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Thanks.
I got Terraria to run on a now-eleven year old Vista laptop with a measly 2 GB of RAM. Okay it needed 800x600 resolution but at least it worked.
Terraria is a 32-bit application and as such is hardcoded to chewing up no more than 2GB RAM.
To fix this you can either a) restructure your computer architecture or b) install LargeAddressAware, which I have not used but others have highly reccomended so I guess you can use that.