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Well, it does help. Watching the analyzer is basically just the same thing, though: a distraction. I think it'd be much better to just be able to see the creature, in broad daylight.
This isn't challenge-related. It's visual. The way to avoid them is to constantly watch for them. Visually focusing is a skill. Certainly, it isn't a "master" level skill. Using only that one skill just isn't fun or challenging. It's just distracting.
This certainly isn't the first time I've had a "what killed me" moment because I didn't see the seed projectiles, but it is the first time when I was actively watching for them.
If you see them just fine, good for you. I don't, and my vision is fine. Some people have better eyes than me, but I'm corrected to 20/20.
What is this mob designed for? Is its difficulty scaled properly? A player can encounter it, having no armor and no ranged weapon, since a windy day can start on day #1. It is killable with just a bow and arrows, and these can be easily acquired on day 1. But is the difficulty of "one mistake and you're dead" appropriate? Even master-mode bosses are more forgiving than this.
No other mob in the surface forest is capable of one-hit kills in master mode. If it were clearly visible, the balancing wouldn't matter as much. But since it is effectively invisible [to some players, such as myself], the imbalance is more apparent.