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[Edit] My bad didn't ready it seems!
Also that set effect of the Titanium Armor has a 20sec cooldown between, I'd rather have a more effective DPS or defense vs having to rely on a gimmicky effect.
Getting a Solar Eclipse is rare, but if you use a battle potion you can almost guarantee a death sickle will drop.
0.4% isn't a "guarantee" drop.
Also he's asking about Melee, not magic.
Not really as the Vampire Knives are one of those projectile weapons like boomerangs and don't get buffs but anything melee related from sets.
More on topic. I think Chlorophyte is definitely all around better, but not by a huge amount. Its rather hard to compare the set bonus from the Chlorophyte set to bonus melee damage or attack speed, I think however that it atleast makes up for Chlorophyte having slightly less offensive stats. Chlorophyte armor will give you an extra 6 defence over Hallowed.
Vampire Knives are the best weapon in the game and they are affected by melee modifiers, so yes. The best armor with Vampire Knives is debatably Turtle Armor though. Frost armor is also worth looking at.
Read again. :)
Also, I strongly believe that Titanium Armor is glitched, as it enabled me to fight plantera several times without taking a single hit. It feels like it has an undocumented dodge effect in addition to the shadow effect.
And DPS is meaningless on normal monsters, especially if you fight something that can throw fireballs at you through the terrain.
Not really no, unless you're swinging it from your hands it's not counted as a Melee when armor buffs come into play. Stuff like boomerangs and those chain ball weapons get buffs from nothing but flasks and maybe some potions.
1. Its a melee weapon.
2. I have received 4 death sickles out of 3 solar eclipses. 0.4% is not a problem, when you fight 300+ enemies.
3. You just seem to want to argue.
What about vampire knives are those counted as melee?