Terraria

Terraria

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boolean Jun 1, 2018 @ 8:08pm
Looking for Plantera bulbs is horribly boring
I've spent an hour of my life trying to fight a boss, and I've only gotten one attempt in. W H Y is this boss only fightable by locating a slow random spawning prophunt bulb? How do you find it fast? I can literally feel my enjoyment for the game dying as I grind for random drops and spawns for various boss summons
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Showing 1-14 of 14 comments
stabby stabbo Jun 1, 2018 @ 8:11pm 
You could have a long line of mud grow into jungle grass, and then destroy any plants that aren't Plantera's bulb once fully grown, it might take a while, but it's worth it. Life fruits growing on the mud line is a +.
Visual Basic Jun 1, 2018 @ 8:12pm 
have to wait several days really for them to show up, i tend to just dig out a lot of the jungle which in my experience has helped them spawn easier. Also its helpful just to do it anyways so you have an arena to fight in.
Mideilós Jun 1, 2018 @ 8:13pm 
I really don't think there's much of an efficient way to find a bulb besides hiking through a cave in the jungle every now and then, if it's a big one. I guess it's just one of those strange things that exist in a game that make it imperfect.
boolean Jun 1, 2018 @ 8:15pm 
Guess I have to make a farm for it, then. Shame. There's so much this game does right, but forcing you to waste tons of your time to attempt bosses (Truffle Worms for fishron, bulbs for plantera, power cells for Golem, etc) is not part of it. I came to play Terraria, not prop hunt.
Visual Basic Jun 1, 2018 @ 8:18pm 
Originally posted by Boo:
Guess I have to make a farm for it, then. Shame. There's so much this game does right, but forcing you to waste tons of your time to attempt bosses (Truffle Worms for fishron, bulbs for plantera, power cells for Golem, etc) is not part of it. I came to play Terraria, not prop hunt.
Its to incentivise you to do other things in the mean time, plantera bulbs are easy if you just wait around and do something else in that time. Its a common trend found in these adventure rpgish games. You can look for truffle worms while you wait for plantera for instance, its intended that you dont focus on just one thing.
boolean Jun 1, 2018 @ 8:20pm 
Originally posted by LoganMcvey:
Originally posted by Boo:
Guess I have to make a farm for it, then. Shame. There's so much this game does right, but forcing you to waste tons of your time to attempt bosses (Truffle Worms for fishron, bulbs for plantera, power cells for Golem, etc) is not part of it. I came to play Terraria, not prop hunt.
Its to incentivise you to do other things in the mean time, plantera bulbs are easy if you just wait around and do something else in that time. Its a common trend found in these adventure rpgish games. You can look for truffle worms while you wait for plantera for instance, its intended that you dont focus on just one thing.

I get that sidequesting is part of the Terraria and greater RPG experience, but so is allowing leeway for player freedom within reason. I shouldn't be forced to sidequest to let bulbs spawn IMO. It's a clumsy and unnecessary bottleneck in the game's pacing

But hey, at least the automation options are really interesting and fun. Kind of helps me forgive how much they make you grind and perform repetitive tasks to optimize your stuff
Last edited by boolean; Jun 1, 2018 @ 8:21pm
●ω● Jun 1, 2018 @ 8:21pm 
I can hook you up with some of her goodie bags from expert mode if you ever get tired of grindin'
boolean Jun 1, 2018 @ 8:27pm 
Originally posted by candylasercat:
I can hook you up with some of her goodie bags from expert mode if you ever get tired of grindin'

I'd gladly take some extras, I could give you some gold/plat for them too. The real reason I'm trying to beat Plantera is to get to Golem though, I need a golem eye to make a destroyer emblem out of an avenger emblem
Visual Basic Jun 1, 2018 @ 8:32pm 
Originally posted by Boo:
Originally posted by LoganMcvey:
Its to incentivise you to do other things in the mean time, plantera bulbs are easy if you just wait around and do something else in that time. Its a common trend found in these adventure rpgish games. You can look for truffle worms while you wait for plantera for instance, its intended that you dont focus on just one thing.

I get that sidequesting is part of the Terraria and greater RPG experience, but so is allowing leeway for player freedom within reason. I shouldn't be forced to sidequest to let bulbs spawn IMO. It's a clumsy and unnecessary bottleneck in the game's pacing

But hey, at least the automation options are really interesting and fun. Kind of helps me forgive how much they make you grind and perform repetitive tasks to optimize your stuff
There is some leeway as long as you plan ahead, you can minimize most of the waiting by making the farms as mentioned. Yes it still takes a day or so but its not too bad. Likely youre going to have to farm up for the next boss you kill anyways by getting some shroomite or chlorophyte. Terraria in general rewards playing ahead. The best example is fishing crates as they let you skip having to find many acessories, they even let you skip all of early hardmode by letting you get hardmode ore if you stockpile them until hardmode. There is some cases obviously where you cant do much, such as containing corruption or hollow, or finding specific items for accessories like the cellphone. Like i said its really just a rpg game trope, theres always farming, theres always grinding, and theres always cases where it gets tedious. The bulbs are not too too bad, just try to find something to occupy yourself like preparing yourself better for the moonlord or other future fights. Terraria is definately not this genres worst offender at least.
boolean Jun 1, 2018 @ 8:42pm 
Originally posted by LoganMcvey:
Originally posted by Boo:

