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Are they feints or "shield" attacks? Usually, when there are two indicators, you have to pass both checks for a complete success, otherwise the attack will be "resisted" (this is explained in the tooltip of each action). So if the first indicator shows about 90% and the second shows about 50%, your overall chance of a complete success is actually less than 50%.
I'm not having a problem with the game (just finished it for the second time yesterday with my strongest playthrough ever) but at one point i had a battle that lasted over 150 turns because none of my attacks would connect. This seems consistent with two other characters where i would die because this happened - chance to hit is so high its almost a full blue circle (i know it can't actually fill out completely, since there is ALWAYS a chance to miss) and yet it keeps missing, again and again and again, usually multiple times in a row once i already miss once, despite recovering after my miss.
This is regardless of the armor pierce chance / resistance! I tried to record it but the game is not compatible with geforce share / nvidia shadowplay, so my hotkey did nothing...
I am very bad with math, so i simply don't understand the logic here.
Ok, thank you for the detailed feedback. I'll try to offer an explanation, though it might end up being a little long and boring.
I understand it can be frustrating when you miss and your chances were high. But if they are regular attacks, those failures can't be in a row with the same probability, because as you say you lose Stance when they happen, and your chances get worse. After that, you'll have to recover successfully, then you'll have to break the enemy's Stance once or, more probably, several times, and only then you will attack again. That's quite a long sequence of rolls. If you just pick the failures that happened within the sequence, the probabilies involved are quite different from two simple back-to-back failures. That said, the chances of your next roll are completely unaffected by what happened before. If you just failed an action and your chance of success was 90%, your next roll with an identical chance can still fail with a probability of 10%. I know it sounds counterintuitive, especially after what I said a few sentences before, but this is how probability works.
I'll try to explain the concept more clearly with a practical example: if you toss a coin 10 times, the chance of getting all tails is 1/2^10, less than 0.1%. But if you have just thrown it 9 times and had 9 tails, the chance of getting another tail on the next throw is still 50%. The outcome of the previous throws has no influence on the next one.
You can find some more information on how the RNG works in the FAQ.
You can open Xbox Game Bar with WINDOWS+G (it works on Windows 10). It can be used to record your game.
Hope it helped.