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By the way, that isn't my question, I know how luck works, I know how torches works, I just want to know how to know which biome I'm in.
PLEASE, READ THE THREAD, READ WHAT I'M ASKING.
since enemys may spawn depending on background maybe what matter is the music i don't know really, but the fish method may work..
im afraid i don't have any conclusive info on this, just the fishing tip.
For biome keys/rare biome drops, fishing and torches (I would assume) the background environment and music is what matters when it picks from random generation effects (fishing might pull from multiple biomes, but I haven't tested it).
All that matters with specific enemy spawns is the background walls and blocks. Only those need to be the type you want to spawn the enemy types you desire, the music does nothing (at least on the surface, underground might be slightly different).
As a general rule of thumb, if a certain biome's music is playing yet most of the blocks you can see are a different biome, it probably means there are more of said biome's music in the vicinty than the type that can be seen.
Usually these four factors coincide but if you are building your own artificial biome then you may get some and not get others. All four factors indicate you are definitely in a distinct biome.
We do understand that 500 more blocks can create your artificial biome, but I'm talking about natural spawn. In my world blocks DO define which biome it is, but isn't a major factor because I can stand in a place, majority of a biome, and see the background of it, but once I do one single step, the background changes, showing I'm in another biome.
Here you can see my world map, and there's a Desert in the left side of it. I'm underground in a pool and take a look at what happens when I do a single step aside:
https://steamcommunity.com/sharedfiles/filedetails/?id=2113559609
https://steamcommunity.com/sharedfiles/filedetails/?id=2113562594
https://steamcommunity.com/sharedfiles/filedetails/?id=2113562129
You could say "you took a step left, now there are more desert blocks, so the biome has changed" but this won't explain why this is happening in the next images, also enemies keep spawning from the biome, we don't need to stay in the biome to enemies from that biome to spawn.
https://steamcommunity.com/sharedfiles/filedetails/?id=2113562967
https://steamcommunity.com/sharedfiles/filedetails/?id=2113562827
https://steamcommunity.com/sharedfiles/filedetails/?id=2113563132
https://steamcommunity.com/sharedfiles/filedetails/?id=2113563253
Here you can see there are only forest blocks around me when I take a single step, it changes, but you almost can't see the Corruption:
https://steamcommunity.com/sharedfiles/filedetails/?id=2113563532
https://steamcommunity.com/sharedfiles/filedetails/?id=2113563829
https://steamcommunity.com/sharedfiles/filedetails/?id=2113564106
https://steamcommunity.com/sharedfiles/filedetails/?id=2113564194
Also, I'm playing with other 2 friends in another world where I "created" an artificial tundra biome using snow blocks, yet the background doesn't change, enemies keep spawning, the OST keep the same as hallow (because that's how lucky we are) but I can't take SS right now, we just play at night, so the SS will take a while to come.
Sometimes the background just changes color, but the image is the same, this prompts to change the OST of the biome to the other one, for some reason, and sometimes it doesn't.
In the SS that I'm in the desert, then I take a step and the background changes color, the OST didn't change, the background is still desert, with the purple corrupt color, and the OST is desert.
In the SS that I'm in the lake, the background changes, the color of the lake changes, and the OST changes, which is what should happen, as normal, BUT... In the SS I'm in the forest and then I do a step to Corruption, the background changes, the "mood" changes but the OST is still the same. I took the opportunity to do that coming from the right and coming from the left, the OST keeps the same from I came in.
In the Tundra - Forest everything is working as it should, background changes, color changes, OST changes.
I know we can know the biome by using the item, that I don't remember the name now, but until there, I can't define for sure which biome I'm in based on OST and Background because sometimes they don't sync.
I didn't get the mixed biomes in this world, at least not until the part that I explored, but think about a spot that Corruption and Tundra get together, you do one step, literally one block, and the biome changes. Which torch should you place there?
If you place Ice Torch you will get luck at the Tundra side, but a single step will change to Corruption and you will get bad luck from it, same occurs if you use the Corrupt Torch, because of the radius of the torch, you can't place the right torch to get luck from that spot.
Of course, we don't HAVE TO place the torch there, but this is the experiment and the situation.
https://steamcommunity.com/sharedfiles/filedetails/?id=2115508701
https://steamcommunity.com/sharedfiles/filedetails/?id=2115508725
If you place down 400 - 500 blocks somewhere on a map you should get the associated biome. It might take a while to get any corresponding mobs to spawn and with an unconverted underground biome it can be tough to know exactly what you are getting but if you know what is supposed to be there and you have enough blocks to make it then you won't be far off.
Granted, if the intention of this thread was for you to tell others like myself what a biome is (and it's looking like that from all your screenshots there) then I am probably wasting my time. So, whatever.