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it basically makes you immortal with an "insanely fast" magic weapon, while still dealing a good amount of damage.
while trying out magic weapons with the spectre/hood armor, during a frostmoon, i actually had only 2 accessories with the "warding" (+4def) prefix and the rest were +4% damage and i still never dropped below 50% health.
i'm not using the hood, i'm using the mask for more damage :)
never tried the hood. maybe i should just for fun ^^
makes sense ^^ but most people use damage or defensive. maybe they should improve those other stats for more variety.
example:
warding shackle = +2 damage reduction
menacing shackle = +4 actual damage
so menacing>warding.
This same logic doesn't seem to apply for the Spectre Armor w/ Hood, however, but when using the Spectre Armor w/ Mask, it works just about as well.
From what I can tell, this means that it boils down to whether or not I have lifesteal. If I do, Offense is the way to go, but since I don't most of the time, Defense is my only good option.
I couldn't possibly disagree with you more, Conga - defence is viable throughout the game; that's why it's there. It might be more viable to go all-out attack, in hardmode, with the right gear, but I'm still sticking by the opinion that defence most definitely is not just good in pre-hardmode. Depends on the player, anyway. Maybe he hasn't got an Ankh Shield yet, or doesn't want one, or doesn't care? Jesus.
+1
Had I seen that first, I'd have not bothered saying the rest. xD
i have the ankh shield, but im not using it. why should i ? im not dying so i prefer more damage :)
good point :)
and i also think defensive is more viable for melee instead of range characters. it's easier for us range characters to dodge something. correct me if im wrong ^^
Edit: i forgot that there is hardcore. in hardcore it would be defensive > damage in my opinion. ^^
He's talking about acessories, not weapon speciffic