Terraria

Terraria

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Zemecon Jun 10, 2014 @ 1:25pm
Mushroom farm (a.k.a. What am I doing wrong?)
Right now I am trying to get a farm going for regular orange forest mushrooms and possibly teal cave mushrooms. My set-up is all ready. You can view it here:

http://steamcommunity.com/sharedfiles/filedetails/?id=269541956

The problem, of course, is that I don't have any mushrooms growing in the farm. I have a glass wall in the upper part and dirt with grass on it where I want the mushrooms to grow. I also have a lot of lights (they are mushroom lights for aesthetic purposes only) but I am not sure whether they are helping me or hindering me, or if they don't even matter. Aside from the glass part, I also have clay brick wall - again, I don't know whether this is helping me or hindering me, ir if it even matters.

Also, the background you can see beyond the glass wall is that of a surface glowing mushroom biome which has currently engulfed my old home base. The right-most edge of this farm is in the regular forest biome but most of the farm is in the mushroom surface biome. That means it is always dark inside this mushroom farm, no matter what the time of day is. There is a glowing mushroom farm right next door, to the left, and I was hoping to get the Truffle NPC to move in here so that I wouldn't have to build him a house in a naturally-occuring mushroom biome farther away. But if I need to move this mushroom farm somewhere else so that the mushrooms can get some sunlight then I will do it.

If anyone has any advice on how I can make this work, it would be appreciated. Thanks for reading.
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Showing 1-11 of 11 comments
Tealtyr Jun 10, 2014 @ 2:48pm 
Can't use backwalls when growing mushrooms. Pumpkins, sure, but not mushrooms.
Boiledteabag Jun 10, 2014 @ 2:56pm 
Originally posted by Zemecton:
Right now I am trying to get a farm going for regular orange forest mushrooms and possibly teal cave mushrooms. My set-up is all ready. You can view it here:

http://steamcommunity.com/sharedfiles/filedetails/?id=269541956

The problem, of course, is that I don't have any mushrooms growing in the farm. I have a glass wall in the upper part and dirt with grass on it where I want the mushrooms to grow. I also have a lot of lights (they are mushroom lights for aesthetic purposes only) but I am not sure whether they are helping me or hindering me, or if they don't even matter. Aside from the glass part, I also have clay brick wall - again, I don't know whether this is helping me or hindering me, ir if it even matters.

Also, the background you can see beyond the glass wall is that of a surface glowing mushroom biome which has currently engulfed my old home base. The right-most edge of this farm is in the regular forest biome but most of the farm is in the mushroom surface biome. That means it is always dark inside this mushroom farm, no matter what the time of day is. There is a glowing mushroom farm right next door, to the left, and I was hoping to get the Truffle NPC to move in here so that I wouldn't have to build him a house in a naturally-occuring mushroom biome farther away. But if I need to move this mushroom farm somewhere else so that the mushrooms can get some sunlight then I will do it.

If anyone has any advice on how I can make this work, it would be appreciated. Thanks for reading.

Natural plants and trees dont grow with a backwall behind them
Zemecon Jun 10, 2014 @ 3:04pm 
OK...about the top part, should I remove the clay brick part and fill in the rest with glass?

And what about teal mushrooms? Don't they grow in places with a background wall? ...or does that need to be a natural back wall?
Boiledteabag Jun 10, 2014 @ 3:08pm 
Originally posted by Zemecton:
OK...about the top part, should I remove the clay brick part and fill in the rest with glass?

And what about teal mushrooms? Don't they grow in places with a background wall? ...or does that need to be a natural back wall?

Im not sure you quite understood us.

The PLACE you want the MUSHROOMS to GROW cant be where a backwall is.

So tear all the backwall down, literally any kind of backwall that was player placed must go!

As for the glowing mushrooms i have no idea and i use above ground mushroom biomes for that.
Last edited by Boiledteabag; Jun 10, 2014 @ 3:09pm
Zemecon Jun 10, 2014 @ 4:12pm 
Originally posted by YordlePhobia:
Originally posted by Zemecton:
OK...about the top part, should I remove the clay brick part and fill in the rest with glass?

And what about teal mushrooms? Don't they grow in places with a background wall? ...or does that need to be a natural back wall?

Im not sure you quite understood us.

Oh I understood you well enough. I'm now asking whether glass walls count as regular walls or whether they can register as a way to add the effect of a back wall for housing in addition to the effect of open space without a backwall.

