Terraria

Terraria

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Mno (Banned) Jul 2, 2015 @ 8:04am
Nebula armor vs Spectre armor?
Do the stats make up for the absence of the Spectre Hood's healing powers?
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Showing 1-15 of 19 comments
jion23b Jul 2, 2015 @ 8:06am 
Yes Thats the only reason nebula armor is better
Mega Jul 2, 2015 @ 8:10am 
I miss the old spectre hood. ;-;
God of Toast Jul 2, 2015 @ 8:13am 
We all do.
Mega Jul 2, 2015 @ 8:15am 
Originally posted by Captain Toast:
We all do.
that 40% reduced magic damage hurts a lot..
Kaldur Jul 2, 2015 @ 8:17am 
Originally posted by MegaPixlz:
Originally posted by Captain Toast:
We all do.
that 40% reduced magic damage hurts a lot..
Ikr?
Mno (Banned) Jul 2, 2015 @ 8:21am 
Originally posted by Haru:
Nebula is slower to build up. I still think spectre is better in survivability in most situations. Otherwise, if you want big damage numbers, Nebula is pretty op.

Yeah the buffs it grants seem to make up for it though. I never run out of mana.
inbound Nov 8, 2015 @ 12:40am 
and in muiltiplayer the spectre hood heals the one with lower health which sucks if you friend always have lower health than you
prpl_mage Nov 8, 2015 @ 12:45am 
The less damage made means that your battles last longer, which means that you take more damage.
Nebula gives buffs to pretty much everything without any real downside. Although it's easier to maintain the buffs if you have a mount and especially a flying mount.
Crimson Nov 8, 2015 @ 12:52am 
Originally posted by InboundBark49:
and in muiltiplayer the spectre hood heals the one with lower health which sucks if you friend always have lower health than you
Why the he** did you bring this back up?
Sir Pantheon Nov 8, 2015 @ 1:16am 
turtle armor is by far the best armor for anyone sprectre had healing nebula has buffs Turtle deals full damge on enimies making it perfect for boss fights suck as dungeon guardian/ moonlord / duke fishron
Crimson Nov 8, 2015 @ 1:19am 
Originally posted by Destroyer Of Universe's:
turtle armor is by far the best armor for anyone sprectre had healing nebula has buffs Turtle deals full damge on enimies making it perfect for boss fights suck as dungeon guardian/ moonlord / duke fishron
I'll attempt that next time I take on the Guardian.
Celator Nov 8, 2015 @ 1:53am 
Originally posted by Destroyer Of Universe's:
turtle armor is by far the best armor for anyone sprectre had healing nebula has buffs Turtle deals full damge on enimies making it perfect for boss fights suck as dungeon guardian/ moonlord / duke fishron

If Turtle is good, it's not for its set bonus. For one thing, the amount of damage enemies do to you at endgame is a pittance compared to how much you do to them, mainly because you have 500-600 HP and they can have over 200,000. Because of this, if you take 67 damage from a hit (100-(65/2), 65 being Turtle's defense) and your enemy takes 100, you've taken 13% of your 500 HP in damage while your enemy has taken less than 1% of theirs.

Not only that, but there are tons of enemies with ranged attacks at endgame that aren't affected by the Turtle armor. And in any case, the fact that Turtle's set bonus requires you to get hit makes it very counterintuitive to the way the game is meant to be played, since at endgame enemies will do tons of damage to you no matter how much defense you have, which means your best strategy is going to be to dodge. And if you're dodging, your Turtle armor is doing nothing. Turtle's set bonus is just mediocre overall, there's a reason they made Beetle armor as a direct upgrade to it.

Also, you can't kill the Dungeon Guardian with Turtle armor anymore, they fixed that way back in 1.3. The Dungeon Guardian only deals 1000 damage but has 9999 HP, so you would need 9-10 different players all wearing Turtle armor to kill it, or else you'd have to get really lucky with a Black Belt.
Last edited by Celator; Nov 8, 2015 @ 1:53am
Tiny Tony Aug 28, 2016 @ 11:28pm 
Originally posted by MegaPixlz:
Originally posted by Captain Toast:
We all do.
that 40% reduced magic damage hurts a lot..
the damage reduced is also canceled out by the bonus you get from the robes and leggings, combined with the accesories that increase magic damage and all menacing gear it is canceled out
Crimson Aug 28, 2016 @ 11:30pm 
almost a year old post. Stop dragging through the forums and take note of when the last comment was.
Originally posted by Square:
almost a year old post. Stop dragging through the forums and take note of when the last comment was.

BUT NECROMANCY IS FUN

:steammocking:
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Date Posted: Jul 2, 2015 @ 8:04am
Posts: 19