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No, if you onl wanted to share your opinion ok, but nobody cares ok? and don't say ''Ah, but YOUR opinion doesn't matter too'' NO, i know that.
Like, Why? W-Why? Just- ugh, leave Luiafk and other mods that you think are bad just for helping people with things that make you spend more time on the game.
Someone that actually knows what Luiafk is made for!
2. Killing Moonlord once gives you a ♥♥♥♥♥♥♥ of stacks of ammo. You will never burn through it if you kill him sometimes. It is again, just a timesaver.
3. Wow, it is so difficult going to the Mechanic and buying unlimited wires. It is so difficult to use unlimited water bucket and sponge. There is no difficulty to getting them, it is just a timesaver.
4. Why? There is no difficulty in getting the ressources. It is a timesaver.
5. The ♥♥♥♥ do you mean by grinding? There is no difficulty in laying in bed or teleporting to a Cavern pylon to look for Skeleton merchant. It is just a timesaver. The Travelling merchasnt sells you stuff which isn't OP or only cosmetical. It is just a timesaver.
6. Who the hell needs unlimited ropes? Your argument is unlimited ropes when we have unlimited flight, wall-climbing and whatnot? Also you can create unlimited ropes by stuff in caverns.
7. grinding somehow equals skill? I didn't know that. It is a timesaver.
8. So Journey mode is also for noobs?
You have a very faulty view on skill and noobiness. well, they are plain wrong, but I leave you your opinion.
The mod is simply QoL which people who know the game can get even without the mod, albeit with time wasted.
Saving time to enjoy the game in a way you want is not noobish, sorry.
1. What I meant by Unlimited Potions is taking advantage of Modded short duration-big buffs potions, like the Revify, Profaned Rage, Holy Wrath and so on. From what I read on the modpage, any potion, modded or not, is affected by this. Let's assume that you have 30 of them, you will spend them very quickly and they are kinda expensive to make. You'll exaust them quickly, while with 30 of them you can make an infinite one and possess these effects: a flat 12% to damage and crit, holy flames inflicted on enemy hits, 10% to horizontal and vertical speed, enemy attacks heal you by a fraction of their damage. Maybe by itself it isn't that bad, because you need to craft them, but with conjuction with mods that give you means to buy the potions for literally pennies, it can get very OP in seconds, assuming that even from the Desert Scourge i managed to get 10 platinium from 10 Desert Medalions.
2. Maybe i said a bad example for that, as Luminite Arrows/Bullets can be crafted in bulk from a small amount of the ore. However this still applies to other materials, Cursed Flame bullets is a good example for that. While the material can be easily farmed, you still need a lot of them to suffice your needs. When playing on Vanilla master mode not a long time ago I (ranger) was making several trips to the world's Corruption Underground to replenish my ammo. I didn't find it boring, but amusing, that a new little adventure awaits me. And you get to pick from 2 choices, collect enough cursed flames for 4 stacks or stay for a longer amount of time to have a backup.
3. Ngl, but wires are kinda expensive. And large scale projects need a lot of them. Infinite Water/Sponge seems kinda fishy tho, but maybe that's because I have no knowledge of the mod's crafting recipes. If it combines the Infinite Sponge/Water Buckets items then it's all good for me and my mistake for calling it out.
4. Asphalt Blocks are not "easy to get" when speaking about making a big road. Just effortlessly making something that helps you with beating the game isn't what the terraria devs intended. They were intended to have time spent on them so you could watch the effects of your hard work.
5. I have no idea why did you elude to 1.4 in a situation where it doesn't even exist. Only way to get the Luiafk is on TModLoader, and it's not on 1.4, so that's just a nonexisting argument.
6. Depening on when do you get the said item (from what I'm assuming is when the Merchant appears, which can be from the start of the game) it is kinda op. You probably don't have wings at the start of the game, now do you? So you can buy ropes to get to places that you could not get to.
7. I didn't mean by "grinding", I meant that a smart player would use this to get immensly op items very early on. All they need is some sort on invulnerability mean (like the Slime Machine, or a simple hoik to avoid getting hit) and a good DPS weapon, f.e Super Star Shooter or the Star Cannon and activate the event. The possibilites are endless.
8. Once again, eluding to 1.4 in a 1.3.5.3 situation. And it kinda is "for noobs" or if you want to make some builds without the interruption of the Blood Moon or the Solar Eclipse.
Also I like how you took your time to respond to a dead 1 year old thread that definetly stands with the OP's opinion in the present. Props to you, internet stranger.
The amounts needed for the items to not be consumed are as follows:
Any ammo that isn't a solution: 3996
Solutions: 999
Thrown Weapons: 999
Consumable weapons that don't do throwing damage (Tremor Alchemist etc): 3996
Buff potions: 30
Healing potions: 120
Mana potions: 300
That was taken off the TmodLoader page for this mod.