Terraria

Terraria

View Stats:
This topic has been locked
the fat Jul 30, 2019 @ 2:35pm
Mod Luiafk is for noobs, prove me wrong
title
< >
Showing 16-30 of 33 comments
Alloy TB Apr 25, 2020 @ 1:33pm 
Originally posted by the fat:
I consider one of the Terraria mods, called the "Luiafk" to be "for noobs". I will now run down each section and analyze it from my point of view (to save up time i'll mention only things that are wrong im my eyes, everything i don't mention is a-ok with me)
1. Unlimited Potions: You should work your way through obtaining various potions and not have a unlimited supply of potions like that.
2. Infinite Ammo/Potions: While regular arrows alone can be used inf. through the Endless Quiver this is not the case for special arrows such as: Luminite Arrows/Bullets and some hard to get post ML ammo (if playing on Calamity). They will run out soon and that would be annoying, and you have to grind. While infinite arrows may be saving time it feels like cheating the way the game is supposed to be played.
3. Combo Rod: This is one of the items that makes the mod be disliked in my eyes. Unlimited wires. Unlimited Water/Sponge.
4. Unlimited Auto-Build: This is in my opinion the worst thing about the mod. Auto Hellevator, Asphalt, Jungle Solutions. Basically, everything mentioned in the mod info is bad imo.
5. Travelling Merchant and Skeleton Merchant are Town NPCs: Cheap trick. No grinding involved.
6. Mobile Merchant: Cheap trick for unlimited ropes when needed.
7. Unlimited Events: Skips the whole grinding part of enabling the Events yourself. Can summon the Frost Moon/Pumpking Moon at the start of the game.
8. Unlimited/Random Items: Everything mentioned in the mod info is wrong in my eyes.
Conclusion: While some of the things this mod does are useful, it takes away the fun part of the game. The fun part of collecting ores, grinding powerful weapons for minutes, sometimes even hours and watch the bosses meltdown and you think to yourself: "Man, this was really worth the time." It also takes away the time to make some of the things in game like fishing pools. When you do it manually this pays off more than when you do it through Luiafk. And that's why i think that "Luiafk" is "for noobs".
I mean... all of that is just quality of life stuff. Do you really want to waste hours just getting some potions? The rods are quite the grind but are so useful. For the infinite ammo, you don't really want to grind hours just to get that amazing hard-to-get ammo? These are just there to make life easier because some people actually want to play the game instead of grinding for hours just so that they can have an hour or so of fun and go back to grinding. This isn't a mod for noobs, it's a mod for people that want to play the game with a bit less grind and enjoy other aspects of terraria like building or wiring.
Alloy TB Apr 25, 2020 @ 1:40pm 
The only change with the infinite potions is you don't have to press "b" anymore.
Carlos May 4, 2020 @ 5:19pm 
Look, only for saying this you will not make people say ''eh? Luiafk is for noobs? AhHaH I'll stop using it! ugh!''
No, if you onl wanted to share your opinion ok, but nobody cares ok? and don't say ''Ah, but YOUR opinion doesn't matter too'' NO, i know that.
Like, Why? W-Why? Just- ugh, leave Luiafk and other mods that you think are bad just for helping people with things that make you spend more time on the game.
Last edited by Carlos; May 4, 2020 @ 5:23pm
Carlos May 4, 2020 @ 5:20pm 
Originally posted by ShiroMasq:
Originally posted by the fat:
I consider one of the Terraria mods, called the "Luiafk" to be "for noobs". I will now run down each section and analyze it from my point of view (to save up time i'll mention only things that are wrong im my eyes, everything i don't mention is a-ok with me)
1. Unlimited Potions: You should work your way through obtaining various potions and not have a unlimited supply of potions like that.
2. Infinite Ammo/Potions: While regular arrows alone can be used inf. through the Endless Quiver this is not the case for special arrows such as: Luminite Arrows/Bullets and some hard to get post ML ammo (if playing on Calamity). They will run out soon and that would be annoying, and you have to grind. While infinite arrows may be saving time it feels like cheating the way the game is supposed to be played.