I get that sidequesting is part of the Terraria and greater RPG experience, but so is allowing leeway for player freedom within reason. I shouldn't be forced to sidequest to let bulbs spawn IMO. It's a clumsy and unnecessary bottleneck in the game's pacing

But hey, at least the automation options are really interesting and fun. Kind of helps me forgive how much they make you grind and perform repetitive tasks to optimize your stuff
There is some leeway as long as you plan ahead, you can minimize most of the waiting by making the farms as mentioned. Yes it still takes a day or so but its not too bad. Likely youre going to have to farm up for the next boss you kill anyways by getting some shroomite or chlorophyte. Terraria in general rewards playing ahead. The best example is fishing crates as they let you skip having to find many acessories, they even let you skip all of early hardmode by letting you get hardmode ore if you stockpile them until hardmode. There is some cases obviously where you cant do much, such as containing corruption or hollow, or finding specific items for accessories like the cellphone. Like i said its really just a rpg game trope, theres always farming, theres always grinding, and theres always cases where it gets tedious. The bulbs are not too too bad, just try to find something to occupy yourself like preparing yourself better for the moonlord or other future fights. Terraria is definately not this genres worst offender at least.


We aren't discussing whether or not Terraria is a good game, or how it compares to other RPGs. If we were, I'd say this is up next to Dark Souls in my favorite action RPGs of all time, because what it does well is so much more important than what it doesn't.

That doesn't excuse poor design choices. I'm finishing off a character I made in a friend's normal mode multiplayer server, and just need my sixth accessory and reforge (lucky destroyer emblem, needs eye of golem in crafting recepie) for expert mode. I made a new world, immediately dug straight to hell and smashed WoF in 10 minutes (the way it should be when you have good enough equipment and strats). WoF summons on a random drop, but the devs paid enough attention to that part of the game to adjust rates and prevent tedium.

Immediately thereafter, a massive screeching halt to my progression arises as I dig up a fourth of the jungle looking for a stupid bulb for over an hour of my life, then throw the fight because I'm on tilt from how long it took to find. Still waiting for my refight two and a half hours later...
have you killed the mehanical bosses?





have you tryied to get turtle armor for the fight and the bulbs arent rare at all

maybe you are just unlucky
boolean Jun 2, 2018 @ 12:39am 
have you killed the mehanical bosses?





have you tryied to get turtle armor for the fight and the bulbs arent rare at all

maybe you are just unlucky

I already beat him, and farmed the item I wanted from golem
PandaGoLucky Jul 6, 2024 @ 1:45am 
I'm from the future, it still sucks. Yeah, it's pretty fine if you wait a few days at least, but if you ever are zipping through progression on a world, prepare to do everything at your own pace until Plantera.

Only one bulb spawns at first, so if you didn't find it in the jungle, oh well. Wait several in-game days to get better odds (so about an hour, better odds if you wait longer though) or just keep going until you find the one bulb in the entire jungle. Or you can just use a map viewer.

No matter what you do, it just flatlines progression. Sure, in a lot of situations, I'd say even most situations, you have other things you can go do, but why is this the one exception to player choice? Why can I go and do every other boss as soon as I'm ready to do it except Plantera? Guide and I guess old man you can mess up, but that's on the player, and even then the penalty is far lesser.

At the end of the day, it's fine, not a huge deal, but probably not good design to have the bulbs work the way they do. At the very best, it's still not consistent with the rest of progression -- when clearing worlds I will usually spend as much or more time looking for that first bulb than I will doing all the other progression bosses.

At least spawn more at the start or increase the spawn rate to their natural cap. The key to the issue is that once you finish killing all the mechanical bosses, you, as a player, are ready for Plantera, but the spawn mechanism for the boss has a spool up time of several days before its really feasible to even find the spawn item. Once the bulbs have a chance to approach their natural limit, you will run into them all the time whether you want to fight Plantera or not. The first 1-3 in-game days after mechs though? Good luck. And if that's when you want to fight Plantera, it will suck, at least a little bit, every single time.
Last edited by PandaGoLucky; Jul 6, 2024 @ 1:49am
Roshi Jul 7, 2024 @ 10:47am 
There is a way that can save you quite a lot of time. Now come closer, grab your favorite drink and listen carefully. The secret ingredient to finding Planetera fast is.... ... ... there is no secret ingredient. Kidding.

Actually there is a trick. If you have explored a lot of the underground jungle, you can always check for plantera whereever you are by simply opening up the map (default "m" key), zooming in a bit and then looking for a pink pixel square. Hover your mouse courser over it and it will say "planera bulb" (or what it's called exactly) or the name for whatever it is instead. For reference, I opened up an older game, did this and found a bulb in ca. 23 seconds. Then you just have to move there and have fun. Good luck mate :)
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Date Posted: Jun 1, 2018 @ 8:08pm
Posts: 14