Terraria

Terraria

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Retrolicious Aug 20, 2015 @ 8:32am
Stopwatch question
Is there a way to change the mph measurement to a less quirky measure like kilometer ?
And if thats possible where is the option to do that ?
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Showing 1-8 of 8 comments
Pixel Peeper Aug 20, 2015 @ 9:13am 
Pretty sure the devs are from the US, which is such an ultraconservative country that it's one of two still using weird medieval systems of measurement. With even Myanmar having recently converted, the only other is Liberia, which amusingly enough inherited it from the US.

I don't know of any in-game option to change system; perhaps a mod can do it.

Alternatively, you could simply use the values as points of reference. Moving at "50" means you're going 25% than moving at "40", no matter that the unit is supposed to represent. That's the way I've been doing it.

If you want to know the actual speed, well, the conversion is fortunately not that complex; multiply by 1.6, or divide by 5 and multiply by 8. 10 becomes 16, 50 becomes 80, etc.
Retrolicious Aug 21, 2015 @ 1:01am 
yeah , but i thought game industry is global and implementing mathematical formulas isnt that hard. Also i wouldnt see any point in terraria only using mph, since thats a fantasy world and i dont see ANY american references ( besides from you beein able to build golden gate bridges or whatever , but that applies to other countries too )

yeah i know the conversion, but i wanted a easy ad hoc way. Else that mph feels just gimmicky and not that fun sadly ...
Last edited by Retrolicious; Aug 21, 2015 @ 1:02am
Pixel Peeper Aug 21, 2015 @ 6:02am 
I can understand the whole feet thing since they started with the basic concept that one tile equals too feet, but I'll have to agree on the miles per hour choice, it's just silly.
GuyInJeans Aug 21, 2015 @ 6:14am 
As an American, our mesurment system is awful. However I don't see a problem with in Terraria because all you really need it for is to compare movement speed buffs and such. You can always do relative measurments regardless of unit. Comparing it to real life wouldn't really make sense.
Pixel Peeper Aug 21, 2015 @ 6:59am 
Originally posted by GuyInJeans:
You can always do relative measurments regardless of unit. Comparing it to real life wouldn't really make sense.

Yes, that's what I suggested in my first post here. As long as you know that 50 is twice the value of 25, what does it matter what the units are called?

Still, Terraria *is* being compared to real life. It doesn't have its own measurement system (it would be funny if people in Terraria measured everything in Tiles or speed in Zombies or something) and is using miles per hour.

A Stater might have an immediate idea of what speed a character going at 50 miles per hour is going, but the vast majority of people have to convert to kilometers first.
Retrolicious Aug 21, 2015 @ 10:46am 
Yeah the comparing is still possible, but if you use real life measurments its fun to be more flexible and have options. Else they could have gone the full stretch and introduced terraria exclusive measurments and things. So that would be funny for the lore and embroaden the background story, maybe even alchemy or magic inspired measurments :p

@Tripoteur i think we agree here lol
Last edited by Retrolicious; Aug 21, 2015 @ 10:47am
Kaiser Aug 21, 2015 @ 11:08am 
Both are real measurements. one measures scientifically while one measures more casually. if you don't understand this, go ask anyone for a cup of sugar..... you wont get a cup i promise. I troll i don't even read comments
lol "quirky"

But seriously, I don't think it should really matter, since it's not like this game has a realistic sense of scale.
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Date Posted: Aug 20, 2015 @ 8:32am
Posts: 8