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Beside that, get some traps, place them around outside the house, spread out some pressure plates there where you think the mobs are likely to step on, observe the ground AI and predict their movement, you can also shape the enviorment to achieve that yourself. And also find a way for yourself to move around those traps (or use certain types of pressure plates to your advantage).
If you have access to the jungle temple, take the traps from there, especially those that fire downward. Hardmode always means for me to build my house in the air, so those traps are very useful for my home, the lowest room in my base is such a room for these kind of events. Place some traps as floor (+ flame trap left and right, good for dealing with parrots and vampires), but also leave some floor tiles free where you put wooden platforms, which serve as spots from where you can shoot down yourself.
Once solar eclipse or blood moon occur, get in that room (i assume your NPCs are all living upstairs), switch on, and also do some shooting yourself, pretty good/safe money maker.
I think zombies and other walking ground mobs lose 1 block jump height underwater while the player gains 1 block.
And since 1.2 introduced the ability to walk up to one tile, both player and zombies can actually jump up to 7 blocks (6 blocks high and if you press the arrow key toward the direction of that block, you can walk up the 7th block).
If you want to use lava pits anywhere, there is a duplication glitch with buckets. You should be able to find it on youtube, or the Terraria wiki.
you only need a little bit of lava. keep it shallow so that loot is destroyed.
My newest Creation, that should help you out :3
Only Vampires and Parrots get stuck outside on the walls, but for some reason the vampires don't transform to break in...
You can add traps from both sides to solve the Vampire/Parrot problem :3