Terraria

Terraria

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Blackflux Oct 3, 2015 @ 8:55pm
last prism...
SHEESH THAT"S A MANA HOG! at first its low mana cost is slowly draining then when the beam is full,it's draining in seconds! but to be fair 2 of them beats fishron on expert before he even starts second form(on a related note,i got red's armor and reds throw!)
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Showing 1-15 of 26 comments
The_Technomancer Oct 3, 2015 @ 9:02pm 
If you're having mana problems use the mana cuffs if you have spectre or nebula armor. The lifesteal/health regen will keep you alive. Cuffs are better than the mana flower at least for the last prism because they won't debuff you constantly.
deltaTom Oct 3, 2015 @ 9:26pm 
Originally posted by The_Technomancer:
If you're having mana problems use the mana cuffs if you have spectre or nebula armor. The lifesteal/health regen will keep you alive. Cuffs are better than the mana flower at least for the last prism because they won't debuff you constantly.
Although the mana flower will debuff you constantly, you cannot dodge to maximum effectiveness AND manually use mana pots every now and again. Not to mention the cuffs don't have too much of an effect. And the celestial emblem can pull in stars regardless. Meaning it would be overall helpful to your DPS and survivability to stick with the mana flower.
Blackflux Oct 3, 2015 @ 9:32pm 
Originally posted by Tombomcbombo:
Originally posted by The_Technomancer:
If you're having mana problems use the mana cuffs if you have spectre or nebula armor. The lifesteal/health regen will keep you alive. Cuffs are better than the mana flower at least for the last prism because they won't debuff you constantly.
Although the mana flower will debuff you constantly, you cannot dodge to maximum effectiveness AND manually use mana pots every now and again. Not to mention the cuffs don't have too much of an effect. And the celestial emblem can pull in stars regardless. Meaning it would be overall helpful to your DPS and survivability to stick with the mana flower.
at full beam with debuff it does 500 damage per hit. i can live with it XD mage has less defense and i'm not changing my nebula for lifesteal to let me get hit...
deltaTom Oct 3, 2015 @ 9:36pm 
Originally posted by knuj01:
Originally posted by Tombomcbombo:
Although the mana flower will debuff you constantly, you cannot dodge to maximum effectiveness AND manually use mana pots every now and again. Not to mention the cuffs don't have too much of an effect. And the celestial emblem can pull in stars regardless. Meaning it would be overall helpful to your DPS and survivability to stick with the mana flower.
at full beam with debuff it does 500 damage per hit. i can live with it XD mage has less defense and i'm not changing my nebula for lifesteal to let me get hit...
Your second sentance had near no relation to the first.
Last edited by deltaTom; Oct 3, 2015 @ 9:55pm
Blackflux Oct 3, 2015 @ 9:45pm 
that was going to technomancer
deltaTom Oct 3, 2015 @ 9:55pm 
Originally posted by knuj01:
that was going to technomancer
Ah, but if you're not posting to reply to me - then don't quote meh face :O
Dr. McWeazel Oct 3, 2015 @ 9:56pm 
Originally posted by Tombomcbombo:
Originally posted by The_Technomancer:
If you're having mana problems use the mana cuffs if you have spectre or nebula armor. The lifesteal/health regen will keep you alive. Cuffs are better than the mana flower at least for the last prism because they won't debuff you constantly.
Although the mana flower will debuff you constantly, you cannot dodge to maximum effectiveness AND manually use mana pots every now and again. Not to mention the cuffs don't have too much of an effect. And the celestial emblem can pull in stars regardless. Meaning it would be overall helpful to your DPS and survivability to stick with the mana flower.
The Magic Cuffs restore mana whenever the wearer takes damage, so taking a second to consume a Mana Potion is a complete non-issue. One can easily get 40 mana from being hit by a Scarecrow in the Pumpkin Moon, let alone a more threatening enemy like Fishron or the Moon Lord.

