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look here for details on summoner accessories.
http://terraria.gamepedia.com/Minions
you should also carry around a bewitching table, so whenever you want a summoner buff you can just place and click on it.
Because summoner is kind of a "late-game" class. you start it in the jungle, making it the latest "class" you can start.
No.
Get golden shower :P
If you go summoner, your sub-class should be mage because magic has utility.
-Stardust Armor (full set grants Stardust Guardian)
-Menacing Hercules Beetle
-Menacing Papyrus Scarab
-Menacing Summoner Emblem
-Menacing Celestial Stone
-Menacing Celestial Shell
-Menacing Necromantic Scroll (Expert Mode Slot from consuming a Demon Heart)
-Cosmic Car Key mount (swap for Shrimpy Truffle if going against Duke Fishron)
Active Gear:
-Ruthless Stardust Dragon Staff (can cast twice, used for single targets)
-Ruthless Stardust Cell Staff (recommend casting only twice, used for hordes)
-Ruthless Deadly Sphere Staff (to summon alongside your Stardust Dragon and/or Cells)
-Ruthless Lunar Portal Staff
-Ruthless Rainbow Crystal Staff
-Ruthless Staff of the Frost Hydra
-Masterful Queen Spider Staff
-Demonic Nimbus Rod (can cast twice)
-Any strong Melee like Godly Terrarian, Legendary Star Wrath, or Legendary Meowmere
-Any strong Magic like Demonic Last Prism, Mythical Lunar Flare, Mythical Nebula Arcanum, or Demonic Nebula Blaze
Consumables:
-Pumpkin Pie (minor buff to all stats for 45 Minutes)
-Endurance Potion (+10% Defense for 4 Minutes)
-Inferno Potion (fire barrier for 4 Minutes)
-Ironskin Potion (+8 Defense for 5 Minutes
-Lifeforce Potion (+20% Health for 5 Minutes)
-Magic Power Potion (+20% Magic Damage for 2 Minutes - used for non-summon Magic)
-Mana Regeneration Potion (increased mana regen for 7 Minutes)
-Regeneration Potion (increased health regen for 5 Minutes)
-Summoning Potion (+1 Minion capacity for 6 Minutes)
-Swiftness Potion (+25% Movement Speed for 4 Minutes)
-Thorns Potion (attackers take damage for 2 Minutes)
-Wrath Potion (+10% Damage for 4 Minutes)
Placed Furniture:
-Campfire
-Heart Lamp
-Star in a Bottle
-Bewitching Table
-Crystal Ball (optional)
-Sharpening Station (optional)
Generally, your Melee is for those jerks that get through your summoned onslaught while your Magic is for supporting fire. Summon 2 Stardust Cells (and a doubled Stardust Dragon if fighting a large target like most Bosses) and all of the Deadly Spheres that you can, then focus on maintaining your Turret Summons.