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2: More walls.
And does the room have to be sutible for NPC's? Because that would be stupid, because my storage room is for storage and my farms are for farming and not for housing. I thought I read somewhere that player-placed walls stopped monsters from spawning but I guess not so I'm searching for a way to make them stop. Maybe I should just try to make the rooms NPC sutible, but it still wouldn't make sense.
But i agree with you, Monsters in the living room is not good. I solved this Problem and made more than one house. One for storage and crafting and a nice none for the NPCs further away. As long you don't see your house, nothing will spawn there.
The NPC's are living above the ground, the storage rooms and the farms are underground (but above level). Monsters (slimes/zombies) can spawn in the area where the NPC's live, but not inside their house (they will spawn in an undecorated house).
Monsters in a farm isn't that bad, but it's getting really annoying to get monsters everywhere in your house instead of outside them. And because slimes and zombies can spawn in the rooms, it means other monsters can spawn there too like monsters from the Goblin Army, Frost Legion, Pirate Army or even the Solar Eclipse which I definetly don't want since I've made defences for them and don't want to fight them inside my house (or blow stuff up, like Clowns like to do).
I really don't know where the error is, because an empty house (but with walls) can spawn monster inside but as soon as that same house has a table, a chair and a light source and thus becomes NPC suitable it won't spawn monsters.
Player placed walls should prevent monster spawning, but since they don't, I guess I'll just have to make every room NPC suitible
Though I think that with the new blue dungeon slab wall (and some other new walls), the player-placed thing doesn't prevent monsters from spawning anymore since monsters could spawn in my Truffle-house as well (completly made out of mushroom walls etc and was NPC suitable, I even placed blocks on each side of the door so he couldn't let monsters in but the monsters still got in because they just spawned inside).
I think it might be that you used too much dungeon bricks which can make a mini-dungeon..
If its not that I wouldn't know whats causing it and can only say maybe build your house elsewhere or make another world..
And too much dungeon brick doesn't create a mini dungeon, since I don't see any dungeon enemies, don't hear dungeon music etc. and during the day slimes spawn and during the night zombies. Building my house elswhere isn't going to work and making a new world won't work too, because I think the monsters will still spawn (I had it in my other world too, had a smaller house but they still spawned inside of it while they didn't had that before 1.2 and that world had a truffle house too which was NPC suitable and the Truffle lived inside it but the monsters still spawned inside too).
I still think the player-placed walls don't prevent monster spawning anymore since one of the updates after 1.2, might be bugged or something so I hope they'll fix it.
The reason why monsters are spawning inside your base is because your base is too big. Anything bigger than the screen allows them to appear inside or near the vicinity of your base. Even if your base is protected from wraiths, they can still spawn inside your base if you are moving around within the confines of said base.
No amount of dungeon bricks will create an artificial dungeon biome. You can only do so by placing bricks on naturally placed dungeon walls.