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I can play with people and not fight over items but simply farm more.
Journey mode just allows people to cheat on the difficulty. Anyone who says they play it on the hardest difficulty and not use any cheat stuff, lie as they will use it eventually.
I suppose it's a matter of perspective then. Regardless of how you play, it's clear that this mode gives you more options from the start... no loading of mods or servers necessary.
Journey mode is more a ♥♥♥♥♥♥♥♥ grind for research AND bestiary.
Is there any reason to complete bestiary?
Universal pylons.. Which are pretty terrible to shoot for given how long it takes to complete it.
I don't understand this part about the grind for research. It can be done from normal play and doesn't actually feel like a grind.
For example, if in Classic, you had to dig all your tunnels and get your ore, you'd be doing that in Journey also, all the while finding the same loot you do in Classic. The difference is that you can then research on some of those items that you mined or found.
Only real difficulty is Expert Mode.
Master mode on other hand is just Health, Damage etc .. inflatation, nothing else.
( of course for Hardcore players )
For example:
God mode, which just breaks the game
Turning spawns OFF, same thing
Starting a boss battle on Journey Difficulty and then tuning the difficulty up to master at final 10%
Duplicating all resources, removing the need to find X of something. 3 Suspicious Looking Skulls and you can fight that boss anytime without ever needing to gather the materials. Get 25 Soul of Night and you now have an infinite amount.
Buying things? You can just duplicate 999 Forest Pylons and sell them, or just duplicate Platinum coins.
etc
These tools are made for a creative mode kind of thing, which is also exactly why Journey Mode is separated from the other characters and worlds.
So it's ideal if you want a more casual experience that you can adapt according to your mood and never feel like you made a bad choice.