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Andminus Mar 17, 2019 @ 2:57pm
A Full Desert World Map
Was thinking of playing a full desert world playthrough, but going through world edit to try and alter the world in such a way that theres no dirt, bunch of pyramids, and desert pits, is very tedious; is there a way to perhaps alter world generation in a way that forces only desert to generate?
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Showing 1-15 of 30 comments
ROMANNOODLES Mar 19, 2019 @ 5:42pm 
sounds fun if you can get that to happen
ROMANNOODLES Mar 19, 2019 @ 5:44pm 
maybe there's a mod
Epixium Mar 19, 2019 @ 5:56pm 
I agree with Roman.
Saver Sigonith Mar 20, 2019 @ 12:53am 
I'd recommend using Tedit's copy-paste function. Take a large world's desert (or even several worlds' deserts for a smoother look), then copy said desert(s) onto a small world.
You could also use its 'replace' function to replace all dirt with hardened sand.
It should only take around 5-10 min, which's probably less than it would take you to dig up a mod for it.
Andminus Mar 20, 2019 @ 1:32am 
This is mostly what I have to do, it comes off pretty decent just by converting Dirt to Sand, and Stone into Hardened Sand to keep the now sand from falling, but there are usually ALOT of jagged ground as the sand still finds ways into underground gaps; I would generally need to be really thorough, if I wanted to make a decent looking world sized desert that didn't look all jagged; which kinda ruins the point of generating a world, if I'm gonna go over the fine details on the surface.

The other problem is that I can't quite work out how to copy pyramids, I have several mock worlds I'm taking desert supply from using world edit, but to remove a pyramid, I have to move it into the sky, replace everything but the actual pyramid blocks with air/sky, but I don't know how to remove water from a space, so I end up with the pyramid, in air, with water splotches around it. Does anyone know how to remove water splotches in world edit?
Saver Sigonith Mar 20, 2019 @ 3:38am 
Editing water is on a different menu for some reason. Hit one of the brushes and click where it says "Paint Mode - Tile/Wall" then select "Liquid".
King Narwhal Mar 20, 2019 @ 7:20am 
Entirely Snow World would be just as fun :3

Honestly, think about it, instead of sandstorms you get massive snowstorms that are even more blinding, you get enemies with even higher hp and defence than normal at night, and in hardmode, you'll befriend the Frost Golem that will spawn every other night. I would know, I've lived in a snow biome before. The wind gets old fast.
Last edited by King Narwhal; Mar 20, 2019 @ 9:00am
TEdit: The brush tool has a paint / eraser toggle, that should let you mask the block and wall you want to keep (such as the pyramid in the sky) and erase everything else. Then you can recopy your finished pyramid into place.
Coleyohley! Mar 20, 2019 @ 9:41am 
I want an entirely ocean world. that would be a LOT harder to do, though.
Saver Sigonith Mar 20, 2019 @ 9:51am 
The real challenge with an all-desert world is Tedit's obnoxious habit of deleting un-settled sand. I can't figure out how to get it to stop, so Andminus's right - it does take a fair bit of fine-tuning.
Last edited by Saver Sigonith; Mar 20, 2019 @ 9:51am
King Narwhal Mar 20, 2019 @ 9:51am 
Originally posted by Holy Moly, Coleyohley!:
I want an entirely ocean world. that would be a LOT harder to do, though.
Could be done manually, with an idle-clicker and an Endless Water Bucket
Saver Sigonith Mar 20, 2019 @ 9:52am 
Originally posted by Captain Narwhal:
Originally posted by Holy Moly, Coleyohley!:
I want an entirely ocean world. that would be a LOT harder to do, though.
Could be done manually, with an idle-clicker and an Endless Water Bucket

Or Tedit's liquid brush.
Ryou Mar 20, 2019 @ 10:05am 
Considering you need a jungle temple it would be hard to beat the game like that.
Andminus Mar 20, 2019 @ 12:48pm 
Originally posted by Captain Narwhal:
Entirely Snow World would be just as fun :3

Honestly, think about it, instead of sandstorms you get massive snowstorms that are even more blinding, you get enemies with even higher hp and defence than normal at night, and in hardmode, you'll befriend the Frost Golem that will spawn every other night. I would know, I've lived in a snow biome before. The wind gets old fast.