3. Combo Rod: This is one of the items that makes the mod be disliked in my eyes. Unlimited wires. Unlimited Water/Sponge.
4. Unlimited Auto-Build: This is in my opinion the worst thing about the mod. Auto Hellevator, Asphalt, Jungle Solutions. Basically, everything mentioned in the mod info is bad imo.
5. Travelling Merchant and Skeleton Merchant are Town NPCs: Cheap trick. No grinding involved.
6. Mobile Merchant: Cheap trick for unlimited ropes when needed.
7. Unlimited Events: Skips the whole grinding part of enabling the Events yourself. Can summon the Frost Moon/Pumpking Moon at the start of the game.
8. Unlimited/Random Items: Everything mentioned in the mod info is wrong in my eyes.
Conclusion: While some of the things this mod does are useful, it takes away the fun part of the game. The fun part of collecting ores, grinding powerful weapons for minutes, sometimes even hours and watch the bosses meltdown and you think to yourself: "Man, this was really worth the time." It also takes away the time to make some of the things in game like fishing pools. When you do it manually this pays off more than when you do it through Luiafk. And that's why i think that "Luiafk" is "for noobs".
I mean... all of that is just quality of life stuff. Do you really want to waste hours just getting some potions? The rods are quite the grind but are so useful. For the infinite ammo, you don't really want to grind hours just to get that amazing hard-to-get ammo? These are just there to make life easier because some people actually want to play the game instead of grinding for hours just so that they can have an hour or so of fun and go back to grinding. This isn't a mod for noobs, it's a mod for people that want to play the game with a bit less grind and enjoy other aspects of terraria like building or wiring.
Oh god THANKS!
Someone that actually knows what Luiafk is made for!
Zaukster May 4, 2020 @ 5:37pm 
Personal opinion, I find cheatsheet to be more useful.
Triploon Jun 20, 2020 @ 10:45am 
Originally posted by Zaukster:
Personal opinion, I find cheatsheet to be more useful.
ever used both
Jostabeere Jun 20, 2020 @ 11:20am 
Originally posted by the fat:
Originally posted by DogeS. 👌:
well, you're committing a shifting burden of proof fallacy, that means, if you make a statement (luiafk is for noobs) you should prove me why this statement is true, not the inverse.
I consider one of the Terraria mods, called the "Luiafk" to be "for noobs". I will now run down each section and analyze it from my point of view (to save up time i'll mention only things that are wrong im my eyes, everything i don't mention is a-ok with me)
1. Unlimited Potions: You should work your way through obtaining various potions and not have a unlimited supply of potions like that.
2. Infinite Ammo/Potions: While regular arrows alone can be used inf. through the Endless Quiver this is not the case for special arrows such as: Luminite Arrows/Bullets and some hard to get post ML ammo (if playing on Calamity). They will run out soon and that would be annoying, and you have to grind. While infinite arrows may be saving time it feels like cheating the way the game is supposed to be played.
3. Combo Rod: This is one of the items that makes the mod be disliked in my eyes. Unlimited wires. Unlimited Water/Sponge.
4. Unlimited Auto-Build: This is in my opinion the worst thing about the mod. Auto Hellevator, Asphalt, Jungle Solutions. Basically, everything mentioned in the mod info is bad imo.
5. Travelling Merchant and Skeleton Merchant are Town NPCs: Cheap trick. No grinding involved.
6. Mobile Merchant: Cheap trick for unlimited ropes when needed.
7. Unlimited Events: Skips the whole grinding part of enabling the Events yourself. Can summon the Frost Moon/Pumpking Moon at the start of the game.
8. Unlimited/Random Items: Everything mentioned in the mod info is wrong in my eyes.
Conclusion: While some of the things this mod does are useful, it takes away the fun part of the game. The fun part of collecting ores, grinding powerful weapons for minutes, sometimes even hours and watch the bosses meltdown and you think to yourself: "Man, this was really worth the time." It also takes away the time to make some of the things in game like fishing pools. When you do it manually this pays off more than when you do it through Luiafk. And that's why i think that "Luiafk" is "for noobs".
