Terraria
Usefulness of the Sniper Rifle in the current version.
I've never had a Sniper Rifle yet, and my current world spawned with the wrong dungeon walls so I'm screwed. But is it worth the trouble of creating new worlds and trying to obtain one? It was buffed in 1.3.0.1 but was the buff really that useful? I know it's never going to have as much dps as an SDMG, but is it useful for any situation?

Off topic: Would be nice to have several end-game weapons. As a ranger the only option is the SDMG, the rest is inferior and has no use, apart from varying the killing sound and effects at the cost of lowering the dps.
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Сообщения 115 из 18
It has a niche, nothing for bossing and I don't advise it at all for that.

But I find it fun to use when mobs line themselves up in a row with Luminite bullets since it'll kill all of them, a sniper rifle with a Ruthless prefix is also pretty great PvP tool since you can one shot pretty much anyone with a great accessory combination and Vortex/Shroomite stealth.
Отредактировано Vulpire; 6 авг. 2015 г. в 13:02
The sniper is useful when it comes to events and waves. Paired with Chloro it can be quite deadly. But when using it against a boss like moon lord or plantera, it'd be better to use something like SDMG or Mega Shark.
Автор сообщения: Moge-ko~✰
It has a niche, nothing for bossing and I don't advise it at all for that.

But I find it fun to use when mobs line themselves up in a row with Luminite bullets since it'll kill all of them, a sniper rifle with a Ruthless prefix is also pretty great PvP tool since you can one ♥♥♥♥ pretty much anyone with a great accessory combination and Vortex/Shroomite stealth.
So it has no real use for me. I don't care about PvP nor about the "fun" factor for guns, just efficiency. I'm not surprised that it's not that good for bosses but I thought there would be more to it. You can "shotgun" anything with the SDMG.
Автор сообщения: SuperXtream500
The sniper is useful when it comes to events and waves. Paired with Chloro it can be quite deadly. But when using it against a boss like moon lord or plantera, it'd be better to use something like SDMG or Mega Shark.
How is a slow firing gun good against tons of enemies? If they line up yeah, but as I said above, you can get any rapid firing gun and shotgun anything to death. The chain gun is the perfect example. Normally it's used with chloro, for bosses and that kind of thing, but when I farmed for specific items I just use the infinite ammo pouch and get close enough to negate the inacuraccy.
Отредактировано Euphytose; 6 авг. 2015 г. в 13:06
Yeah... if your goal is just pure efficiency, the only weapons you really need to carry on you are the phantasm and SDMG as Ranger, I also personally carry around a Lunar Flare spell due to the block bypassing utility in the underground.
First of all, most dungeons have the 3 types of walls. It's not based on color, it's based on texture.
Second, no, I don't think it has any good use another weapon cannot cover.


Yet I disagree with your "off topic"; there are plenty of options, as we rangers get to choose the bullets. DPS wise a SDMG with chlorophite is a beast, but it uses a lot of very expensive ammo. If there's a crowd, explosive or crystal is wiser; chlorophite if you cannot aim (or way too far), and the new ones for segmented enemies. (Shortest destroyer EVER).
As of weapons... Personally I use both the SDMG and the allmighty tactical shotgun. Sdmg for bosses, shotgun for general quality of life and ammo saving.
Автор сообщения: Sonri
First of all, most dungeons have the 3 types of walls. It's not based on color, it's based on texture.
Second, no, I don't think it has any good use another weapon cannot cover.


Yet I disagree with your "off topic"; there are plenty of options, as we rangers get to choose the bullets. DPS wise a SDMG with chlorophite is a beast, but it uses a lot of very expensive ammo. If there's a crowd, explosive or crystal is wiser; chlorophite if you cannot aim (or way too far), and the new ones for segmented enemies. (Shortest destroyer EVER).
As of weapons... Personally I use both the SDMG and the allmighty tactical shotgun. Sdmg for bosses, shotgun for general quality of life and ammo saving.
It's stated on the wiki that dungeons sometimes spawn with one type of wall, and this is what happened to me. I explored every corner of it. My world is medium sized so it may have influenced the dungeon creation, but it's only me and a friend playing, so a large world would be a bit annoying to navigate.

