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Best part is that the only way to check ur luck is with an npc you don't get until later in the game.
this explains it all
Don't forget it's all because the dev is a manchild who want's to enforce his personal style on everyone else.
One of the ways luck can go up or down is based on torches. You see, with the recent update, biome specific torches were added, think of ice or corruption torches. Using an ice torch in the ice biome increases luck, similar to how using a jungle torch in the jungle biome increases luck. But if you use a non-biome specific torch luck goes down. This is bad because the normal default torch that people generally use to light up their entire world is only good for the above ground forest biome, with all the basic trees.
The mechanic is pretty bad as it was not listed in the recent patch notes and to top it all off, the only way to check your luck level is through cryptic wording from an NPC you can only get during Hard Mode. Which is terrible as, at least for me, I do the bulk of my exploring during Pre-Hard Mode.
Edit: Only thing I don't like is that the game doesn't tell you about it anywhere.
Guess I have to read the wiki in order to not ♥♥♥♥ myself over.
Is it that big a deal?
What a restrictive way of playing, and feels rather counterintuitive to everything that the Journey's End update is all about
Edit: I'd assume no. At least if theres no jungle monsters or music that means you are in caverns biome. Idk how it applies to special biomes though..