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You have a pickaxe. Dig up the blocks from one of the terrain types and replace them with blocks of the other.
If you wanted to, you could dig up the whole map and put the biomes back in a completely different order.
but yeah just dig out the blocks and replace em and yer house wont switch biomes nemore
no need to be ♥♥♥♥♥♥
I didn't see his comment like that. he just said you can do it in game and game a simple explanation of how. also Tedit I think is a program that will let you edit the world, most will see what you are doing as cheating though, just a heads up.
With no tone to the text, it could come across as somewhat condescending, but that's entirely the reader's interpretation.
thanks a lot for the help guys
Oh yeah, that's right. I forgot about the dungeons.
Basically, anywhere where you can have a minibiome that can spawn its own unique enemies (so hives don't count, since the only unique enemies spawn from blocks) inside of another biome, the walls are what do the trick. Otherwise, it's the blocks.
Clentaminator is right.
The most common and useful fluid is the purifying one that gets rid of corruption/hallow/mushrooms, but there's fluids that add corruption/hallow/mushrooms as well. So sadly, the Clentaminator is more about biome modification than actual change; it never changes the basic nature of blocks.
Still, very cool item.