1. If I fished up 100 fishes for potions and have a farm that gives me 100 of each herb, there is no difficulty in making more. It is just time wasted. I get unlimited potions anyway, why not saving the time after I did it for don't know how many times?
2. Killing Moonlord once gives you a ♥♥♥♥♥♥♥ of stacks of ammo. You will never burn through it if you kill him sometimes. It is again, just a timesaver.
3. Wow, it is so difficult going to the Mechanic and buying unlimited wires. It is so difficult to use unlimited water bucket and sponge. There is no difficulty to getting them, it is just a timesaver.
4. Why? There is no difficulty in getting the ressources. It is a timesaver.
5. The ♥♥♥♥ do you mean by grinding? There is no difficulty in laying in bed or teleporting to a Cavern pylon to look for Skeleton merchant. It is just a timesaver. The Travelling merchasnt sells you stuff which isn't OP or only cosmetical. It is just a timesaver.
6. Who the hell needs unlimited ropes? Your argument is unlimited ropes when we have unlimited flight, wall-climbing and whatnot? Also you can create unlimited ropes by stuff in caverns.
7. grinding somehow equals skill? I didn't know that. It is a timesaver.
8. So Journey mode is also for noobs?
You have a very faulty view on skill and noobiness. well, they are plain wrong, but I leave you your opinion.
The mod is simply QoL which people who know the game can get even without the mod, albeit with time wasted.
Saving time to enjoy the game in a way you want is not noobish, sorry.
the fat Jun 22, 2020 @ 4:47am 
Originally posted by Jostabeere:
1. If I fished up 100 fishes for potions and have a farm that gives me 100 of each herb, there is no difficulty in making more. It is just time wasted. I get unlimited potions anyway, why not saving the time after I did it for don't know how many times?
2. Killing Moonlord once gives you a ♥♥♥♥♥♥♥ of stacks of ammo. You will never burn through it if you kill him sometimes. It is again, just a timesaver.
3. Wow, it is so difficult going to the Mechanic and buying unlimited wires. It is so difficult to use unlimited water bucket and sponge. There is no difficulty to getting them, it is just a timesaver.
4. Why? There is no difficulty in getting the ressources. It is a timesaver.
5. The ♥♥♥♥ do you mean by grinding? There is no difficulty in laying in bed or teleporting to a Cavern pylon to look for Skeleton merchant. It is just a timesaver. The Travelling merchasnt sells you stuff which isn't OP or only cosmetical. It is just a timesaver.
6. Who the hell needs unlimited ropes? Your argument is unlimited ropes when we have unlimited flight, wall-climbing and whatnot? Also you can create unlimited ropes by stuff in caverns.
7. grinding somehow equals skill? I didn't know that. It is a timesaver.
8. So Journey mode is also for noobs?
You have a very faulty view on skill and noobiness. well, they are plain wrong, but I leave you your opinion.
The mod is simply QoL which people who know the game can get even without the mod, albeit with time wasted.
Saving time to enjoy the game in a way you want is not noobish, sorry.

1. What I meant by Unlimited Potions is taking advantage of Modded short duration-big buffs potions, like the Revify, Profaned Rage, Holy Wrath and so on. From what I read on the modpage, any potion, modded or not, is affected by this. Let's assume that you have 30 of them, you will spend them very quickly and they are kinda expensive to make. You'll exaust them quickly, while with 30 of them you can make an infinite one and possess these effects: a flat 12% to damage and crit, holy flames inflicted on enemy hits, 10% to horizontal and vertical speed, enemy attacks heal you by a fraction of their damage. Maybe by itself it isn't that bad, because you need to craft them, but with conjuction with mods that give you means to buy the potions for literally pennies, it can get very OP in seconds, assuming that even from the Desert Scourge i managed to get 10 platinium from 10 Desert Medalions.
