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This game is not ANYTHING sided.
I have no idea where people come around saying this game is "survivor" sided or "killer" sided based off the devs trying to balance things. There is no one side to this game. You either suck or you don't. If you play against a good killer, you're gonna die. If you play against good survivors, you're gonna die. I think people need to learn that whatever side they play is capable of losing. You're just going to lose, period. I have met so many entitled people who literally refuse to play this game because "I don't wanna lose." Then you are playing the wrong game my friend. You either survive or don't. You either kill everyone or you don't. I am so sick of this "participation award" mentality that people have in games like this where it's just about having fun and enjoying the game. Does the game have issues? Yes. But the game has only been out for like a month and everyone is expecting that S tier game that hasn't even been given a chance yet. Just enjoy the game. Don't bash it or make other players not want to play it because all that does in the end is kill the game. We as the players are in control, don't kill this game.
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Showing 1-15 of 28 comments
[BOT]NPC Gameplays May 1, 2021 @ 6:17am 
LOL. It's not about losing or winning in itself, it's about HOW you're losing or winning that makes people say if it's what sided.

If I keep losing to exploits on one side, and abusing exploits on the opposite side also helps me win a lot easier. I don't suck on the side exploits beats me on and have the right to call myself good on the side exploits make me win easier on. If there IS counterplay, I don't care about it. If there IS NOT counter play, it needs to go. PERSONALLY, I always try to find counterplay to things which is why I don't share a lot of issues many specters come in here complaining about. Because I found counterplay already.

You're just trying to come here doing the whole "Unlike these other people" opinion in here thinking you'r'e going to change minds when every VALID problem with this game is in our faces clear as day. If you like losing to boosted game design and winning with boosted game design, more power to you, but that is not balance.
That's My Horse May 1, 2021 @ 6:20am 
Originally posted by fAT nUTTYSPARKLES:
LOL. It's not about losing or winning in itself, it's about HOW you're losing or winning that makes people say if it's what sided.

If I keep losing to exploits on one side, and abusing exploits on the opposite side also helps me win a lot easier. I don't suck on the side exploits beats me on and have the right to call myself good on the side exploits make me win easier on. If there IS counterplay, I don't care about it. If there IS NOT counter play, it needs to go. PERSONALLY, I always try to find counterplay to things which is why I don't share a lot of issues many specters come in here complaining about. Because I found counterplay already.

You're just trying to come here doing the whole "Unlike these other people" opinion in here thinking you'r'e going to change minds when every VALID problem with this game is in our faces clear as day. If you like losing to boosted game design and winning with boosted game design, more power to you, but that is not balance.

I mean if you're using exploits to win then you'll just end up salty when they remove them/fix them and you no longer have the edge to win. I don't know why people exploit other then wanting to win. I may not change minds, but at least I can openly say something that most people won't. There still needs to be bug fixes and balancing 100% but I don't think people should complain something is one sided unless they have a very good reason too think that way. Then again, as stated before, the game hasn't been out very long so I don't know why any reason is a good reason when the game is still in the works.
Last edited by That's My Horse; May 1, 2021 @ 6:21am
GayForce May 1, 2021 @ 6:41am 
I agree. It's equaly ♥♥♥♥♥♥ on both sides at least when it comes to fundaments. They should first get the hitreg right before touching anything else
Originally posted by VakaiyaTTV :):
Originally posted by fAT nUTTYSPARKLES:
--Shorten--
I mean if you're using exploits to win then you'll just end up salty when they remove them/fix them and you no longer have the edge to win. I don't know why people exploit other then wanting to win. I may not change minds, but at least I can openly say something that most people won't. There still needs to be bug fixes and balancing 100% but I don't think people should complain something is one sided unless they have a very good reason too think that way. Then again, as stated before, the game hasn't been out very long so I don't know why any reason is a good reason when the game is still in the works.
I agree, if people do need exploits to win, they are not good, but what if the killers are also weak at the base and need exploits to win? Ex: Prisoner.
By his base, he's always been a weak killer, but the fact he was able to no-clip people made it his viable solution to standing a chance. We had to complain it was too OP because he should not be able to no clip. And survivors need to have really good teamwork AND rng to vs this guy.
Swamp map, a lot of specters knew in their first few hrs or minutes of playing is a specter-sided map because it's small and has the rituals too close, the ritual chests too close, and the swamp slows the survivors down. I cannot deny it's specter sided. I have around ~7.5k hrs in dbd and I'm a killer main. I knew that map was specter sided the first or second time I played on it because I already knew how to plan on that map so the survivors have extremely low odds of survival. Ofc eventually they learned to adapt and I am now convinced from my time that Nymph is the only killer rn who is too powerful on that map. Not even prisoner pre-nerf was as intimidating as she is on there.
Nymph on her base if you ask me is not that strong of a specter, but on the swamp map she was even stronger than busted prisoner because she lacked his slow speed and his long cooldown for range attack. You need to lock down the map and play with some generic tactics to severely lower the survivor's chances of getting rituals done.