Fun fact: Everytime a mob spawns in the dungeon, it has a 1/7 chance of spawning as a mob of another wall type than the one the "spawned" mob is. I actually saw a skeleton sniper, only once, but it dropped the rifle scope that I was able to use to make the emblem. I still got a bit lucky.

Less fun fact: The wall type is the one that spawns the rocket launcher wielders, which is completely useless because of the straight upgrade from Frost Moon. So the tactical shotgun is, yet again, not an option. :steamsad:
Отредактировано Euphytose; 6 авг. 2015 г. в 13:20
Make another one. For one? No. For both, totally. It should take under 10 minutes to get them to start spawning.
I know but I promised myself not to bring anything from another world, no matter how bad this current one would be. We got 4 floating islands, no horseshoe and no balloons. Of course wings make them useless afterwards, save for the fly time, but it's high enough.

Do you think there will be another major update? I doubt it since Moon Lord is apparently the "final boss". I always start a fresh world and character each major update.

I really wouldn't mind paying 15-20 euros for an expansion. Hell I'll pay 100 euros for another 3 or 4 years of regular updates.
Отредактировано Euphytose; 6 авг. 2015 г. в 13:27
it is really good it does a lot of damage and shoots high velocity bullets plus it has the same buff as the rifle scope so u dont need that
Автор сообщения: Terra Gamer
it is really good it does a lot of damage and shoots high velocity bullets plus it has the same buff as the rifle scope so u dont need that
Yes I know it's a good weapon on its own (even though I never got one... sigh), but I wanted to know how it compares to the current top tier weapons. I got my answer, which I thought was the case already but I hoped there would be a role in which it was superior. Apparently not. But it's not surprising considering it's a few tiers below.
Отредактировано Euphytose; 6 авг. 2015 г. в 13:29
Well, if you can bend your rules A LITTLE, you can always bring only the blue slab walls so they spawn.
Else, well, you aren't missing a lot...
Although that shotgun...
Well it is not better than the Vortex Beater but it might come second out of all the guns. Chain Gun may be better though
Its DPS is relatively low because its fire rate is very, very slow.

However, a high-damage slow-firing weapon means that the opponent's Defense matters much, much less. So against high-Defense opponents where weapons like the Megashark are trash, a Sniper Rifle might just do better.

It also consumes special ammo at a much, much slower rate.

The main problem is... how long would you use it? It becomes available after Plantera. By then the only bosses/events remaining are Golem, Martian Madness, Fishron and Lunar. I guess you could use it to kill Fishron?

Personally, I've never seen much use for it. Then again I rarely play Ranged during progression...
The rifle is very niche, like others have said.

The SCOPE on the other hand is worth making a world for if you're a fan of bullet weapons.
Автор сообщения: Tripoteur Ventripotent
Its DPS is relatively low because its fire rate is very, very slow.

However, a high-damage slow-firing weapon means that the opponent's Defense matters much, much less. So against high-Defense opponents where weapons like the Megashark are trash, a Sniper Rifle might just do better.

It also consumes special ammo at a much, much slower rate.

The main problem is... how long would you use it? It becomes available after Plantera. By then the only bosses/events remaining are Golem, Martian Madness, Fishron and Lunar. I guess you could use it to kill Fishron?

Personally, I've never seen much use for it. Then again I rarely play Ranged during progression...
Yeah there are a few items like that that are not that much use. The Jungle Armor is the prime example. Way too hard to obtain for the time you're going to use it.

As for the ammo topic, I only switch to chlorophyte for bosses. rest of the time I use endless pouch and I get real close and personal to negate the spray (if any).
Автор сообщения: itssirtou
The rifle is very niche, like others have said.

The SCOPE on the other hand is worth making a world for if you're a fan of bullet weapons.
Yes, I mentioned above that I got very lucky for the scope. All mobs in the dungeon have a small chance of spawning as a mob of another wall type, so I got a skeleton sniper (the one and only I ever saw in this world), and it dropped the scope.
I don't really like the zoom though. Maybe if it were a toggle, but having to keep right mouse pressed down is kind of annoying. It's used in the emblem though so I kept it.
Отредактировано Euphytose; 6 авг. 2015 г. в 14:14
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Дата создания: 6 авг. 2015 г. в 12:58
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