Terraria

Terraria

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Just realized something people might not agree with | Journey mode is literally The Terraria Experience
The appropriate way to play the game is in Journey mode. Think about it, the game's difficulty mode can be dialed up way past what you'd normally get outside it. The only way to receive a greater challenge is with medium/hardcore. Even then, if you truly want a challenge, you might as well go hardcore. Medium core forces you to retrieve resources outside of your world in order to regain your ability to fight in the event that you permanently lose items... stupid. Fruitless... If you're going to focus on a playthrough in one world (which why would you want to... there are two world evils to enjoy), then obviously leaving to retrieve items from elsewhere for your mediumcore would feel like cheating.

With Journey mode, your experience is optimized more as an explorer and builder. Anything that you want whether it be for for building, or for "classes" is suddenly made available to you and/or teammates. People can be optimized towards bosses by sharing and using the creative mode duplicator within Journey mode, whereas before, people would have to fight over items.
Originally posted by CrescentMouse:
Originally posted by Endymion:
I won't reply to most of this as it seems I struck a nerve (and if it seems like anyone struck a nerve with me then that might be because I really don't like to be called a cheater for taking advantage of Journey Mode for my completionist playthrough - there's been more info on that in other threads) and I don't want to make this thread any more personal than it's already become.

But, first of all, Journey Mode does not have any shortcuts. Every feature within it was meant to be used and cannot be used outside of Journey Mode so when one says "shortcut" one begs the question of "Shortcut to what?" So nothing more needs to be said there. I said "Shortcuts" to make you pedantic "pro gamers" happy, but hell if I care whether you take that seriously or not. Maybe I should've put scare quotes on that as well.

Second of all, my only intent in this thread was to put forward the criteria for an agreed and consensual understanding on what "cheating" should mean so that no one pedantic "pro gamer" would feel they have the freedom to shame anyone for not playing Terraria the way they think it should be played. We've had this in the past and it is an absolute pain in the butt to put up with. If Re-logic puts a game mode into their game and makes it open to everyone who decides to make a Journey Mode character and a Journey Mode world then you are *not( cheating when you play it. So gave fun with it and don't feel like you are doing anything underhanded or looked down upon for it.

As Tom Selleck said in his role in Mir. Baseball, "It's a game. Games are supposed to be fun." That is the golden rule of every game, videogame or not, and it comes before everything else as long as everyone you play with agrees to it. As long as you're having fun, it doesn't matter how other players view how you're having fun. Pedguin "cheats" (note the scare quotes) up the hing-yang with Journey Mode but everyone else he plays with does the same thing and has a load of fun doing it.

Third, no one can really define whether or not any feature in Journey Mode is cheating, even if it is a shortcut. It was officially implemented so it is meant to be used. Ergo the rest of the game is designed for you to take advantage of it. Doesn't matter how easy that becomes. If Re-logic knew it would be too easy then they wouldn't have put it in. So let them decide what "cheating" is when it comes to their game.

Third of all, no, you're still not getting the idea of objectivity. This might horrify you but "Nazis were bad" is not an objective fact. I've said before but an objective fact needs to be devoid of any and all personal feelings toward the matter. The closest objective statement I can come to where the Nazis are regarded would be that they were stupid for blindly following someone else's ideology and stupid for submitting to the idea that if someone is different then they must be up to no good, but in an objective sense there is no such thing as "Good" or "Evil." These are artificial constructs created by our feelings toward something. They cannot be objectively evaluated because the criterium for which these morals are evaluated are human feelings themselves. A flat tire involves an objective criterium of what defines a flat tire and people can be corrected on that. Nazism does not have any objective criteria because no one feels the same way about the matter.

Fourth of all, my feeling on whether something is "cheaty" or not has nothing to do with whether or not it is an objective statement. Shared agreements are not objective facts. That is not what objectivity is about. Objectivity is the [ii]*removal*[/i] of all feelings and views onwhat is being evaluated as a fact. My feeling of many Journey Mode features being "cheaty" was an example of my attempt to show how - despite thinking those features were "cheaty - I was trying to put that aside and come to my own conclusion that was devoid of how I felt about it. Which was what I was supposed to do.