Tim's cooldowns were too short making squads of them irritating to vs, sometimes survivors chest rng could be too generous with healing items making the specter have to reset their pressure multiple times a match. (Devs fixed both of those things though and prisoner noclip)

I don't think it's fair to say people are not allowed to complain about things being survivor or killer-sided when the problems are clear as day in our faces. I don't think every person who does it is just a sore loser. Ofc there are a good amount of people who are just lazy sore losers who don't want to search for counterplay and need to be told what to do or boosted. But not all of us are, and want the game to be fair too.
Last edited by [BOT]NPC Gameplays; May 1, 2021 @ 6:48am
Trollthem May 1, 2021 @ 8:16am 
The fact that if you're the last survivor alive and you're not on a critical state you already won the game just by going to a door is totally not survivor sided surely... LoL

Not gonna lie if you play against SWF on the hospital you can try your best to at least tunnel to get one kill cuz you wont get more.
piruluk May 1, 2021 @ 8:35am 
Originally posted by Villan:
Originally posted by Trollthem:
The fact that if you're the last survivor alive and you're not on a critical state you already won the game just by going to a door is totally not survivor sided surely... LoL

Not gonna lie if you play against SWF on the hospital you can try your best to at least tunnel to get one kill cuz you wont get more.

-> gets 3 kills
-> one guy escapes

oMG SuRviVoR-SidEd GaMe I cAnT BeLieVe iT!!!!!!!!!!!!!!!
He needs 4k all the time.
Originally posted by Trollthem:
The fact that if you're the last survivor alive and you're not on a critical state you already won the game just by going to a door is totally not survivor sided surely... LoL

Not gonna lie if you play against SWF on the hospital you can try your best to at least tunnel to get one kill cuz you wont get more.
Originally posted by Villan:
Originally posted by Trollthem:
The fact that if you're the last survivor alive and you're not on a critical state you already won the game just by going to a door is totally not survivor sided surely... LoL

Not gonna lie if you play against SWF on the hospital you can try your best to at least tunnel to get one kill cuz you wont get more.

-> gets 3 kills
-> one guy escapes

oMG SuRviVoR-SidEd GaMe I cAnT BeLieVe iT!!!!!!!!!!!!!!!
It's like IF he read my post he still was like "I'm going to ignore the part where fat nut said it can be either specter or survivor sided but that the specter can have control over it in some cases. I'm just going to stick to the belief that it's survivor-sided because I can't get a free kill on hospital.
Surely the way to balance this game is to give people cheap wins instead of fixing issues.
Last edited by [BOT]NPC Gameplays; May 1, 2021 @ 8:41am
piruluk May 1, 2021 @ 8:50am 
Originally posted by Fat Nuttysparkles:
Originally posted by Trollthem:
The fact that if you're the last survivor alive and you're not on a critical state you already won the game just by going to a door is totally not survivor sided surely... LoL

Not gonna lie if you play against SWF on the hospital you can try your best to at least tunnel to get one kill cuz you wont get more.
Originally posted by Villan:

-> gets 3 kills
-> one guy escapes

oMG SuRviVoR-SidEd GaMe I cAnT BeLieVe iT!!!!!!!!!!!!!!!
It's like IF he read my post he still was like "I'm going to ignore the part where fat nut said it can be either specter or survivor sided but that the specter can have control over it in some cases. I'm just going to stick to the belief that it's survivor-sided because I can't get a free kill on hospital.
Surely the way to balance this game is to give people cheap wins instead of fixing issues.

So if one survivor escapes at the end thats considered a cheap win?
Lol specter mains laughable
piruluk May 1, 2021 @ 9:04am 
Originally posted by Villan:
If one guy escapes, it's not a win for the survivors at all.
Not to mention its very easy to prevent also.
But specters lazy to put work into, they just want 4k all the time.
Everything else is lost game for them.
Originally posted by piruluk:
Originally posted by Fat Nuttysparkles:
--shorten
So if one survivor escapes at the end thats considered a cheap win?
Lol specter mains laughable
I didn't say that, That's what he's saying. He'says that survivors who are last can just go to the portal and the game shows them where it is. I said in my long post that it's not just survivor sided and the specter has control over when the portal spawns sometimes and then gave examples on when I think the portal is actually Specter-Sided, and what's a case where the specter has control over it spawning assuming the team did not complete all rituals.

