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报告翻译问题
As for the actual problem, if you're having issues with speed, get the minecart first if you want to go through that. If not, UFO is a great way to compensate. If you've built a bridge of sorts, i'd suggest scutlix instead (slightly faster, autodps when facing him)
As far as weaponry goes, chlorophyte is the way to go if you intend to go with ranged.
I'm available to help out if it doesn't work. Sucky internet can't beat skill.
http://steamcommunity.com/app/105600/discussions/0/541907867770140682/
I assure you, my opinion is quite consistent. Defense loses value very quickly in Expert mode, and what Star Veil does is extend "mercy invincibility" duration which makes it entirely useless if you don't get hit twice in very, very quick succession.
Regardless of what mode you're in, the best strategy with Fishron is just to kill it quickly and be done with him. He's just not much of a threat unless you let him live.
Your ideology is "kill it before it kills you"
The general ideology of everyone else is the same, except your methods border on impossible unless you have studied this particular boss for hours (which let's be honest, no one has the first time around)
So in a futile attempt to try and get you the common sense needed to stop this weird stuff:
Without star veil you take 15 scary hits in 10 seconds time max.
With star veil you take 7 scary hits in 10 seconds time max.
With star veil and master ninja gear / black belt, you take 5 scary hits in 10 seconds time max.
What you want to do is dps that guy to death before your healing runs out.
What i want to do is make sure you don't die before your healing runs out.
The latter is more likely to happen. (about 58.8% more likely). Everyone else knows this too. You're one of maybe 4 people that doesn't know this.
Not getting hit repeatedly > doing damage. Getting hit repeatedly means you die. You dying means all those menacing and lucky accesories don't do ♥♥♥♥♥♥♥♥♥.
I don't think Defense is not useful, it's just that DPS contributes far, far more to survival, especially since it scales while Defense doesn't (and actually scales *down*).
I believe math would prove me right, but until someone bothers... indeed, we'll have to agree to disagree.
Yes, getting hit repeatedly *is* bad. I'm glad you noticed.
I suggest, when fighting bosses, that you press movement keys and/or the space bar on occasion. Maybe even try a combination of those keys. Believe it or not, this can entirely nullify the damage from the vast majority of the hits you would have taken if you had been standing completely still, as you've clearly been doing.
It's a little-known, very advanced technique some people in the business refer to as "dodging".
If you're not paraplegic, you'll even get hit less than once every 1.3 seconds, making the Star Veil's mercy invincibility duration increase *entirely useless*!
Mind-blowing, I know. Seriously, look it up. It's totally badass.
Edit: no wait, I take it back. Even if you'd been standing still, you wouldn't be getting hit that often. Let me rephrase my suggestion: when you press the keys, attempt to move *away* from enemies and their projectiles instead of desperately trying to move your character *into* them. Which is what you've really clearly been doing all this time given the numbers you cited.
15 hits in 10 seconds? WTF?
Bosses that spam ♥♥♥♥ all over the screen giving you 0 room to dodge are plentiful. You want to shoot them with your fingers crossed hoping you don't get hit that much, but you don't want to prepare for a scenario where you do.
Beating bosses is a marathon game. Not a sprint. Defense > offense.
Oh and post 1 of OP thread:
Once you get all the stuff at the very end of the game post moonlord you need to do it your way, with full menacing and 0 defensive acc's, then sure. Right now it doesn't help. Didn't help in the other topics either.
Yeah, and he's absolutely right. Ordinary defense is practically useless endgame and in expert, since 2 or 3 damage out of 100 is very little. By comparison, percentage damage reduction items like the Worm Scarf are much better. But even if that weren't the case, enemies in endgame and expert Terraria hit so hard that you aren't going to be tanking them much anyway, regardless of how much defense you have, so you're much better off stacking damage bonuses and mobility items so you can kill things faster. That's especially important in this fight, since Duke Fishron does such an obscene amount of damage that even in full Beetle Shell with all Warding he'll still do over 100 damage per hit in his second stage.
Here's a bit of math for you:
All Warding = 20 defense = 10 dmg reduction. 10 / 150 (Duke Fishron's damage in stage 2) = 0.06 repeating = 6.66%.
By comparison, the Worm Scarf gives a 17% damage reduction rate, almost three times as much as having all Warding accessories would give, and without using up a single reforge.
Also:
150 - (93 (Beetle armor w/ full Warding) / 2) = 150 - 46.5 = 103.5 damage.
500 / 103.5 = 4.83 = 5 hits before you die.
150 - (73 (Beetle armor w/out any Warding) / 2) = 150 - 36.5 = 113.5 damage.
500 / 113.5 = 4.41 = 5 hits before you die.
So basically, defense makes not a lick of difference in this fight. Whether you have full Warding or not, you still die in 5 hits. And that's with Beetle armor, so other classes should be considering trying to tank him even less.
Have you ever considered the possibility of changing your loadout based on the situation?
For situations where you can't help but get hit, yeah, Star Veil is invaluable. However, Duke Fishron, and most other bosses for that matter, are not that situation. In fact, I can only think of two, and they both end in "Moon". For all other situations, Star Veil is useless because you won't (or shouldn't, anyway) be taking hits that rapidly.
Haha, grats.
Hope you got the Typhoon or at least the Wings, but really, everything he drops is pretty decent.
Hope you got the Typhoon or at least the Wings, but really, everything he drops is pretty decent. [/quote]
typhoon on the second kill ;), all i had to use was the UFO mount, beatle armor and the laser machene gun, with this setup it is redicilously easyer than when i he did like 120+ dmg on me without all of this things...
2nd kill Typhoon, very nice.