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Mess really says it though.
Top area, the Lab, has stuff to make potions, I keep adding more chests as I run out of space.
The chests to the right from the black/white ones in the (green) Workshop on have weapons and armour, one line for each type of weapon, and accessories at the top. As you can see I spread out into the arch for lack of room (there's tons of Pumpkin and Frost Moon weapons in there).
Gold and Shadow and Ivy chests under the crafting stations have ores and bars and Hallow/Corrupt/Crimson rocks and similar. (The one with paint behind it has paint.)
The bin near the Tinkerer has stuff I sell now and then (low level potions, glowsticks, accessories I already have a pile of,... used to have the fish weapons/tools too, until I found out I can put them on weapon racks, now I want to put them somewhere nice sooner or later).
Underneath that are 2 Water and 1 Slime chest with ready to use outfits with additional melee weapons, and Spectre, Shroomite, Spooky armour, with fitting weapons, potions, and accessories for each.
Near the top of the Workshop is mud, rocks, wood (the 50:50 coloured chests indicate which wood is where), sand, ice,...
A few chests near the teleporter have misc stuff I want quick access to, like paintbrush and paint I use most often, stuff to make furniture for my showcase houses (I haven't added the new stuff yet - those houses also have each the respective crafting station), and minecart track building.
The white/red/yellow/blue painted slime chests with the white sign underneath have fishing stuff for friends to borrow/take when they come for a fishing visit. :)
And so on, there's souls, and summoning items and whatnot all in their own area/chest. I started colour and type coding long before naming chests was added to the game, and I don't care to hover over each to find what I'm looking for either.
With regular playing I tend to find most stuff quick. There's of course always the odd thing I temporarily dump in a different chest and then don't know where it went. :)
Um, I guess this doesn't really help. :) Sorry.
http://steamcommunity.com/sharedfiles/filedetails/?id=317122552
There are atleast three other storage rooms I could show - a general storage, a special items storage, and an arms storage - but the screenshots for those need to be updated. The ones I have right now are too outdated. I may take some screenshots of them tonight when I get home.
Interesting. Isn't that far too awkward to get to stuff when you need it?
You would think so, because it is a bit out-of-the-way. Thing is, whenever I want to put new bars into storage, the location is quite convenient. The entrance is on the way back from where I smelt the ores. Plus the order in which all of the bars are kept in their own chest makes makes up for a lot of time that would otherwise be put into taking the bars out. I don't need to sort through any of the chests except the two left-most chests on the second row.
I keep the more important stuff (bars, ores, souls, money, that kind of stuff) in the higher chests and the less important stuff further down.
the thing you can barely see on the very top is where I have all my crafting stations.
I don't need to sort my chests either, stuff has their designated space, and the smelting is right above my chests, so I don't see how it could be more convenient to first have to go there.
Like:
http://steamcommunity.com/sharedfiles/filedetails/?id=409001885
Lead ore is among the potion ingredients.
None-native ores and bars are in the Gold chest left of this one.
Hardmode ores and bars are in the two Ivy chests to the left of the Gold chests, also split by native and non-native.
Mind, I even use the teleporter to go from my workshop to my lab and back often enough, because it's quicker than flying half a screen. :)
http://steamcommunity.com/sharedfiles/filedetails/?id=360085289
This is an older screenshot, taken when I still had the first character I ever created. While it is older, nothing has really changed except that there is no mushroom biome there anymore. I keep most of my consummables and other usual items here.
http://steamcommunity.com/sharedfiles/filedetails/?id=266745617
This is an updated screenshot of the Moundville Hub. The clinic is gone and the arms storage room has more chests for all of my weapons, ammo and explosives.
http://steamcommunity.com/sharedfiles/filedetails/?id=409223406
And this is an updated screenshot of my home base, showing an updated basement area and more chests in the storage room. I keep all of my tools, magic weapons and special items here.
http://steamcommunity.com/sharedfiles/filedetails/?id=409223156
Given that my current primary character spawns in the Administration Building and I keep my ores in one of the chests below, and given that I smelt my ores in my home base on the other side of town, I end up going by the Moundville Hub anyway.
I also process cobwebs into silk in the Crafting Hall right above the home base storage and all of the crafting stations are in the Crafting Hall.
It is largely a matter of space; I can't keep every chest in one place without making some major changes to the landscape. It is hard to imagine this all working out without providing some master panoramic screenshot of the entire NPC town but it does work out. I've never had any issues with it yet.
Very pretty and looking like an actual home/base, but it also looks ever more awkward to get around, to me. :)
That's my point; it's all spread out across different buildings, and with blocks in the way of straight flight to get there.
But that's how I'd prefer it. You clearly are happy with your design. :)
I'm just commenting, not critisizing.
Different playstyles and preferences. And that's what Terraria is: do what you want, how you want, when you want (mostly anyway). :)
OP at least got 2 different views on the matter out of it. Wonder where he ran off to.