Spin Rhythm XD

Spin Rhythm XD

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Daverwob  [developer] Apr 10, 2020 @ 11:09pm
SRXD Customs Editor Guide
Here's a step by step guide to setting up your custom tracks.

https://www.youtube.com/watch?v=DUDb7Sx8Tgo

Cheers.
Last edited by Daverwob; Apr 10, 2020 @ 11:10pm
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Showing 1-11 of 11 comments
The Real Kenshiro Apr 13, 2020 @ 2:55pm 
When i put an .mp3 or .wav it always says "unsupported format"
is there any problem with my mp3 files?, are they not compatible?.
Daverwob  [developer] Apr 13, 2020 @ 3:00pm 
Check the guides (video and web). You need OGG vorbis (open source) format in your audio clips folder. Cheers.
I've put my OGG file in audio clips folder, but i could't find it when i was editing. what should i do?
is there anything wrong?
Daverwob  [developer] Apr 15, 2020 @ 6:05pm 
It may not be Vorbis OGG (there are a couple of different OGG types). Make sure it's exported as Xiph or Vorbis. It should come up down the bottom of the list and then in alphabetical order (the in-game tracks take up the start of the list).
wingrider Apr 19, 2020 @ 10:22pm 
I hope theres a function to share beatmaps in the future
Ukdesigner May 20, 2020 @ 5:27am 
Spin Rhythm is the best music game ever made, but I wish it had a decent Editor :(
I played the 3rd Movement of Moonlight Sonata on my Piano, and tried making custom keys for the song in game, but it would take absolutely years using the current editor.
Too many button combinations to remember, and long winded tasks just to get notes in the correct place.

This could be resolved VERY VERY easily...

Simply have red or blue notes to the side of the screen, and also bar notes and button press notes also for red and blue, simply drag and drop the notes onto the line where they should be.

Also song scrubbing should be a thing too.

I work with audio in video processing using Adobe After Effects and DaVinci Resolve, it would be impossible to work with complex audio files, without the ability to scrub the timeline and playback in real time where the notes markers should go for things.

Praying for a big update of the custom editor as it's really un-usable for complex pieces of music atm.

With a Decent Editor *User Friendly which has the notes readily available to drag and drop onto the timeline, this already perfect (Gameplay wise) music game, could be the complete package.

Thankyou!
Daverwob  [developer] May 20, 2020 @ 8:00pm 
We will include mouse controls in a future update, but to suggest that the editor is unusable and that we simply create a piece of software on par with a decades old Adobe app backed by a 20 billion dollar company and more than 100 programmers alone is a bit much. We have one programmer who works on the editor and it's not the only thing he works on.

It's designed for electronic music with set BPMs. BPM can increase and decrease too, but a multi movement piece like Moonlight Sonata which is almost entirely rubato would not be an ideal choice for a level to make.

If you watch our editor guide, you will see that you can scrub the timeline as you play. You can even play along with the music, placing notes with the 1-5 keys in real time. If you recorded the moonlight sonata yourself you should have a good feel for the rubato and can probably recreate the notes easily that way, and only have to adjust them for precision later (probably by using H to show / hide the waveform). The rubato would be another issue that is difficult to fix in any rhythm game editor (or even any professional DAW that is based around beats and bars).

Maybe jump in Discord and DM me to see if I can help set up the custom file for you.
Last edited by Daverwob; May 20, 2020 @ 8:01pm
Gino Zump Dec 30, 2020 @ 11:27am 
it would be so cool to be able to change the keyboard shortcuts in the editor / and also including mouse buttons (like the wheel, to scroll with the song). Also it's cool You can record the notes while the song plays but they're always inserted in the middle which makes it a pain the re-edit them afterwards each time.

Love the game though. 10/5
DaPhuuLz Sep 7, 2021 @ 8:19am 
The game seems to require Restart to show the new song on the list (if they're supported format)
Originally posted by Dillen·E·Francis two1DS∞:
I've put my OGG file in audio clips folder, but i could't find it when i was editing. what should i do?
is there anything wrong?
LazärheaD Jan 1, 2022 @ 10:38am 
Why not auto generated mode? Look into that, devs.
Gino Zump Jan 16, 2022 @ 10:43am 
Originally posted by LazärheaD:
Why not auto generated mode? Look into that, devs.
yes, and then You only need to fix up the timing and presto!
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