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(60-12)/2 gives you the average of 48 and 0, not 60 and 12. Assuming each number between 12 and 60 has an equal chance of occurring, you will get on average the number that is halfway between those, which is 36, not 24. 60-36=24 and 36-12=24, thus 36 is equidistant from both on the number line. Thus it is their average.
24 is also not 27, which was what you said originally. Not to mention you failed to explain why your estimate of how many pillar fights it would take was off even if you use 24 or 27 as the average instead of 36.
Again, I don't know why it's taking you so long, but the average player will take 10-15 minutes per run. The game is targeted toward the average player. 21 minutes is also not your previous estimate of 24 minutes, which is over 10% longer.
Then I'll refer you to my estimate of 9 pillar runs to get the materials required to get all armor sets, weapons, and one each of wings, a pickaxe, and a hamaxe. If you take 15 minutes per pillar run, that's only 2 hours and 15 minutes, and adding about 3 minutes for each ML fight started with a Sigil instead of the pillars, that's 2 hours and 42 minutes total, which is not bad when you're getting enough armor to outfit 4 characters.
ah i get what your saying now. I'm very sorry. I am honestly great at maths i have just never needed to work out averages. First time for everything.
I wasn't doing it for the average player. I was doing it for me as a player so yes 21 minutes, also my previous estimate was just that: an estimate. Most people think they have been playing games half hour when infact they have been playing for 3 hours so i think 3 minutes off isn't that bad. (For example your estimate of 9 runs for everything is alot further off than my 10%. below it shows it infact takes 14 runs)
Ok as you can see at the end of my last comment i said 8.5 pillar runs... Thats 9. and again i'm doing it for me not the average player so 21 minutes. So even with your 36 fragments per pillar you still get to my answer of 3.3 hours.
Ok here with the 36 fragment average and working out from the beginning this time i will go out and find exactly how many fragments and lumite bars are needed and do the full equation again.
About 121 fragments per pillar for everything i want * by 4 is 484
so 484 divide by 36 is 13.4 (14) so 14 pillar runs thats just for the tools, weapons, armour and wings.
Ok now lumite bars we need 68 bars per pillar run also add the new average. i'm sorry i got that wrong but thanks for letting me know that bit was wrong. So 80 ore a time which can make 20 bars out of 272 i need that's 13.6 ml kills (14)
So it will be 14 pillar runs at my 21 minutes each 294 minutes so, wow now it's even more 4 hours and 54 minutes. (I got 21 minutes from a run straight after another to get the time it takes to prepare for each one and all the time inbetween pillars. Time starts after the first ML Kill and ends the moment the next one is dead. I got 21 minutes and 8 seconds on my stopwatch)
Obviously my last one was wrong majorley i must have got the number of fragments needed wrong. I looked at a website to get the number they must of only taken into account the armour or something idk.
Full working out:
Fragments (121*4) / 36 = 13.4 pillar runs
Bars (272*4) / 80 = 13.6 pillar runs
Use 14 as you can't do .6th of a run:
Minutes (14*21) = 294 minutes
Hours 294 / 60 = 4.9 hours
Extra minutes 60 * 0.9 = 54 minutes
Total 4 hours 54 minutes.
Just for fun let's use 13 minutes for an average of everyone:
14*13 = 182 minutes
182/60 = 3.03 hours
So 3 hours 1 minute and 48 seconds.
Really? I guess it depends how you look at it. To me the MoonLord is End-game to someone else it might just be another boss in an infinite game. Don't get me wrong i will keep playing and building up my world like now im working on the moons and next idk probably build a sky island house or something, but for example, erm for example the last mission of call of duty, or the last boss of a game other than a sandbox game you expect to fight it once, and after that if you ever want to fight it, it's usually to do it quicker. Most people will only ever do the last mission or the last boss the once. To me that's what a final boss should be, a 1 time kill, get everything, game complete. Other may see it different it's there opinion, same as it being stupid to fight the same end game boss 14 time to actually end the game.
In conclusion:
Thank you blinkmoth for the correction of my maths it didn't come to mind so thank you.
and everyone is entitled to there own opinion. I guess re-logic will just do what they think is best with the end-game boss. Some people will love fighting it 14 times and think they need to fight it more and others will hate it and fight it 3 times and get bored (Honestly i aint fighting it again 3 times is just enough it's so boring now).
Thanks everyone for the discussion and your opinion on the matter.
Regardless, you're complaining about the game when really you're the one who's taking longer than normal. The game is not balanced for you, it's balanced for the majority. And the majority of players are going to spend 10-15 minutes per pillar run. The issue lies with you, not with the game.
