Terraria

Terraria

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what items go good with shroomite armor?
First of all thanks to everyone for the previous post about spectre armor items to maximize its potential,it went so well, i am now able to fight bosses and events/moon events/ bosses ingeneral without worrying about health or magic regenerating. I'm at it again, this time with shroomite armor.I finally got enough chlorophite bars to make shroomite armor. i also harvested about 5 stacks of glowing mushrooms. it says for ranged weapons mainly, so whats the best items and weapons to use for this armor set? In terms of ammo for the ranged weapons too, what is the best acessories to use for it as well?
some background about my loadout to help more: i have in storage, a mini shark gun, 4 stacks of musket bullets and silver bullets, various guns up to the timeclock gun (forgot the real name but the 3 burst gun), a grenade launcher from plantera, a molten bow, and about 6 stacks of normal arrows from enemies/chests/pots i destroyed.
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Showing 1-12 of 12 comments
Dr. McWeazel Jul 19, 2014 @ 8:34pm 
If you don't already have one, go and make a Megashark. The Clockwork Assault Rifle simply isn't particularly strong, and the Megashark will serve you many times better. A Chain Gun can be a viable option as well, assuming you can scrape a decent number of Chlorophyte Bullets together. If you can get your hands on it during a Frost Moon, that is. Also valuable (to me, anyway) are the Tactical Shotgun and Sniper Rifle, both drops from two separate Hardmode Dungeon mobs- the Tactical Skeleton and Skeleton Sniper, respectively.

Amongst the bows, the Chlorophyte Shotbow, Hallowed Repeater, Tsunami (Drop from Duke Fishron), and the Pulse Bow (Purchased from the Travelling Merchant, should it show up in his inventory) are all extremely valuable, with the latter two being the most powerful weapons that use arrows in the entire game.

Rocketry can be a bit more complicated, however. The Grenade Launcher (You've beaten Plantera, so you should have it) does more damage than the Rocket Launcher (a drop from yet another Hardmode Dungeon mob, the Skeleton Commando), but it fires in an arc. There's also the utterly invaluable Snowman Cannon, but like the Chain Gun before it, it must be obtained during a Frost Moon.

I also rather like using the Elf Melter, but like the Chain Gun, it must be obtained during the Frost Moon. However, it uses Gel for ammunition, so it can be well worth it, and it is crazy useful against the various slimes and the Hallow's Gastropods.

I really need to figure out what to do with my time besides just surfing these forums.
Last edited by Dr. McWeazel; Jul 19, 2014 @ 8:38pm
Originally posted by Dr McWeazel, PhD:
If you don't already have one, go and make a Megashark. The Clockwork Assault Rifle simply isn't particularly strong, and the Megashark will serve you many times better. A Chain Gun can be a viable option as well, assuming you can scrape a decent number of Chlorophyte Bullets together. If you can get your hands on it during a Frost Moon, that is. Also valuable (to me, anyway) are the Tactical Shotgun and Sniper Rifle, both drops from two separate Hardmode Dungeon mobs- the Tactical Skeleton and Skeleton Sniper, respectively.

Amongst the bows, the Chlorophyte Shotbow, Hallowed Repeater, Tsunami (Drop from Duke Fishron), and the Pulse Bow (Purchased from the Travelling Merchant, should it show up in his inventory) are all extremely valuable, with the latter two being the most powerful weapons that use arrows in the entire game.

Rocketry can be a bit more complicated, however. The Grenade Launcher (You've beaten Plantera, so you should have it) does more damage than the Rocket Launcher (a drop from yet another Hardmode Dungeon mob, the Skeleton Commando), but it fires in an arc. There's also the utterly invaluable Snowman Cannon, but like the Chain Gun before it, it must be obtained during a Frost Moon.

I also rather like using the Elf Melter, but like the Chain Gun, it must be obtained during the Frost Moon. However, it uses Gel for ammunition, so it can be well worth it, and it is crazy useful against the various slimes and the Hallow's Gastropods.
i should probably add that im still using the old loadouts from the previous post, which is spectre armor and the weps/acessories for it
also, no your fine, spending time to help people is not time wasted. also the game gets a little boring after a while, if you want i can invt you to my server later
Last edited by Fumo Bnnuy n Frends; Jul 19, 2014 @ 8:40pm
Dr. McWeazel Jul 19, 2014 @ 8:44pm 
Originally posted by newturtlebread3 senpai:
i should probably add that im still using the old loadouts from the previous post, which is spectre armor and the weps/acessories for it
also, no your fine, spending time to help people is not time wasted. also the game gets a little boring after a while, if you want i can invt you to my server later

Maybe tomorrow. It's already about midnight here.