Fifth:

Originally posted by Jostabeere:
A tire always has air in it. otherwise it had a vacuum and air would force itself into the tire. Which would make it a non-flat tire by your definition of a fact.
A slightly deflated tire is also a flat tire. Indicated by the word "flat". Not empty. Flat.

No.

Just, no.

Empty tires are not what create the vacuum. The air outside the tire creates the vacuum. There is more air density in a filled tire than there is in the air right outside it. The less dense space creates the vacuum in order to equilibriate the density of empty space between the two areas. That is why a space suit leaks. That is why warm surfaces lose heat when against colder surfaces. You need to create that difference in density in order to create that vacuum. Outer space is one giant vacuum because it lacks that same density in air per unit of area that a space station or a space suit has so it creates that vacuum.

Finally, what I was getting at earlier was the idea of Shaming. People do care about that but they don't deal with it by expressing hurt feelings over it. They express it through denial. This forum has had problems with people denying that using all-item servers was cheating for a while now because a few self-rightious forum regulars would bring it upon themselves to argue with anyone requesting free items or saying they were "OP" when it was clear they were just noobs who'd gone to an all-items server, to such a degree that they would flatly deny it was cheating altogether and that would create more arguments. Instead of knowing what was actually going on and why so that we could encourage players to actually play Terraria, we got a warzone that eventually created some of the biggest hypocrite "pro gamers" I think I'd ever seen. So what we will get if we try to make it clear that Journey Mode is "cheating" will be 1) a decrease in the number of people who openly say they use Journey Mode, and 2) a lot of hypocrites who use Journey Mode in secret and then lie by saying they don't use it. Neither of which is good for Re-logic or the playerbase.

That's why I always say that if there are *any* standards to be created on how we should think of who plays Terraria in any which way, it should be left up to Re-logic themselves. Let them define what cheating is and whether players are taking shortcuts or not by using wich game mode or which character setting. If they are more lenient then they will create an environment amongst their playerbase that is more open and honest about how they actually play Terraria.
A battle of two legendary keyboard warriors. Wow! I wonder how much reddit karma you all have
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Showing 1-15 of 95 comments
Spike_Bop Jun 16, 2020 @ 7:49pm 
I agree.
Boltster1 Jun 16, 2020 @ 7:54pm 
I disagree.
Seftak Jun 16, 2020 @ 8:01pm 
Putting the spawn slider to 10 and just killing enemies endlessly is a lot of fun and cut on the grind by a lot. Also skipping to night to fight bosses. And not having to worry about keeping chests full of basic resources. Journey mode made the game much more enjoyable.
Jostabeere Jun 16, 2020 @ 8:29pm 
I can increase the spawn rate of mobs without the journey cheat mode.
I can play with people and not fight over items but simply farm more.
Journey mode just allows people to cheat on the difficulty. Anyone who says they play it on the hardest difficulty and not use any cheat stuff, lie as they will use it eventually.
Auric Carnage Jun 16, 2020 @ 8:31pm 
Originally posted by Jostabeere:
I can increase the spawn rate of mobs without the journey cheat mode.
I can play with people and not fight over items but simply farm more.
Journey mode just allows people to cheat on the difficulty. Anyone who says they play it on the hardest difficulty and not use any cheat stuff, lie as they will use it eventually.

I suppose it's a matter of perspective then. Regardless of how you play, it's clear that this mode gives you more options from the start... no loading of mods or servers necessary.
Jostabeere Jun 16, 2020 @ 8:42pm 
Originally posted by Auric Carnage:
Originally posted by Jostabeere:
I can increase the spawn rate of mobs without the journey cheat mode.
I can play with people and not fight over items but simply farm more.
Journey mode just allows people to cheat on the difficulty. Anyone who says they play it on the hardest difficulty and not use any cheat stuff, lie as they will use it eventually.

I suppose it's a matter of perspective then. Regardless of how you play, it's clear that this mode gives you more options from the start... no loading of mods or servers necessary.
Config files.
it's okay but can't beat classic mode.

