Terraria

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Blood Moon Defense Tips?
I'm trying to do stuff but I worry about the undead menace breaking in and killing my NPCs. I'd look up defense elsewhere but I'm not sure if the tricks from before 1.3 still work. Whenever it's a Blood Moon, I run home and place dirt outside the doors so they can't be reached.

What I want to know is, is there a way to make a defendable home while I'm absent? A little peace of mind. I'll post a picture of my pitiful housing in a moment.

Edit: http://i.imgur.com/HUDhRZb.jpg
Dernière modification de Drosser; 3 juin 2015 à 8h09
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Affichage des commentaires 16 à 30 sur 49
Wyguy01 a écrit :
All this is a little uneccessary... enemies won't really spawn by your town if your all the way in the jungle or in the underworld, as the enemies will be focused on spawning nearby you. It is just the coding of the game. You don't have to worry about your npcs as long as your not in the town with them during the blood moon.

Correct, monsters only spawn near players. If you aren't at home goblin armies and blood moons don't actually do anything until you return home. Well that's not really true the whole world is affected by blood moons so you'll see things going on elsewhere, but your house should be fine.

My early game method for keeping stuff out of my house is to dig pits just outside the doors that are too deep to jump out of, then top them with platforms. I then make the floor of the house one block lower than those platforms. Simply standing in the house will cause the monsters to drop through the platforms into the pits, which they can't escape from.
Remember that when you put your world in Hardmode will have the Whispers, they traverse wall, then your home is not safe for NPC's, best way would be to make a high home ...
This http://steamcommunity.com/sharedfiles/filedetails/?id=454754642 is what I use for hardmode. Note the wiring for actuated spear traps in the lava pit. During invasion and bloodmoon events I can just turn it on and either sit in the house afk or sit under the pit to collect loot.
I doubt he has tons of spear traps lying around if he asks how to defend against a bloodmoon. I often keep mining deep down or make sure im fishing somewhere far away. That works for bloodmoons and is probably the easiest and doesn't require anything.

But don't forget that there are other events too that will only strike near your NPC's. Defending against solar eclipses is a tad harder as there are some flying vampires and guys that go through walls. But same applies here: staying away from your NPC's works best, even though Wiki says otherwise. My NPC's never die when im not near them.
Sometimes I don't know if I should be upset or amused that people don't read the thread and then repeat what I've explained. The same idea applies when posters make little to no effort to try and understand where the original poster is at in the game and refrain from suggesting items the person shouldn't have at their point in progression.
You have no idea how stupid some people are. You ask what is the most op weapon pre hardmode... All ♥♥♥♥♥♥♥♥♥ saying terrablade lol. I find it amusing and makes me feel smart.

Drag a écrit :
Sometimes I don't know if I should be upset or amused that people don't read the thread and then repeat what I've explained. The same idea applies when posters make little to no effort to try and understand where the original poster is at in the game and refrain from suggesting items the person shouldn't have at their point in progression.

He did indeed ask about prehard mode blood moon defense, which I replied to directly. The conversation turned to anticipating hardmode changes and I replied to that. I find it comical that you complain about people replying outside of the question explicit in the original post and then also complain about people not reading the preceding posts and replying in context to them.
Whorhay a écrit :
Drag a écrit :
Sometimes I don't know if I should be upset or amused that people don't read the thread and then repeat what I've explained. The same idea applies when posters make little to no effort to try and understand where the original poster is at in the game and refrain from suggesting items the person shouldn't have at their point in progression.

He did indeed ask about prehard mode blood moon defense, which I replied to directly. The conversation turned to anticipating hardmode changes and I replied to that. I find it comical that you complain about people replying outside of the question explicit in the original post and then also complain about people not reading the preceding posts and replying in context to them.

I wasn't talking about you. My comments on people suggesting things beyond the original poster's progress in the game is also beyond the scope of this thread. People frequently suggest flairons and chainguns on the mech bosses, as well as many other legitimate gameplay impossibilities.

Your reply to the original poster's pre-hardmode blood moon questions was indeed new, unlike the fact that being away from your base prevents mobs spawns at your house. I'm not complaining about anything. I'm just making the statement that it's kinda funny people will continue to restate something that's already been said.

