Terraria
Why make flying carpet and sandstorm bottle so rare?
Two of the coolest mobility items in the game, available super early, but only exist in 1 of every 10 worlds or fewer.

Such a shame you have to use multiple worlds to get these reliably. Shouldn't be pyramid only imo, prevents the items from shining when they get mostly outclassed by wings in hard mode anyhow. Only way most players ever find these is by looking them up on a wiki and then making burner worlds just to find them. Sort of defeats the spirit of exploration when you can take a 5 minute look over your world and know these items won't be in it because no pyramid exists. Why not put them in underground desert chests?
< >
กำลังแสดง 1-2 จาก 2 ความเห็น
GraviityAssist (ถูกแบน) 5 มิ.ย. 2018 @ 1: 09pm 
well if you played the game properly and actually used the difficulty scale instead of locking it on rookie infinity life , you would find quite a few and the balance would be perfect.
โพสต์ดั้งเดิมโดย SashEX:
well if you played the game properly and actually used the difficulty scale instead of locking it on rookie infinity life , you would find quite a few and the balance would be perfect.

Yeah, permadeath totally makes a rare map feature spawn more often. Oh, wait, it really doesn't. It just makes you burn more worlds so you might actually see one in game before on a wiki.
< >
กำลังแสดง 1-2 จาก 2 ความเห็น
ต่อหน้า: 1530 50

วันที่โพสต์: 5 มิ.ย. 2018 @ 1: 00pm
โพสต์: 2