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Beetle is pretty rad overall. Not best per-se, but best stat-wise for either reducing or buffing damage.
Nebula armor is also sick damage-wise. With some accessories you can make yourself an actual glass-cannon.
Yea but keep in mind Nebula boosters can now only be triggered with magic weapons.
Too bad.
Raw dmg and Crit is alot better for Zenith then Speed, Speed doesnt seem to do anything for Zenith
I am a melee/tank class in terraria and the solar armor is better than the beetle armor in 1.4. over all the solar armor set has 6 more defence than the beetle armor plus you get better buffs from the solar armor also
Beetle armor with Scale Mail and full Beetle Might has over twice the offensive benefits of Solar Flare armor (+44% melee damage and +42% melee speed for Beetle compared to merely +22% melee damage and +15% melee speed for Solar Flare armor). In terms of defense, Solar Flare armor provides slightly more defense than Beetle armor with Beetle Shell, but provides 15% less damage reduction and has an activation cooldown of 5 seconds rather than 3. Solar Flare armor always reduces damage taken by 30%, whereas Beetle armor has a maximum damage reduction of 45%.
Those 6 armor are in NO WAY better than 15% more damage reduction.
Also, Solar Armor got life regneration in 1.4, so the overall defensive benefit could outperform Beetle with Shell in practice.
But overall, Solar Armor provides better defense that Beetle with Scale Mail and more damage than Beetle with Shell.
Instead of 30% damage reduction whenever you have charges, you now have 12% damage reduction at all times, and 20% additional damage reduction while charges are active. If you get hit enough it gets reduced.
Sorry, but 3HP/s is ♥♥♥♥♥♥♥♥♥ on Expert and especially master.
The Solar Flare is a JoaT, but if you want specializing on something, you go with Beetle.