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I once did an offline speedrun slightly over 3 hours, then decided to go online to both record my time and get the first Beta patch. Then Cloud Sync kicks in and pulls up an earlier playthrough, overwriting my speedrun time. It's preventable, but I feel your pain:
https://steamcommunity.com/app/1057090/discussions/0/2264689848054432018/?tscn=1586907190#c2264689848055292508
Thank you! I think I've opted to just be fine with the playtime being recorded in-game instead, but I'm definitely going to keep this method in mind in case this happens again in the future.