Terraria

Terraria

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D.A.R.K. Mar 15, 2015 @ 1:37pm
Best Biome to Make the Main House...
In my opition, I think the best Biome to make the main home is TUNDRA, cause it's not corruptible by Corruption, Crimson or Hallow... Letting me live a long and safe live among my NPCs friends... What do you think, Terrarians?
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Showing 1-15 of 21 comments
Unicarn (Banned) Mar 15, 2015 @ 1:45pm 
Floating above the forest, but below the sky.
Jaco Mar 15, 2015 @ 1:58pm 
Originally posted by Unicarn:
Floating above the forest, but below the sky.
i agree and can anyone make a server for me and 5 people you can be included as well and add me so we can disscuss the server
Zemecon Mar 15, 2015 @ 3:45pm 
Snow can't be converted but ice can be. You're as well-off building your base in a normal forest biome.

Aside from making your home base and NPC town float, you can also build in the Hallow with no problems. NPCs can still live there and they will help to keep enemies away from your home base.

Personally, I don't think it matters where your home base is. Unless you use some sort of brick and cover the area around your home base with artificially-placed backwalls, you are gonna have to deal with enemies and invasive biomes at some point or other.
Butz Mar 15, 2015 @ 4:38pm 
Build your house out of one of those overhangs
BrendyBear Mar 16, 2015 @ 2:40am 
Skycity is the best, because those annoying clowns don't blow up your stuff. Also wraiths can't get to it during blood moons. Just not too high or Wyverns will wipe you out.

If you must built it on the ground, I'd probably go with snow as well. While ice can be converted, there isn't that much ice near the surface, so its unlike that the surface gets corrupted etc. Also I like the snow biome music, enemies and general look :)

Although... What about the underworld? NPCs should block the monster spawns, and you won't have to worry too much about invasions and the like. Plenty of lava for natural defense, so long as you have lava waders you should be fine. I suppose imps would be a problem, but you could dig out the underneath to keep bone serpents away. Just an idea.
D.A.R.K. Mar 16, 2015 @ 3:19am 
Originally posted by BrendyBear:
Skycity is the best, because those annoying clowns don't blow up your stuff. Also wraiths can't get to it during blood moons. Just not too high or Wyverns will wipe you out.

If you must built it on the ground, I'd probably go with snow as well. While ice can be converted, there isn't that much ice near the surface, so its unlike that the surface gets corrupted etc. Also I like the snow biome music, enemies and general look :)

Although... What about the underworld? NPCs should block the monster spawns, and you won't have to worry too much about invasions and the like. Plenty of lava for natural defense, so long as you have lava waders you should be fine. I suppose imps would be a problem, but you could dig out the underneath to keep bone serpents away. Just an idea.

Dude... You know... Clowns don't blow up houses anymore for a long time ago....
BrendyBear Mar 16, 2015 @ 2:12pm 
Originally posted by D.A.R.K:
Originally posted by BrendyBear:
Skycity is the best, because those annoying clowns don't blow up your stuff. Also wraiths can't get to it during blood moons. Just not too high or Wyverns will wipe you out.

If you must built it on the ground, I'd probably go with snow as well. While ice can be converted, there isn't that much ice near the surface, so its unlike that the surface gets corrupted etc. Also I like the snow biome music, enemies and general look :)

Although... What about the underworld? NPCs should block the monster spawns, and you won't have to worry too much about invasions and the like. Plenty of lava for natural defense, so long as you have lava waders you should be fine. I suppose imps would be a problem, but you could dig out the underneath to keep bone serpents away. Just an idea.

Dude... You know... Clowns don't blow up houses anymore for a long time ago....

I used to play Terraria about 2 years ago. Just started getting back into it, so my info is a little dated. That's good to know about the clowns, thanks. I hated them soooo much.
D.A.R.K. Mar 16, 2015 @ 2:18pm 
Originally posted by BrendyBear:
I used to play Terraria about 2 years ago. Just started getting back into it, so my info is a little dated. That's good to know about the clowns, thanks. I hated them soooo much.