It would be interesting to see what two people in Spectre Armor could do when one has the Mask on and the other has the Hood, no?
Originally posted by Dr McWeazel, PhD:
Originally posted by newturtlebread3 senpai:
i should probably add that im still using the old loadouts from the previous post, which is spectre armor and the weps/acessories for it
also, no your fine, spending time to help people is not time wasted. also the game gets a little boring after a while, if you want i can invt you to my server later

Maybe tomorrow. It's already about midnight here.

It would be interesting to see what two people in Spectre Armor could do when one has the Mask on and the other has the Hood, no?
its about 11 here, so yeah maybe tommorow then around 5 o clock, 6 in boston new york time zone
also i think one would heal em both, the lowest going first, while the other one just goes on his trip firing projectiles
Last edited by Fumo Bnnuy n Frends; Jul 19, 2014 @ 8:47pm
Dr. McWeazel Jul 19, 2014 @ 8:49pm 
Originally posted by newturtlebread3 senpai:
Originally posted by Dr McWeazel, PhD:

Maybe tomorrow. It's already about midnight here.

It would be interesting to see what two people in Spectre Armor could do when one has the Mask on and the other has the Hood, no?
its about 11 here, so yeah maybe tommorow then around 5 o clock, 6 in boston new york time zone
also i think one would heal em both, the lowest going first, while the other one just goes on his trip firing projectiles

I more meant "What would all those little orbs look like?" than what the mechanical effect would be. You're right, though.
Originally posted by Dr McWeazel, PhD:
Originally posted by newturtlebread3 senpai:
its about 11 here, so yeah maybe tommorow then around 5 o clock, 6 in boston new york time zone
also i think one would heal em both, the lowest going first, while the other one just goes on his trip firing projectiles

I more meant "What would all those little orbs look like?" than what the mechanical effect would be. You're right, though.
oh the heal/damage orbs, sure
Bob of Mage Jul 20, 2014 @ 7:04am 
Dr McWeazel, PhD covered most of the want you need to, but I have a few more tips.

I found Crystal Bullets go very well with the Tactical Shotgun, as it results in a large number of shards. They are also my goto ammo due to being so easy to make.

When you use the Pulse Bow make sure you use Venom Arrows as the Pulse Bow removes all effects besides damage.

For rockets you should be aware of the fact that MK II and IV rockets can break blocks, while MK I and III can't. Thus MK III should be your normally used ammo type. You can only buy them at night which isn't that bad. MK IV rockets do have a use as a mining tool. However they are very hard to get since they only appear during a Solar Eclipse which are rare and often leave you busy dealing with the event itself.

The Stynger is a rocket type weapon that you might find useful as it doesn't damage you and does tons of splash damage. You get it from the Golem and ammo appears in the Witch Doctor or Arms Dealer shops when you have the weapon on you.

A useful item might be a Sniper Scope made from a Rifle Scope (a rare drop from Skeleton Snipers) and Destroyer Emblem. It out performs the Destroyer Emblem (for ranged weapons only of course) and gives you the Rifle Scope's zoom feature.

While the Megashark is a good place to start I find it quickly gets outclassed by all the other options you have.
A Turkey Dinner Jul 20, 2014 @ 11:51am 
helmet: snowman cannon

mask: megashark

headgear: Tsunami.
Dr. McWeazel Jul 20, 2014 @ 11:54am 
Originally posted by crablegs10:
helmet: snowman cannon

mask: megashark

headgear: Tsunami.

One could argue that the Pulse Bow is better than the Tsunami, due to higher base damage and auto-fire. And general consensus is that the Megashark is outperformed by almost all the guns added in 1.2 in some way, and is outclassed in every way conceivable- sans accuracy- by the Chain Gun.
Drag Jul 20, 2014 @ 11:59am 
A rapid chaingun fires so quickly to the point where the inaccuracy simply doesn't matter. A single click usually sprays out enough bullets for me to hit something across the screen at max res more than once.
Drag Jul 20, 2014 @ 12:01pm 
Originally posted by Dr. McWeazel, PhD:

I really need to figure out what to do with my time besides just surfing these forums.

I tend to browse the forums while using my hald built truffle worm farm to collect insane numbers of truffle worms.
Westernfist Jul 20, 2014 @ 12:25pm 
I would say tsunami, pulse bow, chaingun, rocket launcher and snowman cannon
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Date Posted: Jul 19, 2014 @ 8:25pm
Posts: 12