Regardless, the original poster's question has been answered.
I am not sure if anyone else has suggested this but one thing I like to do is dig two very deep 2-block-wide pits that make enemies drop down off of the screen, one on each side of the building and IMMEDIATELY beside the door, and then connect the two pits underneath by a 6-block or 7-block high tunnel underneath the home base. Then all you need to do is build bridges over the pits with active blocks, wire them up so you can turn them on and off, and there you go.

......

Drag a écrit :
Drosser a écrit :
Okay! So I see some helpful info. Is there a way that my NPCs can enter but the enemies can't? I'm not in HM yet. I'm close to fighting the Eye of Cthulhu. I put a picture of my place up above; in my original post.

I'm relieved to know that they won't invade my place if I'm far enough away. The last thing I need is my place being looted like I'm smack dab in the middle of Ferguson.

Actually, I'm not sure about the NPCs. I probably should test it, but I have to go before long and wanted to do something else before I left.

Strangely enough, NPCs can apparently open doors that are blocked from the inside by furniture. And torches, too. But they can't open the door if a block is on the other side.

Tyco Brohe a écrit :
Leave the area of the NPCs. Problem solved. No materials or preventive measures necessary.
Wyguy01 a écrit :
All this is a little uneccessary... enemies won't really spawn by your town if your all the way in the jungle or in the underworld, as the enemies will be focused on spawning nearby you. It is just the coding of the game. You don't have to worry about your npcs as long as your not in the town with them during the blood moon.

And what if you set your spawnpoint inside the building with your NPCs in it, die somewhere else further away, and respawn?
NPC's always open the door to where they are facing. Kind of like they always push the door and cannot pull them. That's why furniture on the inside allows them to go outside. But they can't go inside, just like enemies.

I prefer to skip doors altogether. Turning walls on and of doesn't require any clicking, they can't be destroyed during bloodmoons, can be player only with the right pressure plates and NPC's will never leave because of that (altough they might sneak out when you open the doors).

Zemecton a écrit :
And what if you set your spawnpoint inside the building with your NPCs in it, die somewhere else further away, and respawn?

Then you fight, so you can run away.
~ Captain Jack Sparrow
Dernière modification de bl00dylicious; 5 juin 2015 à 3h53
bl00dylicious a écrit :
NPC's always open the door to where they are facing. Kind of like they always push the door and cannot pull them. That's why furniture on the inside allows them to go outside. But they can't go inside, just like enemies.

Not true. I've seen NPCs open doors the way your character would if they opened the door while facing the opposite direction. They will only do this if they need to go into the building in question right before night begins but they will still do it. The only difference is that they don't turn around; they open the door on the outside as if they were opening it on the inside.

bl00dylicious a écrit :
Zemecton a écrit :
And what if you set your spawnpoint inside the building with your NPCs in it, die somewhere else further away, and respawn?

Then you fight, so you can run away.
~ Captain Jack Sparrow

And what if doing that takes too long? During an invasion, while you are fighting off one enemy near the doorway, another may glitch through the building's ceiling and enter the house that way. And then there are the Goblin Sorcerers that can teleport inside the house and Reapers that just go through the house. During the Pumpkin Moon and Frost Moon events there are also enemy attacks that can go through walls and kill NPCs with only a few hits.
We are talking about bloodmoon here. Go ahead and talk about other invasions as well and it might be a good idea to defend against them as well, it's irrelevant.
You can perhaps barricade yourself and make off-ground houses for your NPCs so they don't die.
bl00dylicious a écrit :
Drosser a écrit :
I'd look up defense elsewhere but I'm not sure if the tricks from before 1.3 still work.
Didn't know 1.3 was already released.

Anyway, i grab those things that can turn tiles on and off, create a "door" from tiles, put those things there and link them to a player only pres plate. Now the NPC's can't ever leave their house and the only enemy that can get in are the ones that teleport.

EDIT: put on pres plate on the outside and one on the inside so you instantly close the doors when you go through them.
no put a swith on the outside for player placed pressure plates mobs can trigger like for making farms
KoolDashKid a écrit :
You can perhaps barricade yourself and make off-ground houses for your NPCs so they don't die.
but when he/she gets in hardemode FIRCKEN WYVERENS
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Posté le 3 juin 2015 à 7h13
Messages : 49