I loved those clowns, they was the only enemy that can destroy our house, that's so sad they remove that power from him =(
BrendyBear Mar 16, 2015 @ 2:26pm 
Originally posted by D.A.R.K:
Originally posted by BrendyBear:
I used to play Terraria about 2 years ago. Just started getting back into it, so my info is a little dated. That's good to know about the clowns, thanks. I hated them soooo much.

I loved those clowns, they was the only enemy that can destroy our house, that's so sad they remove that power from him =(

I used to go harvest dungeon bricks and line the area around my house because it was immune to the clowns bombs. I even created new worlds just to go mine different coloured dungeon brick. I suppose it does remove one of the challenges of protecting your house, but they were such a pain to deal with. I'm glad they have had their block destroying power removed.
Ginseng Mar 16, 2015 @ 2:52pm 
in a pit of lava.
Venrez Mar 16, 2015 @ 2:59pm 
Originally posted by D.A.R.K:
Originally posted by BrendyBear:
I used to play Terraria about 2 years ago. Just started getting back into it, so my info is a little dated. That's good to know about the clowns, thanks. I hated them soooo much.

I loved those clowns, they was the only enemy that can destroy our house, that's so sad they remove that power from him =(

They, along with Creepers (Minecraft), are the singular type of enemy that SHOULD NOT exist in a building-block sandbox style game.

Having your hard work and constructions ruined by a random enemy spawn is horrendous.
Last edited by Venrez; Mar 16, 2015 @ 2:59pm
D.A.R.K. Mar 16, 2015 @ 3:28pm 
Originally posted by Venrez:
Originally posted by D.A.R.K:

I loved those clowns, they was the only enemy that can destroy our house, that's so sad they remove that power from him =(

They, along with Creepers (Minecraft), are the singular type of enemy that SHOULD NOT exist in a building-block sandbox style game.

Having your hard work and constructions ruined by a random enemy spawn is horrendous.

But they are single only enemie that can make you scare of have your house down. This is my opinion, but I would love if the bring back that, cause we could face a little bit tinny reallity about our house and be prepared against some enemie. Those days, we just don't have to care about our house going down, then we make it just the way we want on the "f**k it" style... Just do a square and it's good, I don't know if you know what I mean... I like that danger and from nothing a enemie that can destroy my house just came and "f**k, have to kill it fast" or "need to build a trap to protect my house" THAT IT... I don't feel I need protection for my house...

Sorry for bad english, I'm from Brazil.

Venrez Mar 16, 2015 @ 5:17pm 
When I build an elegantly designed house with ornate walls, carefully placed backgrounds, glass windows, decorative items, waterfall "showers" for the bedrooms and as realistic as possible, its annoying as ♥♥♥♥ when some creature spawns at the edge of your vision just because its a Blood Moon and ♥♥♥♥♥ up your designs with a few bombs.

Before they changed them, every single Blood Moon I would get as far away from my town as possible in order to prevent any damage to my structures.

Zombies and invasions can still break down doors, thats fine.

But blowing up your buildings entirely and ♥♥♥♥♥♥♥ up something you could've spent hours building, which then takes 15 minutes or so to repair the holes and bomb damage, is only annoying and frustrating. It adds nothing to the game.

Wraiths and such can phase through walls. Including Wyverns if you're up too high. And all bosses.

Most other enemies, like Zombies, Possessed Armor, etc, can break down Doors.
D.A.R.K. Mar 16, 2015 @ 6:41pm 
Originally posted by Venrez:
Most other enemies, like Zombies, Possessed Armor, etc, can break down Doors.

If you let the doors open, they will not remove the doors, better way to fight against enemies that can brake down the doors.
Rellik66 Mar 16, 2015 @ 9:19pm 
I would not be surprised if the scenery breaking clown bombs and corrupting corrupter spit make a return in the so called expert mode in 1.3
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Date Posted: Mar 15, 2015 @ 1:37pm
Posts: 21