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For the sound sampling, it might be some glitch for your mainboard/drivers or other hardware/software you have installed/running on your system. I am using 44.1 kHz or 48 kHz in this game (as well as in all other games) with no problems.
Are you using one of the official mainboard manufacturer drivers from here?
https://www.gigabyte.com/Motherboard/GA-H110-D3A-rev-10/support#support-dl-driver
I am really pissed!!!
WHY? WHY this piece of ♥♥♥♥ Unity? I DON'T get it and never will!
Permanently the most problems I have are with games, made with this ♥♥♥♥ Unity crap!
Why not Unreal Engine?
I think even the free Godot Engine would be better!
Two people said the issue of "Ori running then black screen happening" was solved for them with installing "msvcp140.dll" system file. I have no idea how to install this one system file, but I Googled it and it should be part of 'Visual Studio 2015, 2017 and 2019 redistributable package'. So it looks you can try to download and install it from Microsoft website:
https://support.microsoft.com/en-us/topic/the-latest-supported-visual-c-downloads-2647da03-1eea-4433-9aff-95f26a218cc0
Anyway, What I did was buy a new motherboard and a better CPU. An Intel Core i5-9400 to be precise. The game runs fine now (Although it still crashes upon exit)
I'm guessing having more cores fixed the issue?
Anyway, Even though I would definitely recommend you guys to buy yourself a better CPU, this is by no means a fix, the fact that someone can have minimal requirements and not be able to launch the game is still a massive problem the devs should address.
Especially if you said you had audio problems in other games as well
After I'm done with the game Imma try to launch Beta 2 just to see if the sound works