Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Water Walking Boots are combined with Obsidian Skull and Obsidian Skull for Obsidian Water Walking Boots. Add a Lava Charm to that for Lava Waders.
Water Walking Boots are somewhat uncommon and iirc only found in Water Chests.
They were both blue and i found them quickly, honestly I cant even tell the difference.
What they do, is that they allow your character to walk on the surface of water or honey.
More importantly, they are also a crafting ingredient for obsidian water walking boots, which are in turn an ingredient for Lava waders, which allow you to walk on lava as well.
"Rash" is just a prefix that accessory items can have. IT means that while you have the item equiped you gain a 2% bonus to your melee attack speed. Every accessory item that you find/craft/buy has a chance of having a prefix that gives it certain bonuses.
Weapons can also have prefixes that affect their performance, but unlike accessories, they can also have negative ones that hinder it.
See: http://terraria.gamepedia.com/Modifier for the complete list of prefixes.
Not randomly in underground lakes, you can also find them in ponds on the surface, I found one in my ice biome on my first world, got a trident in the first hour.
Do also note that the "rash" part is a modifier, something that accessories and weapons are both able to have that gives them better (or sometimes in the case of weapons, worse) stats. The added bonuses are the green text at the bottom of the item's tooltip. A random modifier is assigned to an item when you first find/craft it, although it is possible to find or make items without any modifiers. One of the NPCs in the game can reforge your items (for a price, based on the value of the item) to give it a different modifier. Reforging always ends up with a modifier, and it's the easiest way to get the best modifiers on your items.