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2) i have no idea what this question means, and neither do i know what life is
3) cleanse them, its better that way
4) Just one. (honestly, you just don't need to have more than one)
5) usually close to your base (perhaps near a cave or in one)
Everythings okay but about number 4:
One hellevator means I have just divided the map into two right? How this is going to help stopping the spread?
and i saw suggestions everywhere that it should be at least 5 block wide if you don't want anything to spread over the other side.
a. Make a hole 9 blocks wide.
b. Put walls on the side, blocking vines from growing, and have a hole 3 blocks wide.
2) If you want to be safe, yes, put walls on the side with the biome your blocking, or both if you want to be sure it blocks thorns from growing.
3) I believe the new biomes will create an upside-down V shape. If this happens, it may spread past the hole, though i'm not 100% sure if that's really the case. But, if not, it can't pass through.
4) Just enough to wall off each corruption/crimson and hallow should be fine.
5) Wall off the jungle. From the sounds of it, it's your first playthrough, so I don't want to spoil bosses - However, what I will say is that there is a boss in the jungle later on, and if they exit the jungle (even to a corrupt, crimson, or hallowed jungle) - They will become "enraged." Because of this, you want to wall off the jungle to ensure it doesn't get taken over by the other biomes.
Hope this helps
Edit: Changed "solutionsL" to solutions - top 10 typos.
There is no guarantee the hallow and crimson both spawn, say, left of the hellevator. if they happen to spawn at different sides then there is absolutely no point in making just 1 hellevator
So to my understanding, 6 blocks wide (just to be safe, otherwise 3 should be enough) with both sides are made of stone, there is no way for them to spread. Is that correct?
Also, 2 for jungle and 6 for crimson (I have 3 crimson biomes on my world) and 2 around my base; it looks like I will need 10 hellevators in the map.
What about sideway tunnels?
Stone can be converted to hallow, corruption, and crimson. It can also spread to ice and sand. That said, you should use something like clay, glass or wood. But yes, a hole 3 blocks wide with walls on both sides that cant be converted.
Sideway tunnels are about the same. Make them 3 blocks tall, so you can fit through them, and make the roof and floor out of the block to prevent anything from spreading above or below them.
Okay I got it now friend, thanks.
Lastly, do you have anything to say about my 10 hellevtors plan?
This guide is useful here.
A few things to note:
The only corruptible blocks are: Grass, Stone, Ice, Sand, Hardened Sand, Sandstone, and Mud*
*(Corruption/Crimson only). All other blocks are uncorruptibe.
Corruption/Crimson/Hallow CANNOT spread across background walling. It will convert background tiles, but those background tiles cannot themselves convert foreground or background tiles. Simply put, it's just aesthetic.
Any time you break a demon altar, it has a 50% chance to corrupt one block of stone anywhere on the map.
I recommend making your hellevators 4 blocks wide, then walling the sides with something uncorruptible (bricks, wood, clay, pink slime block, whatever) so they're protected but you can still fit through.
The more of these you make, the easier it will be to keep everything contained.
If you make one every 120 blocks, you give yourself the option of converting every block with enough gold. 10 of them seems a fine start.
Good luck!
Or do you mean tunneling 6 wides block then putting 1 block (say wood) to both sides and the final product is 4 blocks.
The blocks on both sides is enough to solve the same problem making it 6 blocks wide was supposed to in the first place, so you only need to do one of the two. Vines can't grow through blocks. Does that make sense?