Also, is the Last Prism one of those magic weapons that just stop firing automatically if you manage to keep it going for long enough? Because I've had many a potential kill get away because the thing just stopped out of nowhere, and I'm curious as to whether or not that's intended.
Last edited by Dr. McWeazel; Oct 3, 2015 @ 9:58pm
deltaTom Oct 3, 2015 @ 10:02pm 
Originally posted by Dr. McWeazel, PhD:
Originally posted by Tombomcbombo:
Although the mana flower will debuff you constantly, you cannot dodge to maximum effectiveness AND manually use mana pots every now and again. Not to mention the cuffs don't have too much of an effect. And the celestial emblem can pull in stars regardless. Meaning it would be overall helpful to your DPS and survivability to stick with the mana flower.
The Magic Cuffs restore mana whenever the wearer takes damage, so taking a second to consume a Mana Potion is a complete non-issue. One can easily get 40 mana from being hit by a Scarecrow in the Pumpkin Moon, let alone a more threatening enemy like Fishron or the Moon Lord.

Also, is the Last Prism one of those magic weapons that just stop firing automatically if you manage to keep it going for long enough? Because I've had many a potential kill get away because the thing just stopped out of nowhere, and I'm curious as to whether or not that's intended.
The last prisim stop's after 1 minute of continuos use, this is more then enough to kill everything ever, including expert mode moon lord. I am fully aware of what the celestial cuffs (and all it's weaker varients) can do. The prisim drains 40 mana in (as a rough extimate) .5 seconds, meaning the damage you just took from the scarecrow was prettymuch pointless. And if you mess up taking mana potions at ANY point, you have to restart the prisim all over again. As I stated earlier - it would be better for your DPS and survivability to stick to the mana flower.
Last edited by deltaTom; Oct 3, 2015 @ 10:14pm
Dr. McWeazel Oct 3, 2015 @ 10:11pm 
Originally posted by Tombomcbombo:
The last prisim stop's after 1 minute of continuos use, this is more then enough to kill everything ever, including expert mode moon lord.
I suspected as much, but the wiki doesn't actually have anything about that being the case. Strange.

Originally posted by Tombomcbombo:
I am fully aware of what the celestial cuffs (and all it's weaker varients) can do.
Clearly, you don't understand what they're capable of doing. That, or you know the mechanic, but you haven't seen it in action- getting hit for twenty damage in Nebula Armor usually translates to 100+ Mana, at least in my own experiences. Get hit often enough, and you're never running out of Mana. Ever.

"But what about your health?" What about my health?! Then +12 HP/sec is more than enough to keep me alive during most encounters, doubly so when combined with a Star Veil or Cross Necklace- if it can't two shot me, it can't kill me, simple as that.

Originally posted by Tombomcbombo:
The prisim drains 40 mana in (as a rough extimate) .5 seconds, meaning the damage you just took from the scarecrow was prettymuch pointless.
By the time I'm using the Last Prism for a continuous minute, I've hit Wave 15- nothing but the bosses of the event. I never end up losing DPS because I'm lacking Mana as a result. Great for farming money, by the way.

Originally posted by Tombomcbombo:
And if you mess up taking maan potions at ANY point...
Which never happens. I actually don't keep Mana Potions in stock anymore because of the way the Magic Cuffs work.

Originally posted by Tombomcbombo:
...you have to restart the prisim all over again.
Which ends up happening anyway, due to the above mentioned "minute of continuous fire, and not a second more" thing.

Originally posted by Tombomcbombo:
As I stated earlier - it would be better for your DPS and survivability to stick to the mana flower.
No, it wouldn't. Nebula Armor is more than sufficient to keep me alive during any given event, and in case I'm ever wrong about that at any point, I keep a stack of Greater Healing Potions on me at all times. There's no reason to use the Mana Flower. At all.
Last edited by Dr. McWeazel; Oct 3, 2015 @ 10:45pm
Blackflux Oct 3, 2015 @ 10:18pm 
Dr... regardless. everybody will die unless your spellvamping with that thing with a mana flower or cuffs,either works
Dr. McWeazel Oct 3, 2015 @ 10:20pm 
Originally posted by knuj01:
Dr... regardless. everybody will die unless your spellvamping with that thing with a mana flower or cuffs,either works
Having trouble figuring out what you're trying to say here. In particular...