That's not a very long investment for getting 4 entire armor sets. Considering all the work it takes to get, say, full Cobalt, Mythril, Adamantite, and Hallowed armor sets, 3.3 hours for four entire armors is relatively little.
14 pillar runs would get you 504 of each type of fragment, when you only need 127. You forgot that each pillar run nets you ~36 fragments from each pillar. It takes only ~4 pillar runs to get 121 of each kind of fragment.
What do you need 272 Luminite bars for? To make all armor sets, a pickaxe, a hamaxe, a set of wings, and even the DCU, you only need 216.
You forgot that you can use the Celestial Sigil to summon the ML as well. My estimate of 9 pillar runs is correct, and that's for if ML drops the minimum number of Luminite each time. If he drops the average of 80 or more each time, it'll take even less pillar runs.
If you take 5 minutes to fight the ML, as you claim (which is itself ridiculous, I've never had a fight with him that lasted more than 3 minutes), then that means you're spending an average of 4 minutes on each pillar. Since you only need to kill 100 enemies to expose each pillar, that means you're killing enemies at a rate of about 25 a minute, which is ludicrously low.
What loadout are you using? It may be that it's taking longer than it should because you aren't properly equippeed to fight the lunar event. You can also shorten the travel time between the pillars by wiring up some teleporters around your world, if you haven't already.
Everyone is entitled to there opinion that is the whole point of a game forum isn't it. I was saying what i don't like about the game, you dont have to be a tit about it, and yes the issue does lie with me but surley that says something like oh i dont know, that there are other people who dont like the time it takes to finish the game after passing the end-game boss. I can't be the only person who plays terraria who hates the long time you have to farm a single boss just to get an armour set. For example 1 kill of any other of the game bosses gets you a full set of armour (sometimes 2 but hallow armor you can get from 3 different bosses, it makes it fun). Why should this boss be different. You know like kill him 4 times to get all armour sets and an extra twice to get all tools that's fair enough. Not 14 times. I would be happy with 4-6 times that shouldn't take too long, probably 2 days with my schedule.
Yes it is a long investment. I have a full time job, a little sister, a dog, and other things to do. Going from cobalt to hallowed took me like an hour and a half, and that's half way through the game i expect it to take a while but for END-GAME meaning "THE END OF THE GAME" i dont wanna kill the boss another 13 times. again MY OPINION.
I have already done 4 pillar runs and i have 2 armour sets 1 of each weapon and 1 tool. Going by what i have so far it will probably take at least another 6 runs.
It's what the wiki said for all tools, armour, wings, weapons, and DCU.
No i didn't forget. You still need all the fragments. celestial sigil uses the fragments i need for everything.
yes it takes me that long.
25 enemies a minute is low? That's my top runs at 25 kills a minute (Thats 1 kill every 2.4 seconds) That's fast. (Considering i'm killing them at their spawn rate. I kill in one hit more or less, so i'm killing them as fast as they come)
I have a full sky bridge from one ocean to the other with around 7-9 teleporters on the bridge. the loadout i use is top teir warding accessories, solar armour and the solar flail swordy thing i can't remember the name of.
ENDING THE DISCUSSION:
My maths may well be wrong i wizzed through it. My time may be slow (i'm not a pro and it was my first run through ever) I'm not used to the end game items weapons and armour. I havn't played terraria now for about 2 weeks cuz it simply bored me trying to get all the end-game armour. BECAUSE OF MY OPINION! I simply don't like the time it takes people may love it or want it to be more but in my opinion it should be around 4-6 pillar runs to get the lot, thats everything all end-game items.
In conclussion (my opinion):
They are called end-game items which for me should be the end of the game. At which point i would of stopped playing for a couple of days to a week or two then gone back and started again as a different class and do it all over. Terraria has great replayability without making you repeat the same damn thing over and over and over. Whether it's 14 times 50 times or 9 times. It's still to much in my opinion for the end of the game.
The other bosses give you a full set of armour in 1-2 kills. then an extra 1 kill for a pick and weapon, but as i have pointed out that is half way through the game when you need the stuff to continue. The end of the game you dont need any of the armour there just for me personally no reason to get them all other than to say "I got alot of armor i'm never gonna use just because i wanted to end the damn game".
Sorry my discussion made a few people rage at me simply because of a personal opinion, but well that's the internet. Lighten up i said DISCUSS after my first post, not ATTACK. I was hoping this would be a nice discussion of people offering help to those who think it's too long and maybe a more challenging way for people who think it's too easy. What do you do.
Thanks again to those who was plesant and those who corrected me without being a douche about it :)
Yep. You're entitled to your opinion, I'm entitled to tell you your opinion is wrong.