Journey mode is more a ♥♥♥♥♥♥♥♥ grind for research AND bestiary.
JebKerman Jun 16, 2020 @ 9:03pm 
Originally posted by Smug aya:
Journey mode is more a ♥♥♥♥♥♥♥♥ grind for research AND bestiary.
Only if you make it that.
Red Sabre Jun 16, 2020 @ 9:43pm 
Originally posted by Smug aya:
it's okay but can't beat classic mode.

Journey mode is more a ♥♥♥♥♥♥♥♥ grind for research AND bestiary.

Is there any reason to complete bestiary?
Dragova Jun 16, 2020 @ 10:42pm 
Originally posted by Red Sabre:
Originally posted by Smug aya:
it's okay but can't beat classic mode.

Journey mode is more a ♥♥♥♥♥♥♥♥ grind for research AND bestiary.

Is there any reason to complete bestiary?

Universal pylons.. Which are pretty terrible to shoot for given how long it takes to complete it.
Seftak Jun 17, 2020 @ 4:17am 
Originally posted by Jostabeere:
I can increase the spawn rate of mobs without the journey cheat mode.
I can play with people and not fight over items but simply farm more.
Journey mode just allows people to cheat on the difficulty. Anyone who says they play it on the hardest difficulty and not use any cheat stuff, lie as they will use it eventually.
Have you ever considered that i can just play the way i want without it affecting your game? If people want to cheat in their singleplayer game they just will either they are in journey mode or on a master map...
Last edited by Seftak; Jun 17, 2020 @ 4:17am
kevinshow Jun 17, 2020 @ 4:46am 
Originally posted by Smug aya:
it's okay but can't beat classic mode.

Journey mode is more a ♥♥♥♥♥♥♥♥ grind for research AND bestiary.

I don't understand this part about the grind for research. It can be done from normal play and doesn't actually feel like a grind.

For example, if in Classic, you had to dig all your tunnels and get your ore, you'd be doing that in Journey also, all the while finding the same loot you do in Classic. The difference is that you can then research on some of those items that you mined or found.


TyrantXP Jun 17, 2020 @ 5:44am 
Journey Mode is Cheat mode pretty much, and Medium, Harcore " Difficulty " is just what you drop or new save which in turn is not difficulty.

Only real difficulty is Expert Mode.
Master mode on other hand is just Health, Damage etc .. inflatation, nothing else.
( of course for Hardcore players )
Seftak Jun 17, 2020 @ 10:35am 
Originally posted by TyrantXP:
Journey Mode is Cheat mode pretty much, and Medium, Harcore " Difficulty " is just what you drop or new save which in turn is not difficulty.

Only real difficulty is Expert Mode.
Master mode on other hand is just Health, Damage etc .. inflatation, nothing else.
( of course for Hardcore players )
Journey mode CAN be much more difficult if you want to make it hard for you. You can set the world to expert with 5 times more mobs and always night if you want to. You are not obligated to use the starting equipement nor the cheat menu.
Last edited by Seftak; Jun 17, 2020 @ 10:36am
prpl_mage Jun 17, 2020 @ 11:02am 
Journey Mode would be ideal unless it had all those tools that could be abused.

For example:
God mode, which just breaks the game
Turning spawns OFF, same thing
Starting a boss battle on Journey Difficulty and then tuning the difficulty up to master at final 10%
Duplicating all resources, removing the need to find X of something. 3 Suspicious Looking Skulls and you can fight that boss anytime without ever needing to gather the materials. Get 25 Soul of Night and you now have an infinite amount.
Buying things? You can just duplicate 999 Forest Pylons and sell them, or just duplicate Platinum coins.
etc

These tools are made for a creative mode kind of thing, which is also exactly why Journey Mode is separated from the other characters and worlds.
So it's ideal if you want a more casual experience that you can adapt according to your mood and never feel like you made a bad choice.
Last edited by prpl_mage; Jun 17, 2020 @ 12:33pm
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Date Posted: Jun 16, 2020 @ 7:45pm
Posts: 95