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i usually go with the first world i create, I'm not looking for any Ideal world that has beautiful cliffs etc. I make the terrain a bit flat to make a npc tower and then build a nice big base. But sometimes when I want to do a slow and normal gameplay without speedrunning i either find a good looking world or find a nice Spawn location. And when creating a world, even if it's good looking and the biomes are nice it's most likely gonna be overtaken by Hallow and Crimson/Corruption.
Well what I was trying to say is that pretty much every world I created has multiple evils, and I'm wondering is that unluckiness? A feature? Are other people experiencing it?
Wow thanks for that great reply. But what I mean by "Dumb extreme cliffs" is crap like this: https://www.reddit.com/r/Terraria/comments/auay8g/totally_didnt_need_that_ocean_or_anything/
Trying to find a "Beautiful perfect" world is pretty hopeless, so it does make sense to just go with that you got. I never experience really bad world to the point that I'm posting about it here now until 1.4.
Thank you Captain Obvious. What I meant to say is whenever I create a Medium world, I usually only get 1 evil biome. I say "evil" instead of Corruption or Crimson, cause not everyone likes Crimson better than Corruption. "Evil biome" can mean either. I guess I'll just say Crimson now.
What I wanna know, is why do I never get only 1 Crimson biome? Hell, some people have been getting three. (I know this example isn't 1.4 but still): https://www.reddit.com/r/Terraria/comments/8ayihf/medium_size_map_with_five_pyramids_and_a_water/
^ A Corruption biome on the left side of the world that's gonna attack the Jungle and Ocean like crazy in Hardmode, and another one on the right.
I'm just gonna assume I was getting extremely with world gen, so I just kept on creating new worlds, and I finally found one that isn't stupid, so I'm happy. Thanks for telling me about the secret seeds as well Nifrigel! I'll go check them out someday. Hope I can enjoy 1.4.1 now.