Originally posted by knuj01:
...spellvamping with that thing with a mana flower or cuffs
What the heck does that even mean?
Blackflux Oct 3, 2015 @ 10:22pm 
...1:your never invincible and you will always need mana,magic cuffs won't do everything 2:specter armor heals when you hit with a magic weapon or 'spellvamp'
deltaTom Oct 3, 2015 @ 10:23pm 
Originally posted by Dr. McWeazel, PhD:
Originally posted by Tombomcbombo:
The last prisim stop's after 1 minute of continuos use, this is more then enough to kill everything ever, including expert mode moon lord.
I suspected as much, but the wiki doesn't actually have anything about that being the case. Strange.

Originally posted by Tombomcbombo:
I am fully aware of what the celestial cuffs (and all it's weaker varients) can do.
Clearly, you don't. That, or you know the mechanic, but you haven't seen it in action- getting hit for twenty damage in Nebula Armor usually translates to 100+ Mana, at least in my own experiences. Get hit often enough, and you're never running out of Mana. Ever.

"But what about your health?" What about my health?! Then +12 HP/sec is more than enough to keep me alive during most encounters, doubly so when combined with a Star Veil or Cross Necklace- if it can't two shot me, it can't kill me, simple as that.

Originally posted by Tombomcbombo:
The prisim drains 40 mana in (as a rough extimate) .5 seconds, meaning the damage you just took from the scarecrow was prettymuch pointless.
By the time I'm using the Last Prism for a continuous minute, I've hit Wave 15- nothing but the bosses of the event. I never end up losing DPS because I'm lacking Mana as a result. Great for farming money, by the way.

Originally posted by Tombomcbombo:
And if you mess up taking maan potions at ANY point...
Which never happens. I actually don't keep Mana Potions in stock anymore because of the way the Magic Cuffs work.

Originally posted by Tombomcbombo:
...you have to restart the prisim all over again.
Which ends up happening anyway, due to the above mentioned "minute of continuous fire, and not a second more" thing.

Originally posted by Tombomcbombo:
As I stated earlier - it would be better for your DPS and survivability to stick to the mana flower.
No, it wouldn't. Nebula Armor is more than sufficient to keep me alive during any given event, and in case I'm ever wrong about that at any point, I keep a stack of Greater Healing Potions on me at all times. There's no reason to use the Mana Flower. At all.
I can't be bothered partially quoting every part of this post - so bear with me.

I have never used the celestial cuffs with nebula armour, although I used them a ton in 1.2, and in early-hardmode 1.3. And in expert mode, you can be hit for insane ammounts, get hit 'often enough' and the nebula armour's regen can't cope with it - simple. Sure you may not need to keep potions if you're using the cuffs in NORMAL mode, but in expert mode you CANNOT afford to be hit just to gain mana. On top of that assuming that it WAS possible to get hit 'often enough' and not die on expert with the starveil/cross necklase, at that point you are sacrifing up to 19% extra damage. And with the ability to not have to worry about your mana you can dodge significantly better, which is crucial for survival in expert.

I rarely find that I am able to concentrate on dodging Duke Fishron's/Moon Lord's attacks and keep the prisim up without using a mana flower for more than a minute. I would rather be having to restart the prisim every 1 minute (Using mana flower) as aposed to every 20-40 seconds (depending on what ELSE you can use). Overall it seems like you most likely do not play expert mode, and I am not going to continue to flood this thread with arguments as nothing will come out of it. You use your method and I will use mine. Simple.
deltaTom Oct 3, 2015 @ 10:23pm 
Originally posted by knuj01:
...1:your never invincible and you will always need mana,magic cuffs won't do everything 2:specter armor heals when you hit with a magic weapon or 'spellvamp'
... I'm with McWeazel here. Wha...?
Dr. McWeazel Oct 3, 2015 @ 10:25pm 
Originally posted by knuj01:
1:your never invincible...
Somebody doesn't have Nebula Armor.

Originally posted by knuj01:
you will always need mana,magic cuffs won't do everything
Oh, no, they're more than sufficient. I put those things on before a boss fight or event and I never have to worry about Mana. It's utterly ridiculous.

Originally posted by knuj01:
2:specter armor heals when you hit with a magic weapon or 'spellvamp'
Most people would call that "life steal". Just for reference.

Oh, and it's just the Hood that lets you life steal. The mask just causes extra damage.
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Date Posted: Oct 3, 2015 @ 8:55pm
Posts: 26