Have you seen the drop tables for the other bosses? It takes 8 kills minimum to get every drop from Golem, 6 mech boss kills minimum to craft every Hallowed item, and so on for every other hardmode boss. Meanwhile, it takes 9 Moon Lord kills to get all his drops and craft all Luminite items aside from the DCU. Not saying it's a great game mechanic, but it's not nearly as tedious as you're making it out to be and it's not a new thing.
Why do you need all armor sets? Your character can only wear one at a time. If you have multiple characters you want to outfit or you want to collect them so you can hang them on a mannequin or something, then that's your prerogative and you should be willing to put in the extra time for it. As it is, it only takes 4 ML kills to get a single character up to endgame tier, not counting the weapons he drops.
How did you make it through this game if you don't even have 3 hours to spare?
No it didn't.
You keep hiding behind that word. I do not think it means what you think it means. Opinions can still be wrong when they're based on wrong information.
What? How do you math that? If you have two armors and one weapon, then that means you've gotten a total of 82 Luminite bars. To make all four armors, two tools, and a set of wings, you only need 176. That's only a little over twice what you've gotten already. Since when did 4*2=10? Besides, you only need one armor set for a single character. If you were being smarter with how you're using your Luminite you'd be done already.
Unless you're also trying to get the DCU, but like I said before that isn't "endgame equipment". It's just a novelty tool you craft if you have some spare time, not something you absolutely have to have.
First of all, that's wrong, since it takes 312 bars to craft everything aside from Void Dye and the Luminite ammos. Second, that includes all wing and tool variations, when you're only going to use one of each. All the pickaxes and hamaxes are functionally identical, and you can only equip one pair of wings, unless you want a different one for vanity.
I took that into account. It's still 9 pillar runs max.
They spawn way faster than 25 a minute. Try using a minion like the Stardust Dragon, it'll help you take them out faster since you can target more than one at a time.
Well, I can spot one problem already: you're using warding accessories, which greatly limits the DPS you can do. Even then, though, my dedicated tank character can do way faster than 21 minutes per run. Which accessories exactly?
Also, if you want to get through the pillars faster, I'd advise a ranged, magic, or even summoner build since they have much higher DPSs than melee. Melee is for those who favor a slow but dependable playstyle, whereas it seems you'd rather kill things faster.
And... it is. Imagine that.
Only the pre-hardmode bosses. Have you even played the game since 1.2?
Here's a thought: if you're never going to use the armor, then why are you so mad you can't get it? Just kill Moon Lord once, throw yourself a personal beer party, and quit playing. You apparently want to.
And another thought: Did it ever occur to you that the endgame required a little more grinding specifically to give you stuff to use your endgame items on? The way it's supposed to go is that you struggle a lot the first time, finally conquer it, feel great about yourself, and then you equip the new stuff you got and breeze through it the second time around. And as you get more and more stuff it becomes easier and easier, until you finally have all the stuff.
Dunno about you, but I've been having a nice discussion so far, though it does start to get a little annoying when someone keeps ignoring your valid points in favor of stubbornly sticking to their own misconceptions.
I don't care if you think the endgame is tedious, I do personally think that it's a little more tedious than it needs to be, but it's nowhere near as bad as you're trying to make it out to be. Go fix your math (btw, all of my math is the correct math) and stop adding self-imposed challenges to artificially lengthen the tedium just so you have something to complain about, and then you can come back and tell me your opinion.
Because OP had to chime in to say that everything was HIS OPINION and then admit he was wrong. :/
I haven't farmed for Dev loot yet though, but I thought you could get them from any Hardmode boss? Dunno if this was changed.
I did it by getting a bunch of treasure bags, opening them, and then resetting the game if I didn't get what I wanted. Still pretty tedious, but much less so than killing 665 bosses.
No, not really. It's no more cheating than soft-resetting to get a shiny Pokemon, or restarting a level from a checkpoint when you fail. And it doesn't involve the use of a third-party program, thus it's a feature of the game itself. Besides, it isn't as if you're getting anything you shouldn't be able to, or anything that'll ruin the experience of the game; all you're doing is tipping the incredibly unfair RNG in your favor.
I agree with this, farming for dev sets doesnt give you anything really useful, the wings aren't that good, the armor is pure vanity, and the two Yoyos aren't as good as anything Post-Plantera. So tipping the scales in your favor so you don't have to waste days of your life to get all of them is perfectly fine since it's useless for anything other than vanity or collections.
I didn't download anything more to do it. Forcing the game to quit is a function of the operating system I'm using to play it. Calling that cheating is like calling pressing the off switch on your PS4 cheating.