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While my experience is just that and not solid proof, I can confirm that my world created prior to 1.4 had seperate biomes, as in no crimson or corruption in my other biomes until hardmode. That said, I made a few new worlds last night and they had their respective evil biomes in the snow biome. Might be a 1.4 update thing.
That being said, I'd rather have the world's evil overlap with the desert/snow (because nice early HM loot) than with the jungle (risk to lose a biome)
one of the worlds I created in 1.4 had the jungle spawn between two crimsons :)
I think we need a seed thread...
Same here, if it doesn't start corrupted the 'V' that is formed after defeating the wall of flesh will likely corrupt them.