Terraria

Terraria

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_ Jun 1, 2024 @ 8:40pm
Just posting some Terraria Tips For Beginners, Hope This Helps A Bit!!!
1) Always try to play around with different worlds and their seeds, as some world seeds may be worth saving and favoriting in case you want to use for another playthrough or run.

2) Don't limit yourself to one singular damage class in your first few playthroughs, as it is essential to understand the functionality and functions of different weapons and their perspective classes.

3) Don't feel guilty for dying a lot to enemies from corruption biome, crimson biome or jungle biome, as these biomes are designed to be ruthless even on classic difficulty worlds. Just get used to dodging them and hitting back with some weapons.

4) Always look in green grass forest caves, as those can easily lead to tunnels that have chests and there's usually chests within their entrances.

5) Try to build atleast 2 npc rooms for your beginner housing within the first day of a playthrough.

6) Don't try to get carried or have the game beaten for you by skilled players, this will only make it easier for you to not gain the muscle memory of dodging and landing hits in terraria for bosses and enemies.

7) Each class has different good and bad qualities, for example:

Melee - Typically good in damage, and easy to use overall, but lacks some uniqueness and special effects that other classes offer.

Ranger - Always consistently powerful throughout any point of any playthrough, as its available weapons are usually usable and easy to adapt to, however, requires distancing and extra time as its damage is not always too strong if you miss hits.

Mage - Thrives in dealing massive damage and having amazing and useful special effects for most weapons, but will be drained to become weaker as you use mana potions and run out of mana.

Summoner - Can be very easy to take heavy damage with, as most summoner armors lack good defensive qualities, but heavily rewards you with consistent damage that is difficult to ignore, to be paired with further damage from whips and other types of weapons. Also useful for being defensive while you are sometimes afk.

8) If you want to make things go faster in a playthrough, consider placing sunflowers across parts of the map for movement speed and less enemy spawns, try to find a magic mirror or craft one as soon as you can, when you save up money, get pylons through building houses in different biomes, as the pylons making traveling faster, grab stacks of bombs, tnt and grenades from the demolitionist npc when available, to explore caves better, and have the grenades as an early game, cheap option to abolish weaker, but pesky enemies, and try to consistently, as previously mentioned, not limit yourself to one of the four damage classes, but try to focus your armor sets and accessory sets on certain classes.

Last 4 tips are for people that focus on specific classes:

9) Mages should absolutely try to use mana flowers, as theyre essential for removing the need to use mana potions during battle, to do it for you instead.

10) Summoners may want to consider getting the strongest whip available whenever they reach certain points of the game, as whips make summoner class go from overlooked to appreciated in damage.

11) Rangers will typically thrive against fast bosses, as most ranger weapons allow you to simply dodge bosses that chase you or pursue you rapidly, while you deal consistently high damage to them without taking damage.

12) Melee players absolutely must consider whether or not the weapons they use have projectiles affected by melee speed, as melee speed can make projectiles go from extra, good damage, to ultra-spammable godsends.
Last edited by _; Jun 1, 2024 @ 8:41pm
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Showing 1-5 of 5 comments
sarteck Jun 1, 2024 @ 9:19pm 
As a new player, here are my own opinions of my recent first playthrough (still incomplete).

1) Playing around with the seeds means very little to me as a new player. I'm just now starting to look into a second seed (mostly for building at the moment, later for palying when I've got everything finished).

2 & 7) I went from melee to ranged to magic pretty quickly, and kind of settled on Magic. After testing out some of the other Weapons I find or craft, I want to consider other classes, though. I'd eventually want to build loadouts to switch between them.

3) Honestly, I had most of my trouble with Underground Desert and Jungle, and not really a lot of trouble with Crimson at all in PreHM.

8) I've overlooked explosives my entire playthrough. I only used Lava Bombs before I got an Endless Lava Bucked for creating lava moats, just kind of been sitting on the rest. I wonder if they sell for decent...

9) It's probably something that would help me, but after reading about decreased damage from potion sickness and all that, I honestly want to try to avoid it at all. (Presently, I'm notoriously bad at remembering potions exist, health or mana, hahaha.)

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Only thing I would add is that it seems you can get a jump start on a lot of things if you don't mind fishing.
Block of Wood Jun 1, 2024 @ 10:36pm 
Thank you for the guide :)
sarteck Jun 2, 2024 @ 1:35am 
Oh! Another thing other new players might not realize (and I just found out) is the massive difference between world sizes. Started on a Medium, now just beginning to explore a Large and I'm blown away by the actual size difference.
_ Jun 2, 2024 @ 10:40am 
You're welcome, Hadaly. I'm also an adult and if you want to friend me to join your terraria play group you can! Friend Code: 1729880022
Omega Jun 3, 2024 @ 8:32am 
Those aren't bad tips, I agree with most if not all of them
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Date Posted: Jun 1, 2024 @ 8:40pm
Posts: 5