As indicated in my last post, I do plan on removing the rest of the clay brick, at least for the top part. Whether or not I need to do that in order to grow teal mushrooms is still questionable because teal mushrooms DO grow in the underground layer and that layer DOES have a background wall.

Originally posted by YordlePhobia:
The PLACE you want the MUSHROOMS to GROW cant be where a backwall is.

So tear all the backwall down, literally any kind of backwall that was player placed must go!

OK then. No background for regular orange mushrooms. Got it.

Now what about the teal mushrooms? Can I put in one of the natural backgrounds that I buy from the dryad?

Originally posted by YordlePhobia:
As for the glowing mushrooms i have no idea and i use above ground mushroom biomes for that.

Well, I am growing glowing mushrooms right now and they grow perfectly well in front of a clay brick wall.
ShadeDaystar Jun 10, 2014 @ 4:20pm 
Glass walls will allow sunlight through, which is what the plants need to grow; and it will count as a player-placed wall, preventing monsters from spawning. So I believe a glass wall is what you would want. Make sure the farm is in the "Surface" layer of the world, IE: you can break away the dirt wall to see the sky behind it. Orange mushrooms only grow above 0 level.

The teal and green mushrooms grow in the underground and cavern layers (respectively), on dirt and maybe stone. Glowing Mushrooms will grow at almost any layer, and only require mushroom grass. And vile mushrooms require corrupt grass.
Zemecon Jun 10, 2014 @ 4:41pm 
Thank you. I am going to remove all of the clay brick, fill up the rest of the upper part with glass and the lower part with a grass wall sold by the dryad. If this doesn't work, I suppose I could remove the glass and try without any background for the upper part.

I don't believe very many people know very much about what teal mushrooms require in order to grow - the Gamepedia wiki article on teal mushrooms is even considered a "stub." But I will take your word on what you've said thus far about them.
ShadeDaystar Jun 12, 2014 @ 1:39am 
Originally posted by Zemecton:
I don't believe very many people know very much about what teal mushrooms require in order to grow - the Gamepedia wiki article on teal mushrooms is even considered a "stub." But I will take your word on what you've said thus far about them.

I've been digging tunnels, and noticed some teal mushrooms growing on the dirt floors of the ones I have in the Underground layer. I obviously didn't put them there, but they're growing all the same. I haven't quite made it to the Cavern layer with my tunnels, yet; but I'll let you know what I find.
Boiledteabag Jun 12, 2014 @ 1:51am 
Originally posted by ShadeDaystar:
Glass walls will allow sunlight through, which is what the plants need to grow; and it will count as a player-placed wall, preventing monsters from spawning. So I believe a glass wall is what you would want. Make sure the farm is in the "Surface" layer of the world, IE: you can break away the dirt wall to see the sky behind it. Orange mushrooms only grow above 0 level.

The teal and green mushrooms grow in the underground and cavern layers (respectively), on dirt and maybe stone. Glowing Mushrooms will grow at almost any layer, and only require mushroom grass. And vile mushrooms require corrupt grass.

They made glass wall actually do that now?
Boiledteabag Jun 12, 2014 @ 1:52am 
Originally posted by ShadeDaystar:
Originally posted by Zemecton:
I don't believe very many people know very much about what teal mushrooms require in order to grow - the Gamepedia wiki article on teal mushrooms is even considered a "stub." But I will take your word on what you've said thus far about them.

I've been digging tunnels, and noticed some teal mushrooms growing on the dirt floors of the ones I have in the Underground layer. I obviously didn't put them there, but they're growing all the same. I haven't quite made it to the Cavern layer with my tunnels, yet; but I'll let you know what I find.

The game bugs out like that sometimes, ive seen trees on stone/ore and blinkroot on grass.
Zemecon Jun 12, 2014 @ 3:08pm 
Originally posted by YordlePhobia:
Originally posted by ShadeDaystar:
Glass walls will allow sunlight through, which is what the plants need to grow; and it will count as a player-placed wall, preventing monsters from spawning. So I believe a glass wall is what you would want. Make sure the farm is in the "Surface" layer of the world, IE: you can break away the dirt wall to see the sky behind it. Orange mushrooms only grow above 0 level.

The teal and green mushrooms grow in the underground and cavern layers (respectively), on dirt and maybe stone. Glowing Mushrooms will grow at almost any layer, and only require mushroom grass. And vile mushrooms require corrupt grass.

They made glass wall actually do that now?

I consider that an improvement. And an intended improvement at that. We should be able to make greenhouses in this game without them being invaded by slimes and zombies.
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Date Posted: Jun 10, 2014 @ 1:25pm
Posts: 11