2. Maybe i said a bad example for that, as Luminite Arrows/Bullets can be crafted in bulk from a small amount of the ore. However this still applies to other materials, Cursed Flame bullets is a good example for that. While the material can be easily farmed, you still need a lot of them to suffice your needs. When playing on Vanilla master mode not a long time ago I (ranger) was making several trips to the world's Corruption Underground to replenish my ammo. I didn't find it boring, but amusing, that a new little adventure awaits me. And you get to pick from 2 choices, collect enough cursed flames for 4 stacks or stay for a longer amount of time to have a backup.
3. Ngl, but wires are kinda expensive. And large scale projects need a lot of them. Infinite Water/Sponge seems kinda fishy tho, but maybe that's because I have no knowledge of the mod's crafting recipes. If it combines the Infinite Sponge/Water Buckets items then it's all good for me and my mistake for calling it out.
4. Asphalt Blocks are not "easy to get" when speaking about making a big road. Just effortlessly making something that helps you with beating the game isn't what the terraria devs intended. They were intended to have time spent on them so you could watch the effects of your hard work.
5. I have no idea why did you elude to 1.4 in a situation where it doesn't even exist. Only way to get the Luiafk is on TModLoader, and it's not on 1.4, so that's just a nonexisting argument.
6. Depening on when do you get the said item (from what I'm assuming is when the Merchant appears, which can be from the start of the game) it is kinda op. You probably don't have wings at the start of the game, now do you? So you can buy ropes to get to places that you could not get to.
7. I didn't mean by "grinding", I meant that a smart player would use this to get immensly op items very early on. All they need is some sort on invulnerability mean (like the Slime Machine, or a simple hoik to avoid getting hit) and a good DPS weapon, f.e Super Star Shooter or the Star Cannon and activate the event. The possibilites are endless.
8. Once again, eluding to 1.4 in a 1.3.5.3 situation. And it kinda is "for noobs" or if you want to make some builds without the interruption of the Blood Moon or the Solar Eclipse.

Also I like how you took your time to respond to a dead 1 year old thread that definetly stands with the OP's opinion in the present. Props to you, internet stranger.
jonasaboo (Banned) Jun 22, 2020 @ 4:58am 
Modding in general is for noobs. Change my mind
Ninshu Jun 22, 2020 @ 4:58am 
Originally posted by jonasaboo:
Modding in general is for noobs. Change my mind
i so agree
the fat Jun 22, 2020 @ 5:22am 
Originally posted by jonasaboo:
Modding in general is for noobs. Change my mind
I mean, you're not wrong, but you gotta agree that some mods imply handicaps and make the game harder.
Toaster Jul 7, 2020 @ 5:51am 
I mean to be fair
The amounts needed for the items to not be consumed are as follows:
Any ammo that isn't a solution: 3996
Solutions: 999
Thrown Weapons: 999
Consumable weapons that don't do throwing damage (Tremor Alchemist etc): 3996
Buff potions: 30
Healing potions: 120
Mana potions: 300
That was taken off the TmodLoader page for this mod.
Originally posted by the fat:
Originally posted by DogeS. 👌:
well, you're committing a shifting burden of proof fallacy, that means, if you make a statement (luiafk is for noobs) you should prove me why this statement is true, not the inverse.
I consider one of the Terraria mods, called the "Luiafk" to be "for noobs". I will now run down each section and analyze it from my point of view (to save up time i'll mention only things that are wrong im my eyes, everything i don't mention is a-ok with me)
1. Unlimited Potions: You should work your way through obtaining various potions and not have a unlimited supply of potions like that.
2. Infinite Ammo/Potions: While regular arrows alone can be used inf. through the Endless Quiver this is not the case for special arrows such as: Luminite Arrows/Bullets and some hard to get post ML ammo (if playing on Calamity). They will run out soon and that would be annoying, and you have to grind. While infinite arrows may be saving time it feels like cheating the way the game is supposed to be played.
