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If it also includes Drunk Seed quirks (since it is a everything seed)
Look deep under the wilted living tree where the Dungeon should have been.
dungeon spawns under one of the big trees, and depending on which side you may have a much harder time talking to the old man. If you find it and you can't get to the old man without spawning the guardian, you have the option of standing as close to the outside wall as possible without touching it (that will spawn guardian) during the day and talking with him when he randomly walks close enough. This will keep him in place as long as you keep the dialogue open and the fight option will enable without needing to close/reopen.