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Not true lol. Nothing happens with experimental features that will delete all your progress.
Yes, you get a completely random seed number that you entered. Just like minecraft and world seeds.
I mean putting the random number yourself off the top of your head not relying on World Gen's random generation.
I bet that could generate some hilariously glitched worlds.
Very much true. If I am not mistaken, experimental betas of a game are where things are tested on a constant and individual basis. I've participated in the betas of a number of games now and what happens is changes are made to the game itself bit by bit as the developer adds it in. That means many smaller but far more frequent updates, sometimes several updates a day.
What that also means is your game gets updated to more recent versions of the current stable version, meaning - if you go back to the stable alpha version - your character and world files will be too outdated to work. Or, maybe not your characters, but definately your world files.
Regardless, pretty much everyone who tries out the Experimental version recommends you make backups, just to make sure. It even says so on the page in the official forums where the seed feature was brought up.
Maybe i'll try for myself some day.
The normal world gen auto-picks random seeds with a length between 8-10 digits. By typing in a random number you are telling the algorithm what pattern to re-create in the platter.
All map generators such as T-edit, Official TerrariaDedicatedServer.exe, Tmodloader World mods, all use a random seed in there functions of creating new worlds. There is nothing wrong about trying random numbers. This is how youtubers find weird and crazy worlds is by programs guessing 100's & 100's of random numbers.
The word Intended can be taken two ways, A. Its BAD to use random numbers, and B. It's true intention. It's diffidently not BAD what so ever to use random numbers. It's main purpose was probably for recreating a cool, nice, useful world exc.
"where things are tested on a constant and individual basis" - This is not true, Nothings being updated on a basis here what so ever. This invalidates your whole 2nd paragraph.
Secondly, Experimental features are not added features but rather a "Debug" mode in terraria. Allowing for more options like color if the mouse, unlocking a hidden already built in feature; seeds, and many other small UI adjustments that now have variables instead of being fixed.
Terraria's only time it accesses a World (.Wld) or Player (.plr) File is when its being accessed. By the Main menu & World Saving features. These features have no impact in the experimental features as they are fixed to default settings outside of experimental features. There is no dynamic setting you can do to adjust to corrupt all your files saved outside of the games ROOT Dir.
The only reason people say to make backups is due to the fact there are allot of non-teck sabby people out there and someone will mess up a config or delete a root .dll file and corrupt something. Thats to save there own backs from idiots.