Terraria

Terraria

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REQ: Blueprint and Auto Contruction please
I'd like a way to outline an area that surrounds/selects my 'buildings' and makes of it a Blueprint. So that I can go to the next world and plop down an Automated Construction device, give it a Blueprint, and supply it with materials for it to build the blueprint.

I get tired/bored with re-making my 'Home' on each new world. It'd be really nice if we could speed this one chore up. Plus the Blueprints could be tradable/sharable. A method similar to Factorio's would be ideal. Except maybe make it so Blueprints can be catalogued/stored locally as well as traded on Steam. Make it so that when you click on a BP(Blueprint) in your inventory you see a picture of whats included with a tab on that picture that lists all the materials needed as well as the materials remaining. Make it so the constructor and it's attached container cannot be removed until construction is complete. But make it so that construction will begin 10-30 seconds after you put the first materials in the 'chest'.
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sounds interesting, but i kinda enjoy making different houses everytime, but still, that's a good idea
Truthowl 1 maja 2016 o 18:20 
Thank you. But tell me something, how would this in any way stop you from building 'different houses everytime'?
Awoo_desu 1 maja 2016 o 19:32 
If you are making "blueprints" then you are copying the designs of the old houses, meaning it's basically the same house. He likes making different shapes and sizes each time instead of basically a copy paste.
Also, no I am not going against you by saying that, I really do like the idea.
Awoo_desu 1 maja 2016 o 19:37 
Because if it is the same blueprint, means that is the same shape, the only difference ( Most of the time ) is colors.
Ostatnio edytowany przez: Awoo_desu; 1 maja 2016 o 19:38
Truthowl 1 maja 2016 o 20:45 
lol Right and I understand. What I'm saying is WHY would you NEED to use the Blueprint system? You'd STILL be able to build by hand, manually. So this in no way affects someone who, like him, prefers building something new each and every time.

That is the only point i was trying to get him to see. Just like in Factorio, you do not have to use it if you don't want to. But once you have a design that you like, and want to reuse, it's easy to do so.

Myself, I like to set up a Home Base. I usally do so in a small world. Since they load much more quickly for jumping in and out of. Also, I don't usually push my Home Base to Hard Mode. I'll do everything except that. For Hard Mode, I make new worlds and use them for exploration/mining and Hard Mode item gathering. I'll bet most people do it that way, in order to keep their main 'Home' safe.

But doing so means that when you make a new world, your going to have to build a new home there as well. Which means getting everything 'just right' for the NPC's to move in. That, to me, becomes tedious after 50 or 60 times...

Even with a Blueprint system in game I'd still occasionally make a new Home. It's just when I'm going to a new world for a possible Hard Mode setup that I don't want to waste all the time required to get a decent sactuary ready. Once is enough.
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Data napisania: 1 maja 2016 o 16:16
Posty: 5