Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
If you run out of time or die to a spike wall in act 4 while -- say -- Tobe has one life left and Nana has two, the game will kill both players and act like you both ran out of lives, which means you get the game over screen where you can retry. If you retry or use level select to get back to the level, it'll begin with that "Tobe falling" animation, and you die inexplicably every twenty seconds or so.
I assume this is because Nana's lives don't properly "reset" between retries of the level, because she still technically had one left over.
I made a video about this a bit ago, it might be similar to what you were going through: http://www.youtube.com/watch?v=1g30j2LAsm8
There's still some hope to see a patch to fix this game ?