3. Combo Rod: This is one of the items that makes the mod be disliked in my eyes. Unlimited wires. Unlimited Water/Sponge.
4. Unlimited Auto-Build: This is in my opinion the worst thing about the mod. Auto Hellevator, Asphalt, Jungle Solutions. Basically, everything mentioned in the mod info is bad imo.
5. Travelling Merchant and Skeleton Merchant are Town NPCs: Cheap trick. No grinding involved.
6. Mobile Merchant: Cheap trick for unlimited ropes when needed.
7. Unlimited Events: Skips the whole grinding part of enabling the Events yourself. Can summon the Frost Moon/Pumpking Moon at the start of the game.
8. Unlimited/Random Items: Everything mentioned in the mod info is wrong in my eyes.
Conclusion: While some of the things this mod does are useful, it takes away the fun part of the game. The fun part of collecting ores, grinding powerful weapons for minutes, sometimes even hours and watch the bosses meltdown and you think to yourself: "Man, this was really worth the time." It also takes away the time to make some of the things in game like fishing pools. When you do it manually this pays off more than when you do it through Luiafk. And that's why i think that "Luiafk" is "for noobs".
I don't see how that's still "for noobs" though, if you have a massive modpack or just very little time in general and want to experience terraria to (almost) the fullest, luiafk is the way to go...
Ninshu Sep 20, 2020 @ 9:24am 
Originally posted by potato man of doom:
Originally posted by the fat:
I consider one of the Terraria mods, called the "Luiafk" to be "for noobs". I will now run down each section and analyze it from my point of view (to save up time i'll mention only things that are wrong im my eyes, everything i don't mention is a-ok with me)
1. Unlimited Potions: You should work your way through obtaining various potions and not have a unlimited supply of potions like that.
2. Infinite Ammo/Potions: While regular arrows alone can be used inf. through the Endless Quiver this is not the case for special arrows such as: Luminite Arrows/Bullets and some hard to get post ML ammo (if playing on Calamity). They will run out soon and that would be annoying, and you have to grind. While infinite arrows may be saving time it feels like cheating the way the game is supposed to be played.
3. Combo Rod: This is one of the items that makes the mod be disliked in my eyes. Unlimited wires. Unlimited Water/Sponge.
4. Unlimited Auto-Build: This is in my opinion the worst thing about the mod. Auto Hellevator, Asphalt, Jungle Solutions. Basically, everything mentioned in the mod info is bad imo.
5. Travelling Merchant and Skeleton Merchant are Town NPCs: Cheap trick. No grinding involved.
6. Mobile Merchant: Cheap trick for unlimited ropes when needed.
7. Unlimited Events: Skips the whole grinding part of enabling the Events yourself. Can summon the Frost Moon/Pumpking Moon at the start of the game.
8. Unlimited/Random Items: Everything mentioned in the mod info is wrong in my eyes.
Conclusion: While some of the things this mod does are useful, it takes away the fun part of the game. The fun part of collecting ores, grinding powerful weapons for minutes, sometimes even hours and watch the bosses meltdown and you think to yourself: "Man, this was really worth the time." It also takes away the time to make some of the things in game like fishing pools. When you do it manually this pays off more than when you do it through Luiafk. And that's why i think that "Luiafk" is "for noobs".
I don't see how that's still "for noobs" though, if you have a massive modpack or just very little time in general and want to experience terraria to (almost) the fullest, luiafk is the way to go...
what is the purpose of this necro
the fat Sep 20, 2020 @ 9:56am 
Originally posted by Ninshu-EX:
Originally posted by potato man of doom:
I don't see how that's still "for noobs" though, if you have a massive modpack or just very little time in general and want to experience terraria to (almost) the fullest, luiafk is the way to go...
what is the purpose of this necro
i have no idea, i mostly just don't care about this thread but I cannot close it so
< >
Showing 16-30 of 33 comments
Per page: 1530 50

Date Posted: Jul 30, 2019 @ 2:35pm
Posts: 33