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Expert would need a bit more grinding to me because musics are longer and its easy to miss and note at a tense moment, but i can pull it off eventually.
Expert just its a bit more complicated Hard music to me, i can do it still with very few mistakes here and there.
But XD its just a extra huge jump. On your scale if expert is 9.5 then XD its 15 minimun. There is just way to much more compllicated techs and constant space bar notes (beats), Spins are very small which makes it very complicated to throw my mouse to the side then put it on position back while hitting the notes.(high sensitivity its quite a double-edged sword)
I got to practice every single section and rely everything on my muscular memory to do that thing!
If i were to go in raw on the music without any preview on practive its just straight impossible for someone who its not a dedicated pro into rhythm games.
Also its quite an bummer that only AND STRICTLY only XD levels has the moving background and the ship thing to wobble around moving the notes with it.
So its only possible to have that wacky gameplay from the store page on the top most hard dificult? Not very accessible even for not bad rhythm game players...
XD levels are all considered a 10/10, we haven't done the visual for this yet. We want the game to have a high skill ceiling for rhythm game pros, and there are many players who mastered XD within a few weeks of it being released.
I would suggest practice mode for the earlier expert songs, and remember you can slow down playback to get used to the new motions (P to slowdown in practice mode, shift + P to speed up).
Good luck.
But back on topic:
I think the difficulty gaps in this game are... all right. I come from a rhythm game background (osu!) and was able to play expert within an hour roughly. And now (7 hours later) i find it hard to go from expert to XD. But that's what practise is for. Granted, the practise mode kiiiinda is a bit rough since it start out with segmented loop ON making you opt out of it every single time and it can only decrese the speed of songs in 15% steps, but other than that i like the difficulty jumps.
Asking them to make an entire difficulty for every single soung would be too much effort on the developement side of things.