Originally posted by Villan:
If one guy escapes, it's not a win for the survivors at all.
But some specters really feel like they lost the game over that. Idk why games like this let specters think they didn't do enough just cause they lost 1 or 2 people and are STILL sitting in the after game lobby with more points than all the survivors.
Babu May 2, 2021 @ 4:30am 
Bro This game is 100% SWF sided... im sure you havent played against 4 Skilled SWF before .... im bet you cant even kill one of them if they play very well nearly impossible to win against 4 SKILLED SWF players... if the game is balanced ... SWF would at least die 2 players but not this game tho.....
Originally posted by Villan:
Originally posted by WHY YOU BULLY ME:
Bro This game is 100% SWF sided... im sure you havent played against 4 Skilled SWF before .... im bet you cant even kill one of them if they play very well nearly impossible to win against 4 SKILLED SWF players... if the game is balanced ... SWF would at least die 2 players but not this game tho.....
Ah yes, let's balance around SWF to ♥♥♥♥ solo survs because the baby killer wants a guaranteed 4K at all time.
Tbh, I would personally love that. If DBD did that, I'd even play survivor on there more often too cause it would force the majority of survivors to git gud. Having bad teammates is more threatening in a game like this than having a strong killer/specter to vs. Cause they'll play bad, lose a lot to good killers/specters, and then want to call everything OP with "No Counterplay" when it has counterplay. If I'm going to call something a specter has unbalanced, it's because IK even a 4man swf has basically no control over, not because soloq survivors don't know how to coordinate around it.
This game actually has a chat function too and the stickers which is a plus for the survivors. AND you can tell people where the specter is which is something I use all the time and I don't often get teammates who use it back. I even use the Ping Specter while I'm mid-chase so the randoms know if I'm heading in their direction, but I never see anyone else do that in all my time in this game so far. Imagine if soloq survivors actually communicated more.

That being said, I think Belle and Prisoner are not and never were strong enough to VS swfs, and nymph is weaker on hospital but 1 ritual spawn on there helps her out more than another it seems (idk for sure, it just seems like it). Prisoner had his cheap No-clip snipe game but, even with that a swf could beat him. I think instead of giving belle a pointless speedboost, they should've just lessened her blood portal cooldown cause that's the only real pressure she has. I pretty much only play belle, just cause I don't feel like playing the other 2, especially not prisoner unless I want to test something. And Belle is really difficult vs swfs. It's not impossible to win, but you'll usually barely win if you do which is perfectly fine imo because I believe good teamwork deserves to win, and if I play bad I deserve to lose too. It's just stupid if they're having it easier because a map like say the hospital is letting them slam so many doors on your face to gain distance and waste your time breaking them while their teammates are trying to do rituals. Cause it's like:
"Do I break this door and give them more time to gain distance/do rituals? Or do I let go of this door and then they can use it on me again later and I find myself in this time-wasting predicament again?" Now imagine that happening A LOT cause there's so many doors on that map.
And you know I'm not anti-survivor at all. I main survivor in this game, but something silly is something silly. No matter what role gets it.
Last edited by [BOT]NPC Gameplays; May 2, 2021 @ 5:47am
Valion May 2, 2021 @ 6:04pm 
Originally posted by piruluk:
Originally posted by Villan:
If one guy escapes, it's not a win for the survivors at all.
Not to mention its very easy to prevent also.
But specters lazy to put work into, they just want 4k all the time.
Everything else is lost game for them.
be good if the game didn't throw up a "survivors win" even if you get a 3K
Originally posted by Valion:
Originally posted by piruluk:
Not to mention its very easy to prevent also.
But specters lazy to put work into, they just want 4k all the time.
Everything else is lost game for them.
be good if the game didn't throw up a "survivors win" even if you get a 3K
This game is bugged and designed stupid in some areas. I've seen "Survivor Escaped" even if survivors all died, and "Survivors Purged" even if the specter got exorcised. Besides, why tf would you care about that so long as you have more points than them in the after-lobby? They know if 3 of them died it's not a win for them.
Valion May 2, 2021 @ 6:28pm 
Originally posted by Fat Nuttysparkles:
Originally posted by Valion:
be good if the game didn't throw up a "survivors win" even if you get a 3K
This game is bugged and designed stupid in some areas. I've seen "Survivor Escaped" even if survivors all died, and "Survivors Purged" even if the specter got exorcised. Besides, why tf would you care about that so long as you have more points than them in the after-lobby? They know if 3 of them died it's not a win for them.
it's extremely demotivating for one, secondly there is a whole animation for survivors being purged, so having killed three of the four only for the last guy to camp a door, throw up a blocking talisman Tbag then leave all the while by one hit misses thanks to bad hitreg makes having the ending be "survivor escaped, you suck here is a big number" feel both unfun and unfair
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Date Posted: May 1, 2021 @ 5:38am
Posts: 28