Terraria

Terraria

View Stats:
Damocles May 17, 2020 @ 2:39am
How to enable multi-core?
Hello,

Terraria use only one core on my CPU. That's make me lose so many fps.
I've seen on internet a setting call "Multicore-Lighting" to set how many core terraria use, but when I search this on my game, I not found this.

Anyone can help me?

My CPU : I5-7200U (2 cores, up to 4 with hyper-threading)
< >
Showing 1-15 of 15 comments
Ness May 17, 2020 @ 4:22am 
Looks like the setting was removed. It's no longer in the in-game settings menu. I also checked out the config file and compared it to my backup, and it looks like it got removed from that as well (as in, it was in my config file before launching the game, and it wasn't afterward).
you lot are tripping, its in tmodloader
Damocles May 17, 2020 @ 7:47am 
ya I've seen it in the modloader but... the modloader only have easy and hard level not journey... also i have try to put the line "LightingThread" in the config file but terraria delete this line at launch...
Ness May 17, 2020 @ 1:04pm 
Originally posted by generic hooman moat.gg:
you lot are tripping, its in tmodloader
Right, but tModLoader isn't updated to 1.4 yet. It still runs using the 1.3.5 version of the game.
Damocles May 17, 2020 @ 2:04pm 
Do you think, Re-logic will re-had multi-core setting in future update?
Ness May 17, 2020 @ 7:22pm 
No idea. Your best bet in the meantime is probably to change the Lighting setting (under Video) to Retro (or Trippy) and/or the Quality right below that to Low (or Medium). There's also a Frameskip option above the Lighting option that you may want to consider turning on (if it isn't already).

Retro changes all light sources to emit as white light and applies light per tile instead of smoothing the light, so it looks more blocky. This is how the lighting used to look way back around release. Trippy does the same, but allows for colored light. Both have much better performance than Color or White, but worse visuals. Setting the lighting to Retro or Trippy also disables some other effects, such as water flow smoothing or the screen tinting during certain events.

Quality affects the quality of the lighting. I personally didn't notice any difference on Retro, so it might only affect Color and White, or the difference was too subtle for me to see.

Frameskip lets the game skip rendering frames when it's struggling, allowing for better performance. This can occasionally have some downsides, though. If you hit a really rough patch, at least in older versions of the game, it's possible for so many frames to be skipped that your character visually appears to teleport or skip ahead, which I found jarring.

These can all be changed while you're playing in a world, so try out various combinations until you find something that works well for you.
Siluva May 17, 2020 @ 7:24pm 
Oh so that explain my FPS loss since the update.
.: DBM :. (Banned) May 17, 2020 @ 8:04pm 
if you were using frame skip before 1.4 launched (set to either ON or SUBTLE) and are having performance problems, you could try disabling it altogether & enable triple-buffering through your display adapter instead. the third buffer makes a huge difference for some people experiencing dropped frames/slowdowns.

i noticed multicore lighting was gone too, that's kind of a bummer :'(
Damocles May 17, 2020 @ 11:19pm 
First, thank you for answer.

I have already try to modify quality setting, but my gpu is already around 25-30% and my fps already go around 30-48fps.
It's me or quality setting change nothing? Just lighting setting has noticable visual change.
I think i have to wait for optimization update and expecting for an other multicore setting.

I found other forum that some people have the same issue. I will continue to search.
NovasGoSuper2 May 17, 2020 @ 11:34pm 
I can see why it’s in tmodloader, with all those insane mods and bosses that would drop my fps.
Null May 17, 2020 @ 11:38pm 
Terraria literally cannot use multiple cores, it's one of those games where everything needs to happen in a specific order and skipping steps wreaks havoc.
Pur May 18, 2020 @ 12:05am 
Originally posted by Persephone:
Terraria literally cannot use multiple cores, it's one of those games where everything needs to happen in a specific order and skipping steps wreaks havoc.
There was a "multi-core lighting" option dude, and it did use them.
Null May 18, 2020 @ 12:36am 
Originally posted by Purpurite:
Originally posted by Persephone:
Terraria literally cannot use multiple cores, it's one of those games where everything needs to happen in a specific order and skipping steps wreaks havoc.
There was a "multi-core lighting" option dude, and it did use them.
That's rendering, you can do whatever you want with that for the most part.
Damocles May 19, 2020 @ 4:47am 
I've got some news:
Terraria is by default in borderless mode, if you put this in fullscreen mode the results is the same but will gain 15-20fps
Damocles May 19, 2020 @ 4:49am 
I don't now why but my game was always in fullscreen but the setting was "borderless", just change it...
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: May 17, 2020 @ 2:39am
Posts: 15