I WOULD but it's the tail end of Winter in RL right now, so.... yah know, "Escape reality" and all thatXD Maybe during summer.

Originally posted by Holy Moly, Coleyohley!:
I want an entirely ocean world. that would be a LOT harder to do, though.

WELL there is a slight problem: the Ocean can only exist near the end of the map, even making an ocean from there, to center, it wont all be "ocean biome" though yah, will feel like it, but lack the music and whatever baddies. Also, distinct lack of boats.

Originally posted by {TWB} Kanashī Kit:
Considering you need a jungle temple it would be hard to beat the game like that.

Every desert has an OasisXD, this ones would just be teeming with bats and paranha and stuff

Originally posted by Saver Sigonith:
Originally posted by Captain Narwhal:
Could be done manually, with an idle-clicker and an Endless Water Bucket

Or Tedit's liquid brush.

I believe he was refering to the difficulty of the map, oppose to creating said map, which is trivially easy compared to living on the map you created in which case.
Last edited by Andminus; Mar 20, 2019 @ 12:59pm
Originally posted by Andminus:
Originally posted by Holy Moly, Coleyohley!:
I want an entirely ocean world. that would be a LOT harder to do, though.

WELL there is a slight problem: the Ocean can only exist near the end of the map, even making an ocean from there, to center, it wont all be "ocean biome" though yah, will feel like it, but lack the music and whatever baddies. Also, distinct lack of boats.

Boats would be awesome, but an all water world is very easily possible. It was the very first themed world my group had hosted after I started using Tedit; flooding the world is literally a 5 minute job at most. Depending on how you want to play it, the level could be shallow with some island hilltops poking up or you can play it deep and dark... Flooding the entire underground too also makes for interesting gameplay.

Yes technically the world would not all be the ocean biome, but it sure makes fishing interesting in the different "watered" biomes. For an "Aquaria" run as I (and my group) like to call it, we use only the diving helmet, flipper, and jellyfish necklace for additional starting gear; and bam, already 3 accessory slots are used up just to live on this watery world. It certainly is a whole new experience when it comes to playing Terraria with a twist.

Originally posted by Andminus:

Originally posted by {TWB} Kanashī Kit:
Considering you need a jungle temple it would be hard to beat the game like that.

Every desert has an OasisXD, this ones would just be teeming with bats and paranha and stuff
When one edits maps, you do have to think about progression is affected and stuff. Not just how things can be made more difficult with simple changes by being underwater or replacing all the biomes with one, but in doing so can cause things to spawn more rarely or not at all (at worst maybe even break the game). Edited playthroughs do require testing to make sure that progression is at least still possible, and have appropriate starting gear to make up for limitations. Try playing an all jungle map without any dirt.

Originally posted by Captain Narwhal:
Entirely Snow World would be just as fun :3

Honestly, think about it, instead of sandstorms you get massive snowstorms that are even more blinding, you get enemies with even higher hp and defence than normal at night, and in hardmode, you'll befriend the Frost Golem that will spawn every other night. I would know, I've lived in a snow biome before. The wind gets old fast.

I've designed an all snow biome map, went for a polar theme with very few trees and lots of ice chasms. My group has yet to host it though.


I've wanted to design an all desert map too, but the sand settling issue had kept me away initially; it would take some more effort than is easily fixed.

But its fun to play on themed worlds in vanilla Terraria, interesting to see how the community reacts to the challenges they present compared to normal gameplay. There's usually something new to rage about that you've taken for granted before; piranhas (swarms of them) in underwater, bats in the jungle, harpies in the mountains...
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Date Posted: Mar 17, 2019 @ 2:57pm
Posts: 30