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1. literally nobody else falls in
2. more work
3. rushing to hit the switch during an event
4. remembering to flip it on again afterward.
and it still doesn't explain why the game spawns npcs in lava when 90% of the screen is perfeclty safe. I even put those stairs on the right to prevent other stuff from falling in. Do I need stairs on the left too?
i'm agreed with "...its cool to have 5 ugly zombies walking on the floor and let them drop into the lava all at once with one click...." and i'm gonna doing it know
I could use wooden platforms instead, but I'd rather not risk them jumping out or chasing me if I leave my Safe Room.
Also, pressure plates could save me a little work, but there are none that are triggered by mobs and NOT npcs. And the only items I still need from the TM are the Gatligator and pulse bow, which become outclassed later anyway, the ammo box, and possibly the celestial magnet.
Travelling merchant spawns different to the other npcs, he always spawns to the side then walks towards your base I think, while normal town npcs will spawn directly in valid houses.
If you aren't prepared to spend 5 minutes making your place safe for the travelling merchant stop complaining because it's your own fault.
I guess if he does literally fall from the sky, I could make a sort of skybridge where the enemies can't reach, just big enough to catch him...
And if you really want to see my base, I already posted it in the top of the thread.