Terraria

Terraria

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Aki-San Feb 2, 2024 @ 8:58am
Idea? Zenith Tier Weapons (for the 4 Main Classes)
Heyo,

I just had a thought about the zenith being the peak of weapons but its technically "melee".

so here is my suggestion: add 3-4 more weapons on par with the zenith, but have them be made analog to the zenith just with the other tier weapons as their building blocks (i.e. bows, magic weapons and summon weapons, maybe also yoyos as the bonus tier.

The 4+1 Classes
Melee - Zenith - no specific damage output
(stays at it is)

Magic - Last Prism - insane linear damage (hordes/events)
(practically gets a damage boost and a "replacement" for the normal ML tier magic weapon)

Summon - Lunar Sigil - Summons a smaller Moonlord - Switchable damage type
(i.e. you have a smaller version of the moonlord, or a bigger, useful guardian that can single target via whip, or just attacks everything around you normally, maybe some other features like "protecting" the summoner, but does less damage than the other weapons)

Ranged - (first) Fractal - insane single target DPS
(here i thought that it can apply up to four arrow effects (or ammunition) and it shoots fast, homing arrows. the name is ofc a reference to the zenith predecessor, as a nice nod)

and, even though i said "main classes", i would love to see the terrarian be elevated into this group, so yoyos as well would be there.

So..
Yoyos - Terrarian - buffed and improved, which would make it a "localized DPS zoning tool"


Why?
2 Reasons.
- add flavor / give all classes a "zenith style" weapon
- give the end-end game a possibility to have all classes be on par with a melee-god build.
WITH OUR POWERS COMBINED


Just an idea, feel free to rip it apart, add your own ideas, tweaks, whatever or just comment! :)

TLDR:
I just love the idea of giving some love to all other classes and instead of just having "skins" like in other games, you actually would have weapons that not only feel completely different, they would have different "areas of expertise" and thus would all have different enemies/bosses/events they are the "strongest" against.

edit: fixing formatting issues
Last edited by Aki-San; Feb 2, 2024 @ 8:59am
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Radiowavehero Feb 2, 2024 @ 12:06pm 
If you haven't already you should try calamity mod, it has good weapons for each class and even reworks throwing weapons to be good.

Not to say your idea is bad or anything , it would be great if the base game was more balanced or had more content but at this point I just want them to make a new terraria game.
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Date Posted: Feb 2, 2024 @ 8:58am
Posts: 1