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After the first meteor has landed, defeating Astrum Aureus will always spawn a meteor in the world, assuming the limits have not been met yet.
No new meteors will fall if there are already a certain number of Astral Ore blocks above 0 depth. The limits are:
Small worlds: 200 Astral Ore blocks
Medium worlds: 400 Astral Ore blocks
Large worlds: 600 Astral Ore blocks
Alternatively, meteors will fall but not infect any nearby terrain if there are already a certain number of Astral-infected tiles in the world. Astral Ore blocks are not counted toward this total. The limits are:
Small worlds: 400 Astral-infected tiles
Medium worlds: 600 Astral-infected tiles
Large worlds: 800 Astral-infected tiles
16% of the world centered on the player's spawn point is protected from falling meteors. Meteors will not land within 25 tiles of a player, NPC, or a chest, nor directly on top of a platform.
Building a completed Skybridge across the entire world is not recommended pre-hardmode, as this will cause the Beacon to spawn on top of the skybridge, possibly out of reach. The biome will still spawn normally however.
Also this post has to do with mods and should go in tmod disscussions.