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You can spawn in near the battle.
The movement and gun feel is more like Squad in smoothness then PS (may just be me since the 3 if you're lucky severs are all ~200 ping.)
but yeah, it's familiar to HLL and even Red Orchestra II.
The pacing for sure feels like ROII, you have some room to flank, but you do have a feeling of being corral'ed .
It is based on the idea that your forces are already in contact, just when the match starts, it's like the fight is in full swing.
Fully agree :)
It's more akin to HLL, but since i already have all the games mentioned....I refunded. I can't see the Squad base shifting over on the regular. only ~2000 pop on release was expecting like 5k, guarantee most are from Squad or PS.
It may be a "major patch" type game where people only ever play it during that instance.
It has plenty of content so far, but no depth it the overall strategic part. It's a WWI arena shooter with familiar mechanics (more Squad then PS.)
you spawn and rush right in front of you.