Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Go break atleast in a 5 block range (Walls)
Hope I helped.
It's more tiresome than difficult, really. You map out where you went and check regularly with the Dryad to see if the rates are going down. Eventually it gets clean.
EDIT: Ironically, for phrasing.
I really haven't thought of that!
(thankfully this has been going REALLY friendly so far <3)
For example.
http://steamcommunity.com/sharedfiles/filedetails/?id=792769017
You can see here that the background walls only become corrupted so far from a source of corruption and you can also see that they won't spread corruption themselves to other blocks.
Thank you so much for the tips, everyone. The corruption biome has been holding well (I ended up lowering it to cavern depth), so now it's time to get the hallowed one going.