Terraria

Terraria

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E3kHatena Jun 24, 2015 @ 7:56am
What's the Consensus on 1.3 Multiplayer?
I've seen a lot of arguing over this but no definite answer. Will 1.3 have a peer-to-peer-type multiplayer, or has nothing really changed?
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Showing 1-15 of 23 comments
jhs_old (Banned) Jun 24, 2015 @ 7:58am 
Nothing changes.
ostrich (Banned) Jun 24, 2015 @ 7:59am 
Originally posted by Committed Sudoku:
Nothing changes.
100% accurate
E3kHatena Jun 24, 2015 @ 8:00am 
Originally posted by Committed Sudoku:
Nothing changes.

Alright. I figured there'd be more information on the Wiki if multiplayer had drastically changed and couldn't find any concrete proof that the multiplayer had been restructured. Might look into the server stuff if that's the case. Thanks!
JellyPuff Jun 24, 2015 @ 8:14am 
Terraria is already peer-to-peer and that won't change.
It will just be made alot easier and faster to connect with your steam-friend-o's, given you can already host steamworks-integrated games without any issues.
jhs_old (Banned) Jun 24, 2015 @ 8:15am 
Originally posted by Jellypuff:
Terraria is already peer-to-peer and that won't change.
It will just be made alot easier and faster to connect with your steam-friend-o's, given you can already host steamworks-integrated games without any issues.
You may want to check the definition of peer-to-peer.
Dea Jun 24, 2015 @ 8:32am 
See I can portforward fine, so this doesn't effect me much but now I'm really curious, what's the point of having steam integration and it being basically the same as it is now? Also won't it just work similar to other steam games that allow you to invite people without port forwarding?
Pinkytoe32 Jun 24, 2015 @ 8:56am 
how do you port forward?
JellyPuff Jun 24, 2015 @ 8:56am 
Originally posted by Committed Sudoku:
Originally posted by Jellypuff:
Terraria is already peer-to-peer and that won't change.
It will just be made alot easier and faster to connect with your steam-friend-o's, given you can already host steamworks-integrated games without any issues.
You may want to check the definition of peer-to-peer.

Yeah, sorry, i thought just pressing "Host&Play" opens up a peer-to-peer session for others to just drop in, but appearently, you're creating a server, everytime you're doing it.

A bit unnecessary, if you ask me, if you just wanna host for a couple of hours tops and considering, that player-count is usually low when playing with friends, but meh, peer-to-peer terraria might be a thing next week.

Originally posted by styngraygiant:
how do you port forward?
It's explained in the very first thread pinned on this board...how can people miss that?
Last edited by JellyPuff; Jun 24, 2015 @ 8:59am
Dea Jun 24, 2015 @ 8:57am 
Well you can also host with the dedicated server file in the terraria folder if you don't want to have to be on the server at all times when you host. You have to make sure you type "exit" instead of just closing the server though or it may not save
VagueCryptid Jun 24, 2015 @ 8:58am 
Well, they changed multiplayer because of Pink team... I guess... But other than the stuff said above, nothing.
Dea Jun 24, 2015 @ 8:58am 
Pink team?
VagueCryptid Jun 24, 2015 @ 9:09am 
Yeah, they will add Pink team to the Blue, Red, Yellow, Green, and White/Neutral.

Also, I just remembered something they added to multiplayer. A teleport to player potion. You use the potion, click a player on the map, and you go there! I tried not to look at too many spoilers, but watching the trailer and a few spoilers showed stuff.
jhs_old (Banned) Jun 24, 2015 @ 9:19am 
Originally posted by Jellypuff:
Originally posted by Committed Sudoku:
You may want to check the definition of peer-to-peer.

Yeah, sorry, i thought just pressing "Host&Play" opens up a peer-to-peer session for others to just drop in, but appearently, you're creating a server, everytime you're doing it.

A bit unnecessary, if you ask me, if you just wanna host for a couple of hours tops and considering, that player-count is usually low when playing with friends, but meh, peer-to-peer terraria might be a thing next week.

Originally posted by styngraygiant:
how do you port forward?
It's explained in the very first thread pinned on this board...how can people miss that?
Peer to peer will never be a thing for gaming. At least on games with more than several consecutive players anyway.
Last edited by jhs_old; Jun 24, 2015 @ 9:20am
JellyPuff Jun 24, 2015 @ 9:38am 
Originally posted by Committed Sudoku:
Peer to peer will never be a thing for gaming. At least on games with more than several consecutive players anyway.

It's still a thing. The latest CoD, for example, only uses p2p.
I think it's not bad for up to 4-5 players, but if you do it like CoD:AW and not offer the option to start dedicated servers yourself, you've messed up.

A big plus for p2p, is, that players aren't dependant on a server (or it's host...).

I guess we'll have a more clear answer tommorow...someone just asked Cenx directly on the official forums, if she can share any more detailed infos about steam integration and how it works and she responds to questions almost every day lately.
Last edited by JellyPuff; Jun 24, 2015 @ 9:38am
ubermann Aug 11, 2017 @ 1:50pm 
Originally posted by Jellypuff:
Originally posted by Committed Sudoku:
You may want to check the definition of peer-to-peer.

Yeah, sorry, i thought just pressing "Host&Play" opens up a peer-to-peer session for others to just drop in, but appearently, you're creating a server, everytime you're doing it.

A bit unnecessary, if you ask me, if you just wanna host for a couple of hours tops and considering, that player-count is usually low when playing with friends, but meh, peer-to-peer terraria might be a thing next week.

Originally posted by styngraygiant:
how do you port forward?
It's explained in the very first thread pinned on this board...how can people miss that?

are you creating and hosting the server or are you renting a server from steam?
the first one would still be called peer-to-peer, but not pure peer-to-peer, because you have someone to check the information.

but i could be wrong
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Date Posted: Jun 24, 2015 @ 7:56am
Posts: 23