Terraria
Experience is terrible on 21:9 aspect ratio, 2560 x 1080
Okay, so I fullscreen the game and the highest resolution it has is 1920 x 1080. That's okay, I'll just deal with the pillar-boxing. Well, crap. Instead of making the game 1920 x 1080 with a 320 x 1080 black bar on each side, the game is both pillar-boxed AND letter-boxed, and the game window still appears to be stretched. It isn't that hard to implement proper pillar- and letter-boxing, I managed to do it in a game design project I had to do for one of my classes. It was easier to add that than to create a UI that adapts to different aspect ratios.

I don't understand how, during the 2 years I've been playing Terraria, it seems nobody ever had this issue or bothered to report it. I mean, playing in fullscreen looks really, REALLY bad.
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Cyborgt 2014년 6월 20일 오후 12시 21분 
Probably because most people don't have a 21:9 display? I couldn't comment on the validity of your complaint for that very reason. I neither have myself nor know anyone that has a 21:9 display to test it on. I guess you'll just have to play it in windowed mode if it's really that bad in fullscreen.
Triangle Factory Supervisor 2014년 6월 22일 오후 3시 30분 
Cyborgt님이 먼저 게시:
Probably because most people don't have a 21:9 display? I couldn't comment on the validity of your complaint for that very reason. I neither have myself nor know anyone that has a 21:9 display to test it on. I guess you'll just have to play it in windowed mode if it's really that bad in fullscreen.
Well, I understand not optimizing the UI for 21:9 for that reason. 21:9 is a rare aspect ratio, although it's becoming more commonplace in professional areas. But implementing proper letter- and pillar-boxing only needs to be done once and will work on all aspect ratios. It is basically a way to make the game run at the aspect ratio that the developers intended for it, but without any stretching or distortion on displays that aren't of that ratio. You literally just make the game run at the aspect ratio it was intended for, center it on the screen, and then fill in all of the unused areas with black. It really isn't hard.
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게시된 날짜: 2014년 6월 20일 오전 11시 26분
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